Commit Graph

34248 Commits

Author SHA1 Message Date
PJBot
3844f1e7a5 Automatic changelog update 2025-09-18 02:38:47 +00:00
Pixel8-dev
b41ce9cce6 Stun rune Fix (#40432)
Added a single line of code
2025-09-18 04:37:40 +02:00
Minerva
4a815c006f Renames the "Integrated GPS" to "integrated GPS" (#40431)
Renames the Integrated GPS to not use title case
2025-09-17 18:42:35 -07:00
PJBot
27b86bcca8 Automatic changelog update 2025-09-18 00:26:39 +00:00
Kittygyat
e59bc06c25 Updated the cyborg weapon module's uplink description to be accurate (#40429) 2025-09-17 17:25:31 -07:00
PJBot
0a61f2a583 Automatic changelog update 2025-09-18 00:16:25 +00:00
PicklOH
1a92ada5bd Adds Nukie IDs and PDAs, makes Nukie IDs able to copy accesses. (#37304)
* Adds Nukie IDs and PDAs, makes IDs able to copy access.

* Fixed PDA and ID parenting

* Meta.json spacing

* PDA parenting

* retest

* Forgot a comma OOPS

* Spacing

* Minor meff fix

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-09-17 17:15:18 -07:00
PJBot
9c98f5f9f4 Automatic changelog update 2025-09-17 23:35:33 +00:00
SurrealShibe
857ae2a088 Turn the Satanic Bible's pentagram around, fix left inhand (#40234)
change sprites, update meta
2025-09-17 19:34:25 -04:00
PJBot
ffb5bd7325 Automatic changelog update 2025-09-17 22:00:15 +00:00
Errant
b692b6e33e Antag Rolebans (#35966)
Co-authored-by: beck-thompson <beck314159@hotmail.com>
Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com>
2025-09-17 23:59:07 +02:00
PJBot
e1ba33814b Automatic changelog update 2025-09-17 21:50:58 +00:00
IProduceWidgets
933da32da5 Remove Misgendering (#40425)
fix misgendering
2025-09-17 23:49:50 +02:00
PJBot
684a4a382d Automatic changelog update 2025-09-17 17:01:33 +00:00
Minemoder5000
1dd977effd Remove drone lawset from ion storms (#40374) 2025-09-17 10:00:22 -07:00
Winkarst-cpu
ca47e59e43 Update `DoorComponent` to use TimeSpans and fix comments (#40420)
Cleanup
2025-09-17 15:28:11 +02:00
Winkarst-cpu
0dd1733998 Change `GetPryTimeModifierEvent.BaseTime` to the TimeSpan (#40419)
* Cleanup

* Update
2025-09-17 15:03:51 +02:00
ScarKy0
599b962234 Localize vulp emotes (#40418)
init
2025-09-17 14:52:29 +02:00
āda
09eee5074d Use an alias in job icons yml (#40415)
commit

Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-09-17 12:29:08 +02:00
PJBot
f21c6f2030 Automatic changelog update 2025-09-17 04:48:25 +00:00
Alex
ce05248428 Fland: on evac fix delta pressure destroying the air storage cell (#40413) 2025-09-16 21:47:17 -07:00
slarticodefast
a4368264f0 Add chasm integration tests (#40286)
* add chasm integration test

* fix assert

* fix

* more fixes

* review
2025-09-17 14:19:46 +10:00
Princess Cheeseballs
fc89f231a5 Mothership Core Prototype Cleanup (#40410)
* I cannot escape bodysystem no matter how hard I try

* Move 2 things

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-09-17 00:25:53 +02:00
Kyle Tyo
7ff98dd94f Readyall and Toggleready commands to LEC. Fix an issue with ready button desync. (#38706)
* commit

* commit

* change lobby shell string.
2025-09-16 23:25:17 +02:00
PJBot
bf18b5e26b Automatic changelog update 2025-09-16 19:05:57 +00:00
ScarKy0
dfc7d183ad Intellicards rename to AI stored on them (#40402)
* intellicard name changing

* review
2025-09-16 21:04:50 +02:00
Winkarst-cpu
972adcee21 `NarcolepsySystem` refactor (#40305)
* Refactor

* Update

* Update
2025-09-16 20:29:48 +02:00
PJBot
138ea68076 Automatic changelog update 2025-09-16 15:36:59 +00:00
ScarKy0
377dd6b36c Add intellicards to AI crates (#40401)
init
2025-09-16 10:35:51 -05:00
chromiumboy
bc0691822a Bug fix for Station AI damaged accent (#40399)
Initial commit
2025-09-16 16:09:38 +02:00
PJBot
d80f53bb48 Automatic changelog update 2025-09-16 08:00:22 +00:00
slarticodefast
d8ab007c50 Add missing admin changelog entry (#40395) 2025-09-16 00:59:11 -07:00
PJBot
731d6ff53c Automatic changelog update 2025-09-15 23:32:58 +00:00
SlamBamActionman
09a197eb91 Detunes Ninja Stun To Actually Have Some Counterplay (#39707) 2025-09-16 01:31:50 +02:00
Myra
584f0aaa7b Clerify salamander description (#40379)
* Clerify salamander description

Had someone in the help channel get confused with the previous wording. Thought this may be better.

* "Review"
2025-09-16 00:34:50 +02:00
PJBot
fb71020889 Automatic changelog update 2025-09-15 14:19:40 +00:00
chromiumboy
7444c8ea4a The station AI can be destroyed (#39588)
* Initial commit

* Fixing merge conflict

* Merge conflict fixed

* Anchorable entities can now be marked as 'unanchorable'

* Revert "Anchorable entities can now be marked as 'unanchorable'"

This reverts commit 6a502e62a703cf06bd36ed3bdefe655fc074cfc5

This functionality will be made into a separate PR

* Error sprite

* Update AI core appearance with sustained damage, spawn scrap on destroyed

* Added intellicard sprite

* AI damage overlays

* Added fixtures

* AI core accent changes when damaged or low on power

* Bug fix and pop up messages for inserting AIs into inoperable cores

* Updated 'dead' sprite

* Destroying the AI core reduces the number of AI job slots available

* AI battery duration set to 10 minutes

* Initial commit

* Allow MMIs used in the construction of AI cores to take them over

* Initial resources commit

* Initial code commit

* Sprite update

* Bug fixes and updates

* Basic console UI

* Code refactor

* Added lock screen

* Added all outstanding UI features

* Added purge sprites

* Better appearance handling

* Fixed issue with purge sprite

* Finalized UI design

* Major components finalized

* Bit of clean up

* Removed some code that was used for testing

* Tweaked some text

* Removed extra space

* Added the circuitboard to the RD's locker

* Addressed reviewer comments plus tweaks

* Addressed reviewer comments plus tweaks

* Removed instances of granular damage

* Various improvements

* Removed testing code

* Fixed issue with disabled buttons

* Finalized code

* Addressed review comments

* Added a spare Station AI core electronics to the research director's locker

* Fixing build failure

* Addressed review comments

* Addressed review comments

* Added reverse path for construction graph

* Removed unneeded reference

* Parts can be purchased through cargo

* Fixing merge conflict

* Merge conflict resolved

* Fixing merge conflict

* Code update

* Code updates

* Increased AI core health and gave it a sell price to fix test fail

* Added screen static sprite

* Added better support for ghosted AI players plus code tweaks

* Various improvements and clean up

* Increased purge duration to 60 seconds

* Fixed needless complication

* Addressed reviewer comments part 1

* Addressed reviewer comments part 2

* Further fixes

* Trying lower battery values to see if it fixes the test fail

* Adjusted power values again

* Addressed review comments

* Addressed review comments

* Fixed test fail

* Fixed bug with endless rebooting. Using rejuvenation on an AI core revives the AI inside.

* Added pop up text

* Bug fix

* Tweaks and fixes

* Fixed restoration console not updating when the AI finishes rebooting

* Update SharedStationAiSystem.Held.cs

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
2025-09-15 16:18:32 +02:00
slarticodefast
e0fd44da66 merge stable into master (#40369) 2025-09-15 13:45:40 +02:00
Errant
9b5f9c3fd6 [Hotfix] Remove pull-escape trick (#40368)
* make HandleStopPull byref

* we get signal
2025-09-15 13:31:22 +02:00
PJBot
e27576929f Automatic changelog update 2025-09-15 07:20:35 +00:00
chromiumboy
02061592dd Devices with access restrictions list those restrictions in their examination description (#37712) 2025-09-15 10:19:25 +03:00
ToastEnjoyer
ff94d3e7ad Added spanky to mapping codeowners (#40362) 2025-09-14 18:42:46 -07:00
PJBot
ea89711029 Automatic changelog update 2025-09-15 01:31:19 +00:00
SharkSnake98
fd20cc2a00 Dark/Light Grass & Desert Astrotiles (#37867)
* Added Waterjug, a low-mid pop map with a tropical theme and custom evac shuttle

* Fixed postmapinittest issues (Hopefully)

* Actually fixed the afformentioned issue.

* Added Warden Spawnpoint which I forgot

* Named APCs, Substations, & Cameras, added some more decals

* Decorated some more, notably the bar.

* Minor adjustments, added cans, slightly reworked salv and maints bar

* Fixed some small issues, notably weird closed doors, added a few small things (shutters mostly)

* Added 2 new astrotiles, dark grass and desert sand.

* Removed map. Fixing issue. Please hold.

* Forgot to remove a comma, please god forgive me maptainers. I blame Rider IDE for it's autoaddition of all changes made even on seperate branches.

* Added localization for stacks.

* Actually fixed the loc. issue. Maybe. Please.

* Hopefully fixed the last localization issue.

* Added Light Astro-tiles, and edited the names of the inhand png's for the dark grass astrotiles to be more internally consistant

* Fixed some issues caused by another PR I made, added more maints stuff

* Made some small decorative and practical changes

* Fixed, changed, and added a ton of stuff. I don't think I can list it all, honestly.

* Removed shields to try to fix an issue with the test

* Hopefully fixed issues relating to a failed test.

* Replaced grass/flora decals with randomized ones, readded shields to armory

* Fixed some YML issues, whitelisted files for flora decal spawners

* Added a bridge-beach, added some misc. items and objects.

* Small changes to buttons, fixed wires and flooring

* Fixed AME-Holopad issue.

* Added a Custom Waterjug Parallax, made it so the parallaxes actually work, and made some minor adjustments to the map

* Fixed an accidental adjustment to CoreStation's parallax prototype YML

* Changed some Salvage and Cargo stuff

* Fixed some merge issues, updated Adriatic with a locker and added some little details to Waterjug

* Fixed some stuff, added docking arm near evac

* meta json fix tiles

* fixed again

* fixed once more

* Removed all the waterjug stuff.

* fix spacing

* fix unnecessary formatting

---------

Co-authored-by: SharkSnake98 <sharksnake87@gmail.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-09-14 18:30:12 -07:00
PJBot
31d30f24f9 Automatic changelog update 2025-09-15 01:14:21 +00:00
ToastEnjoyer
9313c07924 Replaced incendiary AK ammo with normal AK ammo, bagel. (#40359) 2025-09-14 18:13:12 -07:00
PJBot
e05d9e944b Automatic changelog update 2025-09-15 00:37:56 +00:00
Nox
f1d52e0c13 Plasma Armory Restock (#39763)
* made some tweaks and fixes to the equipment in armory, security, and genpop.

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* implemented minor fixes

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added changes from #40012

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Removed warden gun, tweaked some things, fixed camera coverage and atmos devices etc

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Got comp to sign off on changes, finished everything up, good to merge!

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Tested for issues and fixed

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

---------

Signed-off-by: Nox38 <nebulousnox38@gmail.com>
2025-09-14 18:37:41 -06:00
SlamBamActionman
97d4153d84 Add jetpacks to the Nukie Infiltrator (#39887) 2025-09-14 18:36:47 -06:00
PJBot
b4f4d6e295 Automatic changelog update 2025-09-14 23:47:14 +00:00