Flareguy
31cc9babaa
Makes lights use the "old" light fixture sprites ( #23898 )
...
returns the ss13 light fixture sprites
2024-01-10 17:07:14 -07:00
Pieter-Jan Briers
a39999fb9c
Fix admin log key order. ( #23052 )
...
The keys for admin logs were set as (log_id, round_id). This made no sense because logs are usually accessed per round.
2024-01-11 01:03:25 +01:00
Emisse
c7ad10d0ad
make intercoms draw above table ( #23897 )
...
Update intercom.yml
2024-01-11 10:05:59 +11:00
nikthechampiongr
ef132c8a7b
Fix tranquiliser shells not working ( #23886 )
...
* Fix tranquiliser darts not working
Fixes a bug introduced by 9f47079d02 which
was made to stop the fly-by fixture from triggering the system. This was
done by checking whether the fixture was hard. Apparently the
projectile's fixture is never hard as well. The change just makes it so
that check only succeeds when the fixture is a fly-by fixture.
* Remove something that I think is redundant
* Remove random using directive that somehow appeared.
* Address Review
* Adress Review 2
* Put the appropriate fixture ids
2024-01-10 18:02:37 -05:00
lzk
1fbb63f7d3
aspid update ( #23872 )
...
aspid
- connected missed external airlocks
- replaced water tank on hight-capacity water tank at jani room
2024-01-10 15:42:32 -07:00
lzk
80a44a6362
bagel update ( #23870 )
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bagel
- connected missed external airlocks
- removed vendor mapped names
- skub
2024-01-10 15:42:15 -07:00
luckyshotpictures
036cf42a26
Gemini Hotfix ( #23869 )
...
hotfix hotfix hotfix
2024-01-10 15:41:43 -07:00
lzk
e7a4c5c4fc
box update ( #23871 )
...
box
- removed mapped vendor names
- connected missed external airlocks
2024-01-10 15:41:29 -07:00
Arendian
23e714e523
Fix borg becoming emag immune if emag attempted with panel closed. ( #23729 )
...
* Fix borg becoming emag immune if emag attempted with panel closed.
* new event
* removed code added in accessreader
* fix emag 1984
2024-01-10 17:01:38 -05:00
nikthechampiongr
7aee192d52
Aghosts and other powerful beings no longer burn their hands on lights. ( #23879 )
...
Make aghosts and other things that can't take burn damage not burn their
hand when changing lightbolbs
2024-01-10 16:39:56 -05:00
Arendian
464f24d040
Fix roller skates debug assert ( #23876 )
...
Networkedcomponent
2024-01-10 16:38:24 -05:00
sneb
9c294d7258
Fixed opened cargo airlock sprite ( #23889 )
...
fix cargo door open sprite
2024-01-10 14:12:46 -07:00
themias
1cf07fadac
Fix flippo sprite layer ( #23877 )
2024-01-10 10:58:01 -05:00
metalgearsloth
a46f6f3f85
Fix ruins being added to station grid ( #23865 )
2024-01-10 23:44:09 +11:00
metalgearsloth
cd1ef71e31
Fix tiledef reloads AKA void planet ( #23864 )
2024-01-10 23:28:42 +11:00
Ubaser
a73f3ee149
Rod/Transit Evacuation shuttle update ( #23862 )
...
* add
* update
2024-01-10 05:14:46 -07:00
Guillaume E
af7327e59f
Show how close bodies are to rotting ( #23530 )
...
* Show how close bodies are to rotting
When examining a dead body, you will be able to see of close
it is to rotting.
- "It still looks fresh.", in the first third of the pre-rot period
- "It looks ripe.", in the second third
- "It's starting to look bad.", in the last third
This could help players prioritize medical care.
* Alter the wording of the pre-rot indicator
* Use numeric rotting stages in FTL
---------
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2024-01-10 23:00:21 +11:00
metalgearsloth
7fe0f14dff
Enable worldgen on WD ( #23861 )
2024-01-10 04:45:00 -07:00
Ubaser
e91e746dd3
Moths get insect blood ( #23671 )
...
* ya
* mothroach
* update
* fix
* fixe
* add
2024-01-10 03:42:20 -08:00
Ubaser
e790e8fb86
Update Core ( #23860 )
...
add
2024-01-10 04:39:38 -07:00
Emisse
b3008ab7c8
Syndie elite uplink ( #23859 )
...
* elite suit store
* eek
* dont drink
2024-01-10 04:33:10 -07:00
metalgearsloth
b30afb357c
Hide ruins spawns ( #23857 )
...
* Hide ruins spawns
* Update count
* Add naming
2024-01-10 04:15:48 -07:00
Emisse
9d52833938
marton fix arrivals ( #23855 )
...
* marathon update
* wrong version
2024-01-10 03:41:52 -07:00
Emisse
cfeb431326
Rad suit swag and toggleable now ( #23854 )
...
* troll
* Update hoods.yml
* Update hoods.yml
* Update suits.yml
* Update engineer.yml
* Update migration.yml
* Update emergency.yml
* forgor
* Update Resources/Prototypes/Entities/Clothing/Head/hoods.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-01-10 20:54:29 +11:00
Emisse
04c9d7a5e5
gps can go inm belt ( #23853 )
...
* Update belts.yml
* Update gps.yml
* Update tags.yml
* Update belts.yml
2024-01-10 20:21:42 +11:00
metalgearsloth
24f8da8f0c
Fix storage state ( #23852 )
...
slughands
2024-01-10 02:07:35 -07:00
deathride58
51a2b365cf
Adds footstep sounds to tables ( #23851 )
...
adds footstep sounds to tables
2024-01-10 19:48:38 +11:00
Mr. 27
fcab5407d1
more tarantula changes ( #23816 )
...
word
2024-01-10 01:30:39 -07:00
metalgearsloth
1170121532
Fix objects tab not showing nents ( #23837 )
...
* Fix objects tab not showing nents
* Fix everything
2024-01-10 01:30:20 -07:00
Emisse
7cd1ed24a5
Stationstation update ( #23848 )
...
* stationstation update
* stationstation
2024-01-10 01:29:49 -07:00
Emisse
d85b9a5f8e
aspid update ( #23847 )
...
* aspid update
* remove free glaive
2024-01-10 00:49:46 -07:00
Emisse
a9f8a8e6ad
meta update ( #23846 )
2024-01-10 00:49:39 -07:00
Emisse
1018fc36b8
marathon update ( #23845 )
2024-01-10 00:49:31 -07:00
Emisse
9da3b70489
fland update ( #23844 )
2024-01-10 00:49:24 -07:00
Emisse
30186a62c4
box update ( #23843 )
2024-01-10 00:49:17 -07:00
Emisse
16fad79304
bagel update ( #23842 )
2024-01-10 00:49:10 -07:00
Carolyn3114
041ff3c06f
bluespace jumper + renames old whiteship ( #23841 )
...
* bluespace jumper + renames old whiteship
* Update Resources/Prototypes/Entities/Stations/base.yml
* Update base.yml
---------
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com >
2024-01-10 00:49:02 -07:00
Emisse
fbc94178e0
relaystation update ( #23838 )
...
relay
2024-01-10 00:08:57 -07:00
Emisse
5201ad853f
djstation ( #23839 )
2024-01-10 00:08:45 -07:00
Flareguy
798057e04d
Adds the old AI sat ruin from SS13 ( #23836 )
...
adds the old AI sat ruin from ss13
2024-01-09 22:50:30 -07:00
Kadeo64
aa455a8655
Adjust Aspid max player count ( #23829 )
2024-01-09 20:11:29 -08:00
metalgearsloth
18696d5c1b
Minor discord cl fix ( #23833 )
...
This means it won't send a dummy post if no changelog entries are found. The old one just sent it and didn't check if it worked.
2024-01-10 12:53:49 +11:00
Vasilis
e0683f51d3
Remove the old python server/client packeging scripts ( #23739 )
...
L
2024-01-10 12:49:39 +11:00
metalgearsloth
31f97b225e
Add more discord changelog logs ( #23831 )
2024-01-10 02:14:42 +01:00
metalgearsloth
782a6adf07
Fix changelogs rss probably ( #23830 )
2024-01-10 01:42:26 +01:00
Vasilis
2fe11e793f
Fix test fail from dupe prototypes ( #23827 )
...
remove dupe and fix test fail
2024-01-09 18:31:50 -05:00
Ilya246
c34e18e4e2
buff syndicate assault borgs ( #23797 )
...
rebalance
2024-01-09 15:33:12 -07:00
luckyshotpictures
de860ca101
Gemini Engineering Rework + Minor fixes ( #23817 )
...
Gemini Engineering update
- Complete Overhaul of Engineering
- Minor decalling
- Renamed all APCs
- North solar (ruins) added
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com >
2024-01-09 15:32:03 -07:00
Emisse
59e989a810
ruins ( #23767 )
...
* ruins
* code-side
* round-robin instead
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-01-09 15:29:36 -07:00
PJBot
287b196369
Automatic changelog update
2024-01-09 22:15:09 +00:00