moonheart08
1e9968f2e1
add machine linking button to sandbox panel. ( #2484 )
...
* add machine linking button to sandbox panel.
* Update Content.Client/Sandbox/SandboxManager.cs
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2020-11-03 21:14:43 +11:00
Pieter-Jan Briers
1b691264f3
Improve "give AA ID".
...
Renamed to "grant full access" (same as in SS13).
Now tries to upgrade an ID the user has equipped and automatically equips if necessary.
2020-09-29 16:05:29 +02:00
Swept
17351d9044
Adds a Toggle FOV and Toggle Shadows Button to the sandbox menu ( #2090 )
...
* Initial
* Initial 2
2020-09-26 15:50:14 +02:00
DTanxxx
3e6f0eef58
Removed the last bits of dependencies on localization manager ( #2127 )
...
* Removed the last bits of dependencies on localization manager
* Updated submodules to resolve error
Co-authored-by: David Tan <>
2020-09-26 15:30:13 +02:00
Swept
0ea8792501
Cleanup ( #2111 )
2020-09-20 17:29:11 +02:00
DTanxxx
27a5a7a09c
Removed LocalizationManager dependencies ( #2059 )
...
* Removed LocalizationManager dependencies
* Fixed error
Co-authored-by: David Tan <>
2020-09-16 23:55:50 +02:00
DrSmugleaf
74943a2770
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
...
* Readonly, typos and redundant string interpolations
* Namespaces
* Optimize imports
* Address reviews
* but actually
* Localize missing strings
* Remove redundant vars
2020-09-13 14:23:52 +02:00
DrSmugleaf
8a27a5322a
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
Swept
541ba64c80
More sandbox buttons for fun and pleasure ( #1599 )
...
* Aghost Button
* Toggle Lights Button (Shitcode)
* Suicide Button
* Toggle Subfloor Button
* Changed the X icon for windows to be slimmer
* ToggleLights and ToggleSubfloor are no longer shitcode!
* Refactors SandboxWindows.cs
* Added Shows Spawns Button
* Fix
* Show Bounding Boxes Button
* I guess this helps somewhat?
* Nested SandboxWindow.cs inside of SandboxManager.cs for simplicity
* Fixes
* I forgot what I added
* Removed CSI console... for now
* Fix build
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es >
2020-08-14 18:09:58 +02:00
DrSmugleaf
4a8ed41e3a
Fix namespaces and optimize imports ( #1651 )
...
* Fix namespaces and optimize imports
* Cleanup fixes
* Merge conflict fixes
* Merge conflict fixes
* Merge conflict fixes
2020-08-13 14:40:27 +02:00
F77F
de013ba2ab
Add a "give full access" button to the sandbox menu for convienence. ( #1387 )
...
Co-authored-by: scuffedjays <yetanotherscuffed@gmail.com >
2020-07-17 10:38:58 +02:00
Víctor Aguilera Puerto
cddfa62980
Fix MsgSandboxRespawn not being registered client-side.
2020-07-07 18:10:35 +02:00
chairbender
b35333d366
Click Drag Functionality + Refactor Interaction Interfaces ( #1125 )
...
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
Co-authored-by: ComicIronic <comicironic@gmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-07-06 23:27:03 +02:00
DrSmugleaf
299b2bda6b
Fix sandbox panel not reopening properly after being closed by clicking its X ( #1260 )
2020-07-03 23:28:17 +02:00
Pieter-Jan Briers
eb7c80ba7a
You can no longer place unless you are in admin or sandbox.
2020-02-08 20:45:02 +01:00
moneyl
33cf29978a
Sandbox window improvements ( #578 )
...
* Several sandbox manager improvements
- Bound sandbox manager to B key as it lists on the UI
- Bound entity spawner to F5
- Bound tile spawner to F6
- Made entity spawner and tile spawner toggle instead of repeated spawning new windows from the sandbox panel
* Move relevant keyfunctions from engine to content
Turns out it was unnecessary to have the key functions in the engine as all code using the ones added here are in content.
2020-02-02 22:38:51 +01:00
Pieter-Jan Briers
a2d8fc1ef9
Sandbox panel
2019-10-02 21:47:32 +02:00