Commit Graph

4249 Commits

Author SHA1 Message Date
metalgearsloth
0432f21110 Add sprite exporting (#29874)
* Redo of code

* Dump IDs on lobby exports
2024-07-31 11:14:19 -04:00
Repo
b784edb758 Fix aHelp menu sorting (#30518)
* Keep Pinned status through player status changes.

* Fix filtering to be admin optimal.
2024-07-31 11:58:31 +10:00
slarticodefast
0ceb99df1c Fix singularity overlay mouse position correction when zooming (#30509)
fix singularity overlay mouse position correction when zooming
2024-07-31 10:14:49 +10:00
chavonadelal
9e1e9b8c34 Localization of the Salvage Expedition Console (#30339)
* Localization of the Salvage Expedition Console

* Localization of the Salvage Expedition Console 2
2024-07-30 10:05:19 -04:00
chavonadelal
0b95de1efc Adding an AccessReader to a particle accelerator with engineering access (#30394)
Adding an AccessReader to a particle accelerator
2024-07-30 14:29:32 +03:00
Repo
a72445c419 aHelp fixes and improvements (#28639)
* Clear search criteria on loading aHelp window

* Pinning technology.

* Relay to aHelp window and discord if a user disconnect/reconnect

* Fix pinning localization

* Log disconnect, reconnects, bans to relay and admin in aHelp

* Drop to 5min to hold active conversations

* Update Content.Server/Administration/Systems/BwoinkSystem.cs

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>

* discord text styling if diconnect,reconnect,banned message.

* Pin icons instead of text

* Better Icons

* space

* Move button generation in to its own XAML

* List entry control

* Fix spaces

* Remove from active conversations on banned

* Discord if else block cleanup

* Better pin icons

* Move icons to stylesheet styleclass

* Better field order.

* PR review fixes

* fixes

---------

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-07-30 18:28:32 +10:00
Nemanja
c4c4a934af fix lathe screen animations (#30479) 2024-07-30 14:03:46 +10:00
themias
85e36266fa Add envelopes (#30298)
* Add envelopes

* oops

* Remove unused loc string

* comments and fixes
2024-07-29 21:49:05 -04:00
Mervill
ec19f9f4a9 Make the powered examine text fully client predicted (#30441)
* Make the powered examine text fully client predicted

* switch to using the Entity<T> API for the examine event
2024-07-29 00:28:17 -07:00
themias
e72393df71 Fix arcade machines (#30376) 2024-07-26 10:30:49 -07:00
Errant
a7fa66e956 Replayspawn logic fix (yes, again) (#30273)
* Fix replayghost spawn

* missed a spot
2024-07-26 13:59:42 +01:00
themias
b0cc97fb04 Fix Ripley control panel (#30325) 2024-07-24 23:23:52 -06:00
Ed
918709cb47 Displacement maps big update (#30093)
* split logic into own system

* add support for different size displacement maps

* some clothes may not use displacement maps

* displacement maps spport hand sprites

* Update DisplacementMapSystem.cs

* rename things

* fuck stencilmask

* fix bugs

* no masks

* Update jumpsuits.yml

* fix species specific sprites

* Update ClothingSystem.cs

* shoes + ears displacement, some bugfix

* Update DisplacementMapSystem.cs
2024-07-23 12:04:09 +03:00
Plykiya
851a0e15a7 fix crayon (#30263)
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-23 12:22:59 +10:00
Errant
bf1450fdc8 Fix replayghost spawning location (#30252)
Fix replayghost spawn
2024-07-22 20:32:30 +01:00
Plykiya
aded74a88a Syndicate Reinforcement Specializations: Medic, Spy, Thief (#29853)
* Syndicate thief, spy, medic

* Fixes description for nukies

* update description for uplink

* Implement the radial menu

* forgot these were necessary to push lol

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-21 20:32:25 +10:00
metalgearsloth
e77ebaf325 Fix war declarator (#30221) 2024-07-21 17:17:59 +10:00
metalgearsloth
b41c6a28fe Reset ghost role menu scroll upon search (#30159)
Quality of life so it doesn't sit on your old spot anymore.
2024-07-21 02:38:45 -04:00
metalgearsloth
aca878c9f7 Set input coords to invalid if mouse off-screen (#30164)
This may be a breaking change for some stuff, I only tested basic combat stuff + throwing.

This fixes the coordinates setting an off-screen position to the top-left pixel and blocks throw attempts as a result.
2024-07-21 02:13:28 -04:00
metalgearsloth
b4ec629b9f Fix muzzle flash tracking (#30163)
* Fix muzzle flash tracking

User was never set on the networked event but we don't really need it anyway.

* Also this one
2024-07-21 02:09:16 -04:00
Crude Oil
6c6ae35cf8 Add ability to show stack visuals on closed containers (#29309)
* add ability to show stack visuals on closed containers

* remove container stack visuals logic from sharedstoragesystem

* improve comments a bit

* move logic for open/closed containers into itemcountersystem

* move behavior to storage component

* remove unused import

* remove old comment

* fix comments

* fix wrong property name

* Update Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs

* Rename variable for clarity

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-07-20 22:49:48 -07:00
Nemanja
0b5fe2a9ac PA ui cleanup + bugfixes (#28750)
* ui and visual aspect + radio

* finish jank ui shit and finish radio

* remove radio

* send it

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-07-21 15:27:18 +10:00
metalgearsloth
edb05e36bb Reapply "Remove some BUI boilerplate" (#30214) (#30219)
* Reapply "Remove some BUI boilerplate" (#30214)

This reverts commit cb0ba66be3.

* Fix gas tank

* Fix PA

* Fix microwave

* Comms console underwrap

* Fix rcd

* log wehs
2024-07-21 14:48:13 +10:00
Nemanja
cb0ba66be3 Revert "Remove some BUI boilerplate" (#30214)
Revert "Remove some BUI boilerplate (#28399)"

This reverts commit cbf329a82d.
2024-07-20 20:42:27 -04:00
metalgearsloth
cbf329a82d Remove some BUI boilerplate (#28399)
* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
2024-07-20 15:40:16 +10:00
eoineoineoin
1783e0e4c2 Add a background for OptionsButton popup (#29792)
Add a reasonable background for OptionsButton popup

Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-07-20 13:54:36 +10:00
CaasGit
b04f98513c fix(FaxVisualsSystem): Fax can Play() when a anim key has been added. (#30013)
Adds a check to see if a faxecute animation is being played before
playing another animation. The old code can thrown an exception which
I've seen on live while ghosting.
2024-07-20 13:36:22 +10:00
DrSmugleaf
78f3ffc2a4 Make ActionsSystem.UpdateAction public (#30056) 2024-07-19 23:03:43 -04:00
themias
5dfca4c2dc Fix mailing unit UI (#30174) 2024-07-20 12:31:26 +10:00
DakotaGay
f2b9cd7a25 Fix Markup Tags in Station News (#30169)
* Fix (hopefully)

* Fixed Spelling Mistake and minor Code Cleanup

* Revert "Fixed Spelling Mistake and minor Code Cleanup" due to Pull Request Guidelines

This reverts commit cee3e0226b349187bd8fd8b639e161fb877e8bdb.
2024-07-19 10:18:39 -04:00
Ed
d6e0114126 randomize iconSmoothing (#28158)
* randomize iconSmoothing

* Revert "randomize iconSmoothing"

This reverts commit 094356f975737c0af24ce39d849aec7852b9af6e.

* try 2

* trying work with client-server communication

* still dont work

* Tayrtahn good suggestion

* remove outdated code

* Fix!

* move data to Appearance

* Update RandomIconSmoothComponent.cs
2024-07-19 18:13:35 +10:00
Cojoke
b57174007c Remove all Assigned Values that are Never Used (#30110)
Remove all Assigned Values that are never used
2024-07-18 20:22:23 -04:00
Ed
d8ab4982ad Character menu issuer localization (#29840)
* Update CharacterUIController.cs

* TODO Burn this shit

* huh?

* huh!

---------

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
2024-07-17 08:47:50 +03:00
Simon
b35539db4a Fix some markup related obsolete warnings in research and anomaly related systems (#30072)
Fix some Markup related obsolete warnings in Research and Anomaly related systems
2024-07-15 22:14:37 +03:00
Pieter-Jan Briers
c0593fb328 Fix invalid UI hover/click sounds breaking client (#30067)
fixes #29561
2024-07-15 16:55:05 +02:00
Pieter-Jan Briers
b7d3964c56 Fix AccessLevelControl breaking (#30045)
#29987 did an oopsie

This broke the ID computer, station records, and maybe some others too.
2024-07-15 00:07:48 +02:00
Ed
1c74ffb8e4 Ambient music rules refactor (#29921)
* refactor

* dutypo
2024-07-14 23:58:48 +10:00
Winkarst
960cc806cc Update AccessLevelControl.xaml.cs to use ISawmill (#29987)
* Update AccessLevelControl.xaml.cs to use ISawmill

* Update

* Silly me

* Update
2024-07-14 20:24:26 +10:00
Winkarst
5d1702d280 Update MainMenu.cs to use ISawmill (#29988)
* Update MainMenu.cs to use ISawmill

* Update

* Error
2024-07-14 13:05:39 +10:00
Plykiya
b7aa97e203 Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993)
* Replace EntityCoordiates.InRange() with TransformSystem.InRange()

* nullspace

* I figured it out

* man I have no clue how client side sutff works

* please have mercy

* remove RadiationPulseOverlay changes

* nullspace

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-13 23:25:51 +02:00
Plykiya
a03b88979e Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#30010)
* Get rid of a bunch of obsolete usages

* position

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-13 23:05:22 +02:00
Winkarst
bf4ef62ab3 Update RadiationPulseOverlay.cs to have 0 warnings (#30004) 2024-07-13 18:45:34 +02:00
Plykiya
6c1d1057d5 Replace DetachParentToNull() with DetachEntity() (#29992)
DETACH PARENT TO ENTITY

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-13 20:59:33 +10:00
CaasGit
ac768fe9f1 fix(SharedGunSystem): Return and debug log on CreateEffect. (#29656)
Sometimes CreateEffect is called on a Invalid Entity. This now causes
that to check, thus returning out and printing some hopefully helpful
logs to try to track down the real source of this issue.
2024-07-13 16:12:57 +10:00
slarticodefast
eb4ce85354 Remove imagesharp and StatusEffectAddedEvent from FlashOverlay (#28930)
remove imagesharp and StatusEffectAddedEvent from FlashOverlay
2024-07-13 16:10:04 +10:00
Nemanja
49096cf14f Watches (#29550)
* watches

* rename

* add it into loot pools
2024-07-13 16:09:19 +10:00
deltanedas
7b590122b6 fire extinguisher using item toggle (#29906)
* move SprayAttemptEvent to shared

* add SolutionTransferredEvent

* replace FireExtinguisher with SpraySafety

* update fire extinguisher yml

* invert visuals

* always handle event in solution transfer, it makes popups

* instantly fill it

* untroll

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-13 14:17:10 +10:00
Winkarst
e11f1e6cf6 Update ActionAlertTooltip.cs to use TryFromMarkup (#29975) 2024-07-13 14:05:51 +10:00
Plykiya
3acc100ae5 Update ShuttleDockControl.xaml.cs to not use Component.Owner (#29966)
Update ShuttleDockControl.xaml.cs

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-13 14:05:31 +10:00
Plykiya
b6672f087f Update MapScreen.xaml.cs to not use Component.Owner (#29938)
Update MapScreen.xaml.cs

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-12 19:21:54 +10:00