metalgearsloth
042feae2e9
Predicted movement opening lockers ( #24937 )
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Relay wasn't really networked properly and this annoys me.
EntityStorage is still pretty skrunkly but this fixes the main issue I think.
2024-02-04 13:23:16 +11:00
Leon Friedrich
3ffa15ce34
Fix storage destruction/deletion bug ( #24882 )
2024-02-03 11:54:48 +11:00
Arendian
e89be95d4c
Prevent EntityStorages from being opened while inside another container ( #24253 )
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* Prevent EntityStorages from being opened while inside a mech.
* compressed into few lines
* unneeded line
* Popup client
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-01-20 13:50:14 +11:00
metalgearsloth
24f8da8f0c
Fix storage state ( #23852 )
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slughands
2024-01-10 02:07:35 -07:00
metalgearsloth
b22c9aa5e2
Fix storagecomp serialization ( #23780 )
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* Fix storagecomp serialization
* Fix state
2024-01-09 03:47:51 -07:00
Nemanja
a448e5fa56
Allow storage to specify a default orientation for stored items. ( #23594 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-01-06 14:19:01 +11:00
TemporalOroboros
7a77d6d5dd
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
Leon Friedrich
364ecae94f
Cache ItemSizePrototype in StorageSystem ( #22611 )
2023-12-28 09:50:49 +11:00
Leon Friedrich
0baffe3243
Fix closet skeletons spawning in nullspace ( #22942 )
2023-12-24 23:48:58 -07:00
Leon Friedrich
907b873145
Fix various errors/exceptions ( #22841 )
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* Fix entity storage localization
* Fix HumanoidAppearanceComponent resolve
* Fix null reference exceptions
* Fix duplicate key error
* Fix artifact error spam
* actually maybe this is what its meant to do
* Fix entities playing sounds on deletion
2023-12-22 00:26:08 -07:00
LordCarve
cb6884e5bb
DumpableComponent on an empty container no longer stops other interactions ( #22831 )
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DumpableComponent does not block the entity from being disposed via InteractOn a DisposalUnit
2023-12-21 21:26:40 -07:00
deltanedas
a7e85fe446
open bag in combat mode ( #22512 )
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* open bag in combat mode
* !!!!!
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-14 18:54:27 -05:00
Nemanja
9de4c40c29
Miscellaneous inventory tweaks ( #22371 )
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* pt 1
* Miscellaneous gridinv UX
2023-12-12 00:49:37 -07:00
Nemanja
1945ded919
fix small CanInsert bug ( #22302 )
2023-12-11 02:26:19 -07:00
Nemanja
09dbb24e7e
Make items' default rotation orient them correctly ( #22258 )
2023-12-10 15:11:45 -08:00
Nemanja
736300d505
keybinds for opening bag/belt & context logic for opening storage window ( #22238 )
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* keybinds for opening bag/belt & context logic for opening storage window
* no error por favor
2023-12-08 12:43:37 -06:00
Leon Friedrich
287d22cc49
Inventory slot enumerator rejig ( #21788 )
2023-12-08 08:20:51 +11:00
Nemanja
9ca84ac3fb
Grid inventory fixes ( #22161 )
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* Gridinv fixes
* eek
* oh yeah this too
* eek
2023-12-05 16:38:10 -07:00
Tom Richardson
f11d94eb84
Add water cups to water coolers ( #22073 )
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* add water cup bin to water cooler
* Fix punctuation, and add proper components/tags on init
* I forgor and refactoring event construction
2023-12-05 14:47:20 -07:00
Nemanja
cc8984d096
Grid Inventory ( #21931 )
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* Grid Inventory
* oh boy we keep cracking on
* auto insertion is kinda working? gross, too!
* pieces and proper layouts
* fix the sprites
* mousing over grid pieces... finally
* dragging deez nuts all over the screen
* eek!
* dragging is 90% less horrendous
* auto-rotating
* flatten
* Rotation at last
* fix rotation and change keybind for removing items.
* rebinding and keybinding
* wow! look at that! configurable with a button! cool!
* dragging is a bit cooler, eh?
* hover insert, my beloved
* add some grids for storage, fix 1x1 storages, fix multiple inputs at once
* el navigation
* oh yeah some stuff i forgor
* more fixes and QOL stuff
* the griddening
* the last of it (yippee)
* sloth review :)
2023-12-04 16:04:39 -07:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
metalgearsloth
64343c289d
Revert Arch testmerge 2 ( #21901 )
2023-11-26 14:20:07 +11:00
metalgearsloth
855ab4d129
Update submodule to 182.1.0 ( #21900 )
2023-11-26 13:53:54 +11:00
metalgearsloth
d4bed09cdc
Revert the other arch changes ( #21871 )
2023-11-24 11:19:46 +11:00
metalgearsloth
93bd9972f1
Content arch ( #20107 )
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Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-11-23 14:34:37 +11:00
Leon Friedrich
8892e9e3ae
Fix storage exception ( #21752 )
2023-11-19 13:10:27 +11:00
Ed
786bb79ebc
Pet Carrier (Zookeeper gameplay?) ( #21545 )
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* add visual
* fix item + entityStorage problem, add generation in maints
* make pet carrier two-handed
* added to cargo
* add resistlocker component
2023-11-13 16:55:47 -07:00
Leon Friedrich
eb0c86f803
Storage CanInsert() tweaks ( #21623 )
2023-11-13 23:43:03 +11:00
Nemanja
4729024d3e
Convert ItemSize to prototypes ( #21481 )
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* item sizes are prototypes
* eek
2023-11-06 00:20:50 -07:00
Christopher Thirtle
d07ea20f74
Use object-spaced bounding boxes for putting stuff in crates ( #21427 )
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* Use object-spaced bounding boxes for putting stuff in crates
* Use existing _lookup.GetAABB, different component
* PR edits updated
* Remove unused bits from around GetAABB
* Use GetAABBNoContainer
2023-11-05 21:40:25 -05:00
Nemanja
85f09cae86
More Storage Rebalancing ( #21373 )
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* the changes...
* eek
2023-11-01 17:19:41 -06:00
Nemanja
0c329ed661
Storage Standardization [Take 2] ( #21270 )
2023-10-30 20:55:55 -07:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
metalgearsloth
c08349a947
Revert "Storage TEST MERGE" ( #21258 )
2023-10-26 00:46:22 -07:00
Nemanja
41795720da
[TEST MERGE] Slot-based Storage ( #21212 )
2023-10-25 18:53:38 -04:00
Stray-Pyramid
4bb355ab76
Fix ore bag not picking up artifact fragments ( #21195 )
2023-10-24 17:20:46 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Leon Friedrich
00e274ea38
Add new entity spawn test & fix misc bugs ( #19953 )
2023-10-16 16:54:10 +11:00
Nemanja
90605212fc
caninsert entitystorage tweaks ( #20589 )
2023-09-28 22:55:29 -05:00
DrSmugleaf
a44fa86b68
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Kara
f8d194b117
Bows & arrows ( #19771 )
2023-09-22 02:45:21 -07:00
metalgearsloth
86f963b99e
Fix magnet pickup ( #20212 )
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Flipped sign moment.
2023-09-15 15:53:36 -05:00
metalgearsloth
7064f262b4
Add ore bag area pickups ( #19358 )
2023-09-12 22:34:04 +10:00
DrSmugleaf
9a49fbe936
Fix failing to insert into storage messages not being localized ( #20049 )
2023-09-11 18:57:27 -04:00
metalgearsloth
d5bd1c6f86
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
metalgearsloth
db1ff07821
Weldable cleanup ( #19809 )
2023-09-05 00:07:01 +10:00
Nemanja
f5d961e7be
Fix foldables ( #19717 )
2023-09-01 12:30:40 +10:00
metalgearsloth
ef5a4ec306
More ent storage ref ( #19693 )
2023-08-31 22:29:11 +10:00