Commit Graph

4738 Commits

Author SHA1 Message Date
Flareguy
bd79fff15f fixes a few common gridinv sprite rotations (#22256) 2023-12-08 21:29:59 -05:00
JoeHammad1844
fc0ed73c5a knives get throwing damage (#22248) 2023-12-09 13:16:31 +11:00
Nemanja
e7e7974a24 Experimental Anomaly Vessel (#22233)
* experimental anomaly vessel

* sprote changes
2023-12-08 12:50:41 -06:00
Flareguy
ae1a1b9e07 adds lime tiles (#22235) 2023-12-08 12:49:07 -06:00
Nim
d1241c5735 psychologist bed (#22223) 2023-12-08 00:24:34 -05:00
Flareguy
fcad47832f fixes the descriptions of the ert hardsuit helmets + some other misc shit (#22207) 2023-12-07 15:07:36 -07:00
Flareguy
7a109a3ee7 Implements greyscale (white) chairs (#22209)
* implements greyscale chairs

* bob
2023-12-07 15:04:54 -07:00
liltenhead
039e5d41a7 added classic cornrows 2 (#22210) 2023-12-07 15:04:13 -07:00
Nemanja
fb10dff335 Mirror speed penalty for worn duffels and hardsuits when in-hand (#22168)
* Add speed penalty for holding hardsuits and duffels

* just inherit from ClothingSpeedModifier

* comment godo
2023-12-06 20:41:29 -07:00
Nim
460bfdc73c Space cobra 1.1 (#20298)
* space cobra again

* didn't see

* fix

* Dirty

* space spider

* license

* component

* sprite update

* visibility

* fix

* fix visibility
2023-12-06 20:25:57 -05:00
deltanedas
88119c6469 nar'sie fake (#20299)
* import narsie sprite

* narsie_rises audio

* rename SmokeDissipateSpawnComponent to SpawnOnDespawnComponent

* add AnnounceOnSpawn system

* oop

* NAR'SIE HAS RISEN

* suffix

* base prototype, changes

* fix

* mapinit

* downscale

* new toys

* singuloose

* still not fix

* honki sprite

* add honki spawn animation

* revert spawnondespawn change

* really revert

* use LocId for announceonspawn

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-06 20:24:33 -05:00
Nairod
a5d16404f4 Lizard Underbelly Marking (#22200)
* Underbelly marking

* Locale
2023-12-06 20:05:43 -05:00
Nemanja
c047f19fdc Inventory sprite rotation (#22201) 2023-12-07 11:59:16 +11:00
TemporalOroboros
f98322ad5d T shaped pickaxe and grid UI fix (#22197) 2023-12-06 19:52:57 -05:00
lzk
fc921ce134 trim bibles.yml (#22184) 2023-12-07 08:59:11 +11:00
deltanedas
4b76c4b3e3 Make boots with storage use itemslot (#22186)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-07 08:58:25 +11:00
deltanedas
47359cf70f medibot fixes and refactoring (#21852)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-07 08:30:32 +11:00
Nemanja
89295d97b6 research console radio messages on unlock (#22166) 2023-12-06 18:00:51 +11:00
Nemanja
7f5cbf290d gridinv shape adjustments (#22162) 2023-12-05 22:11:00 -05:00
qwerltaz
daa70fc92c Fix wallmount board dropping at random side of the wall (#21920)
* empty wallmount board at user

* change to DropNextTo

* add emptyAtUser to doors
2023-12-05 22:03:31 -05:00
Nemanja
922d516d6f Change combat boots to a 2x1 grid (#22167) 2023-12-05 21:06:41 -05:00
Tom Richardson
f11d94eb84 Add water cups to water coolers (#22073)
* add water cup bin to water cooler

* Fix punctuation, and add proper components/tags on init

* I forgor and refactoring event construction
2023-12-05 14:47:20 -07:00
themias
5937d0ca77 Set cocoa to trash on empty (#22155) 2023-12-05 14:39:26 -07:00
lzk
18f40c1998 gas tanks ops (#22154) 2023-12-05 14:39:03 -07:00
Lazzi0706
bef727249f Added thresholds and new stomatch for mice (#22143)
Co-authored-by: Lazzi0706 <lazzikrytskiy0706@gmail.com>
2023-12-05 03:39:09 -07:00
Danger Revolution!
3ad5bbe6ae Adds Emergency Nitrogen Tanks (#22142)
* Added Emergency Nitrogen tanks and added both variants to the Emergency Closet loot pool.

* Restored O2 tank I deleted :)

* Fixed accident with extended emergency oxygen tanks

* Fixed an issue with emergency oxygen tanks

---------

Co-authored-by: DangerRevoltion <142105406+DangerRevoltion@users.noreply.github.com>
2023-12-05 02:41:39 -07:00
zero
8a10aa4c12 Fix Christmas tree bounding box (#22139) 2023-12-05 00:20:53 -06:00
Nemanja
f99b29fbb1 global radio toggle for observers (#22137) 2023-12-04 16:13:45 -07:00
brainfood1183
63bc4bf6b1 Banana Clown Outfit (#22068)
* Banana Clown Outfit

* Update SkatesComponent.cs
2023-12-04 16:12:02 -07:00
Flareguy
c01be828ee Makes a whole bunch of raw materials grindable (#22113)
* makes a whole bunch of raw materials grindable

* fix tests maybe
2023-12-04 16:11:09 -07:00
Mr. 27
bc3c71f8c2 flash pun (#22115) 2023-12-04 16:09:36 -07:00
Repo
f280ff6e78 Fix conveyors to allow doors to close over top (#22117) 2023-12-04 16:07:48 -07:00
MACMAN2003
17a52363c3 utility belt jaws of life (#22128) 2023-12-04 16:06:46 -07:00
MACMAN2003
11ae6b0867 fancy light tubes (#22129) 2023-12-04 16:06:30 -07:00
Nemanja
cc8984d096 Grid Inventory (#21931)
* Grid Inventory

* oh boy we keep cracking on

* auto insertion is kinda working? gross, too!

* pieces and proper layouts

* fix the sprites

* mousing over grid pieces... finally

* dragging deez nuts all over the screen

* eek!

* dragging is 90% less horrendous

* auto-rotating

* flatten

* Rotation at last

* fix rotation and change keybind for removing items.

* rebinding and keybinding

* wow! look at that! configurable with a button! cool!

* dragging is a bit cooler, eh?

* hover insert, my beloved

* add some grids for storage, fix 1x1 storages, fix multiple inputs at once

* el navigation

* oh yeah some stuff i forgor

* more fixes and QOL stuff

* the griddening

* the last of it (yippee)

* sloth review :)
2023-12-04 16:04:39 -07:00
qwerltaz
4221ed2d4b fix humanoid fire visuals missing (#22136)
* fix human fire visuals missing

* add for skelly
2023-12-04 17:58:47 -05:00
Vyacheslav Kovalevsky
5b55b9ce3b Add gas tanks throw damage (#20035)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-04 17:32:17 +11:00
SaveliyM360
fe2672744f Decorative Flags (also handheld flags) (#19670)
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-04 17:27:02 +11:00
Nemanja
cd17a1d99a nerf roller skates, buff speed boots (#22097) 2023-12-04 15:31:11 +11:00
Doru991
804f68e3b3 improve skeleton milk healing (#22118) 2023-12-03 21:32:04 -05:00
Nemanja
e2eb80c0fe RNG timers for IEDs + small tweaks (#22099) 2023-12-03 13:21:51 +11:00
Velcroboy
2b25c146e9 Adds missing suffixes (#22076)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2023-12-02 15:41:22 -05:00
Doru991
541e9a0711 Botany balancing fixes and QoL ('No romerol ambrosia' edition) (#21756)
* Chem 1984 phase 1

* Chem 1984 phase 2

* Notification on species mutation

* Plant yml balancing

* Better localization

* First version of reagent list

* Revert "Better localization"
nvm
This reverts commit bab87cb1bd58523164d306dccaefc1ac5c6b64ad.

* cooler reagents and no more popups

* :trollface:

* I’m blind
2023-12-02 12:01:58 -05:00
Moomoobeef
7cd0abc37b added new chemical called Sodium Polyacrylate (#21833)
* added Sodium Polyacrylate chemical/recipe

* added new lines to appease the linter

* Update Resources/Prototypes/Reagents/chemicals.yml

Co-authored-by: Vasilis <vascreeper@yahoo.com>

---------

Co-authored-by: Vasilis <vascreeper@yahoo.com>
2023-12-02 11:58:34 -05:00
Nairod
1034f97eee Research Server Texture (#22092) 2023-12-02 11:50:09 -05:00
EEASAS
8d0e35126c Nerf mothroaches slightly + make them not able to pull (#21864)
* Update animals.yml

* mald

mald
2023-12-02 11:45:06 -05:00
Skye
751bed509e Borgs can now speak while in Crit (#21802)
* Borgs can speak while crit, also radio bug fix

* Revert "Borgs can speak while crit, also radio bug fix"

This reverts commit e1136ad781229cf5fc3cadcf70742168fc73d961.

* Borgs can speak in crit + radio bug fix

* Tied to a new generic component on SpeechComponent

* Ignoring Speech Block via Component uses an event!

* Remove debug logs and bypass if already true
2023-12-01 19:25:20 -05:00
Vasilis
faa4436093 Lizards can now have taco tuesdays (#21957)
* TACO TUESDAYS

* Satisfy github with a line ending
2023-12-01 17:27:09 -05:00
chromiumboy
fa3afd8462 Reduced the fuel decay rate of rad collectors (#22063) 2023-12-01 17:26:34 -05:00
crazybrain23
a27dcb9b7f Gri​nch's ultimatum (#22067)
Alright buddy, you have two options here. You can be a saint, or you can be a Grinch. Those are your two choices. Choose wisely. So what's it gonna be, huh, huh? A saint (sainte) or a Grinch (grunch)?
2023-12-01 16:35:01 -05:00