Commit Graph

417 Commits

Author SHA1 Message Date
FL-OZ
0f61c2fadf Microwave UI + solids implemented. 2020-05-03 01:34:00 -05:00
FL-OZ
dba0949c5b Add (not working) basis for allowing solids (entities) in recipes. 2020-05-02 01:29:20 -05:00
FL-OZ
dd19466578 Microwave interface. 2020-05-01 23:34:04 -05:00
FL-OZ
13fba25edc A shit ton of microwave stuff i can't really explain this. 2020-05-01 17:19:04 -05:00
FL-OZ
a5fa184765 Reformat 'PoweredIdle' to 'Idle' 2020-05-01 03:38:48 -05:00
FL-OZ
b2aca9a686 Add microwave visualizer. Clean up microwave code. 2020-05-01 03:37:21 -05:00
FL-OZ
5d4c0609ec ShadowCommander is MVP. 2020-04-30 23:07:27 -05:00
FL-OZ
93c3e86c9f Unfuck mostly everything. 2020-04-30 18:08:51 -05:00
FL-OZ
8e0185f892 Refactor "output" to "result" for recipes/prototypes.
Remove a debug recipe from meal_recipes.yml
Add food.yml for food related reagents: sugar, flour, etc.
2020-04-29 21:04:08 -05:00
FL-OZ
d0f18b2f66 Add Eris microwave RSI.
Cleaned up  the Microwave component code.
2020-04-28 19:15:43 -05:00
FL-OZ
24842418c3 Rewrite recipe prototype.
Fix comparer in microwavecomponent.
2020-04-27 00:27:25 -05:00
FL-OZ
7e4d4bb1d4 Reformat the way recipe prototypes work to something sensible.
More work on Microwave component.
2020-04-26 23:14:02 -05:00
FL-OZ
f76a087e91 Add meal recipe prototype class and yaml file.
Add bare bones MicrowaveComponent.
2020-04-26 15:44:20 -05:00
Pieter-Jan Briers
13a1be6462 Update submodule. 2020-04-26 00:53:23 +02:00
Pieter-Jan Briers
8e91215d6f Fix exception in drink food visualizer. 2020-04-25 14:40:57 +02:00
Víctor Aguilera Puerto
bc82159878 Fix Drop interaction not being raised (#858) 2020-04-25 12:03:20 +02:00
Pieter-Jan Briers
eb774e3d2d Bar sign is now unshaded when lit. 2020-04-24 21:55:39 +02:00
Víctor Aguilera Puerto
a4d2aa1ee1 Rename newly added YAML files to respect naming guidelines (#845) 2020-04-24 15:01:30 +02:00
Pieter-Jan Briers
d1a672ba32 Fix crashes from MindComponent trying to spawn ghosts on deleted grids. 2020-04-23 16:04:41 +02:00
Pieter-Jan Briers
6cad18bff4 Potted plants from TG. 2020-04-23 13:56:16 +02:00
Pieter-Jan Briers
20481a0bb1 Bar signs implemented. 2020-04-23 00:58:43 +02:00
metalgearsloth
60ce5b5089 Add puddles / reagent spills (#743) 2020-04-21 20:23:12 +02:00
Víctor Aguilera Puerto
3fc4725df7 Add IEquipped and IUnequipped interfaces (#837) 2020-04-21 14:38:35 +02:00
Pieter-Jan Briers
7aeb7d9cbc Merge pull request #829 from Zumorica/2020-04-20-mind-examine-message 2020-04-20 16:21:10 +02:00
Pieter-Jan Briers
70161f35b6 Merge branches 'component-message-session' and 'message-submodule' 2020-04-20 16:02:09 +02:00
zumorica
3f3b7ca969 Add examine info toggle 2020-04-20 11:37:05 +02:00
Jackson Lewis
6a22f2629b Update content repo and RobustToolbox 2020-04-20 10:36:02 +01:00
zumorica
7803bb87bc Add examine message for minds whose player disconnected or ghosted. 2020-04-20 11:14:04 +02:00
Pieter-Jan Briers
65f5f71a39 Allow Supply of PowerGenerator to be VV'd 2020-04-20 09:45:40 +02:00
Pieter-Jan Briers
93c8007f5e Merge branch 'master' into prediction 2020-04-18 14:07:02 +02:00
Pieter-Jan Briers
1578a32fa1 Put base movement in control of MovementSpeedModifierComponent.
PlayerInputMoverComponent was unsuitable because it gets added/removed dynamically and is specific to players (AIs don't use it).
2020-04-18 13:46:35 +02:00
Pieter-Jan Briers
028ca7a732 Remove hardcoded ghosting from MoverSystem. 2020-04-18 12:10:50 +02:00
Pieter-Jan Briers
b137d4eaf0 Adds NoExamine SolutionCap. 2020-04-18 01:10:26 +02:00
Pieter-Jan Briers
ce2d6175d2 Handle MindComponent deletion:
You now get turned into a ghost if it happens, or return to body gets disabled if you were already ghosted.
2020-04-18 00:39:22 +02:00
Pieter-Jan Briers
2e57547ca2 Merge pull request #823 from Zumorica/2020-04-17-fix-my-shit 2020-04-17 21:01:37 +02:00
zumorica
c2e328e5ae Turns out we don't need to spawn a timer to delete ghosts anymore 2020-04-17 19:23:06 +02:00
zumorica
02ccc6dc45 Only delete ghosts on return to body or unghost 2020-04-17 19:19:37 +02:00
PrPleGoo
7d6e6edcd1 Disable collision for things inside EntityStorageComponents + enable putting mobs in lockers 2020-04-17 15:40:17 +02:00
zumorica
e9100db219 LightBulbs now break when thrown 2020-04-13 01:44:05 +02:00
Pieter-Jan Briers
0f554996ff Merge pull request #798 from PrPleGoo/DecimalReagents
Decimal reagents
2020-04-12 23:04:24 +02:00
PrPleGoo
d261a21b57 Fix up SolutionComponent 2020-04-12 14:44:14 +02:00
PrPleGoo
7d72e672fd Merge branch 'master' into DecimalReagents 2020-04-12 14:37:36 +02:00
Pieter-Jan Briers
56d6720026 Move part of stack code to shared.
Meaning that ExposeData is in shared, fixing #809
2020-04-12 01:15:16 +02:00
Pieter-Jan Briers
1695787bab Merge pull request #807 from Zumorica/2020-04-10-proper-ghost-hiding
Ghosts now make use of the new "entity visibility" engine functionality
2020-04-12 01:00:42 +02:00
Pieter-Jan Briers
dc9f8d551b Merge pull request #805 from Zumorica/2020-04-09-comms-console-roundend
Adds working communications console that ends the round
2020-04-10 17:02:49 +02:00
zumorica
683644eec5 Ghosts now make use of the new "entity visibility" engine functionality 2020-04-10 16:28:14 +02:00
Pieter-Jan Briers
aff9f18bc8 Merge pull request #803 from Injazz/bartending
Bartending tricks and some revamping on chemistry components
2020-04-10 11:54:40 +02:00
Injazz
b73b8cf172 fixes 2020-04-09 20:38:31 +05:00
PrPleGoo
20cb9b92ab Merge branch 'master' into DecimalReagents 2020-04-09 17:24:22 +02:00
Injazz
6a08647375 uncomments setter 2020-04-09 16:49:19 +05:00