dffdff2423
f571e23037
Enable save button on changing job unavailable preference ( #28839 )
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Enable save button on changing unavailable pref
Fix an issue where the save button was disabled when just changing your job unavailable preference
2024-06-11 12:48:23 +10:00
Leon Friedrich
b632a65385
Add JobRequirementOverride prototypes ( #28607 )
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* Add JobRequirementOverride prototypes
* a
* invert if
* Add override that takes in prototypes directly
2024-06-07 09:43:02 -07:00
Leon Friedrich
e7f2ae52ab
Give jobs & antags prototypes a guide field ( #28614 )
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* Give jobs & antags prototypes a guide field
* A
* space
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Add todo
* Fix merge errors
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Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-06-06 05:05:58 -07:00
Ed
a4d1601758
Accent trait limit ( #28046 )
2024-06-03 14:47:06 -04:00
AJCM-git
8c10581010
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
Tornado Tech
07dfefc4a2
Hiding and clearing department prototype code ( #28114 )
2024-06-01 19:49:34 -04:00
metalgearsloth
332f54a3ae
Lobby refactor + species loadouts support ( #27576 )
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* Vox stuff
* Species loadouts and lobby refactor
The control flow for lobby is all over the shop so I pulled it all up from the individual controls so now they handle the bare minimum required and LobbyUIController handles the rest.
* a
* Bulk changes
* a
* weh
* Character import / export
* finalise
* woops this stuff too
* Also datafield exporting
* comments
* Review
2024-05-12 09:18:21 +10:00