IProduceWidgets
4bf6d9e171
add a type specifier where one was forgor ( #29250 )
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* add a type specifier where one was forgor
* Fix other way because degub conditions
* okay this feels kinda dumb but it does fix it.
* Update Content.Client/Effects/ColorFlashEffectSystem.cs
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-20 20:04:07 +10:00
metalgearsloth
d438925d3b
Fix entities getting stuck red ( #28981 )
2024-06-20 17:15:40 +10:00
Leon Friedrich
663983bfc3
NetSyncEnabled fixes ( #23553 )
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NetSyncEnabled fixes
2024-01-05 15:11:26 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
0f917d22d7
Color flash effect fixes ( #18952 )
2023-08-10 10:44:52 -07:00
Slava0135
d4c8065e8a
Move and rename damage effect to color flash effect ( #18263 )
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* move damage effect to different package
* rename to ColorFlashEffect
* renaming some other things
2023-08-01 19:02:54 +03:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-29 15:51:59 +10:00
metalgearsloth
fb943a61dc
Gun refactor ( #8301 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com >
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com >
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-06-01 19:59:58 +10:00