Acruid
ca4fd649fe
Massive Namespace Cleanup ( #3120 )
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* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00
DrSmugleaf
2dc05b2275
Add UsedImplicitly to visualizers and entity systems ( #2592 )
2020-12-08 11:56:10 +01:00
DrSmugleaf
8a27a5322a
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
DrSmugleaf
4a8ed41e3a
Fix namespaces and optimize imports ( #1651 )
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* Fix namespaces and optimize imports
* Cleanup fixes
* Merge conflict fixes
* Merge conflict fixes
* Merge conflict fixes
2020-08-13 14:40:27 +02:00
chairbender
12f3b6bb7b
Use new command binding system supporting multiple bindings ( #1043 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-05-31 23:32:05 +02:00
Pieter-Jan Briers
1fbb5915aa
Better inventory window, inventory buttons on game HUD.
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Part of #272
2019-07-23 23:24:47 +02:00
Pieter-Jan Briers
f5d319bc3a
Adds explicit inventory window.
2019-07-20 14:07:11 +02:00