Commit Graph

579 Commits

Author SHA1 Message Date
achookh
95b3d05efa Change anomaly sign to have the same m as the other ones (#31394)
* Delete Resources/Textures/Structures/Wallmounts/signs.rsi/anomaly.png

* Add files via upload
2024-08-24 19:30:14 +10:00
Flareguy
f76001959c box update: vox box edition (#31317)
box vox vox box box vox vox box
2024-08-22 16:26:24 -06:00
Nemanja
476c7751c4 Recycler Overhaul (#30802)
* Recycler overhaul

* remove
2024-08-18 21:39:00 -06:00
tosatur
68d650653f Made hydroponics alert light more orange (#31088)
made light more orange
2024-08-18 20:48:47 -06:00
SlamBamActionman
7d48cc5e24 Add atmos directional sign (#31155)
* Xeno walls

* Fix icon smoothing for the walls

* Added a bunch of items, and the map/shuttle

* Fixed construction graphs

* Put the map in the right place gosh

* Fix shuttle walls rusting, invalid IDs, latejoin cryo, deprecated properties

* Fix APC names and stuff

* Updated to v1.1
2024-08-18 11:44:09 -04:00
Nim
84af71eb7c Golden toilet (#31049)
* golden toilet

* Destructible

* sprite

* fix

* copyright
2024-08-15 13:23:59 -06:00
Ubaser
c812bd8ff4 Partially revert light tube sprites (#29091)
* add

* reduce contrast
2024-08-10 11:00:21 -04:00
Ko4ergaPunk
1fe46a7210 Changed chemistry airlock color (#30666)
* chem

* re-check

* re-check. again

* checks just die. last try

* re-check :blessrng:
2024-08-09 23:23:46 -04:00
Emisse
ac4086f984 apc touchup sprite (#30460)
* apc touchup

* darker borders ofjdsa fjoias
2024-08-02 17:19:25 +10:00
Ko4ergaPunk
27f3bea46d Cutter machine & steel mozaic item tiles (#30431)
* no texture machine

* done

* delete wip

* bug fixes

* oops

* CutterMachineCircuitboard
Glass: 500
2024-08-01 13:26:32 +03:00
Nemanja
c4c4a934af fix lathe screen animations (#30479) 2024-07-30 14:03:46 +10:00
Sphiral
1e89c07573 The Shelfs Update (#27858)
* goofed up

* wip, mostly test sprites

* Nearly done, just need to fix storage locks

* everything done to my knowledge

* Alright, construction tested and working, and updated health spread

* remove a single comment I forgot. Pending sprite changes.

* Update sprites and add chemistry locked preset

* Forgot to remove a comment
2024-07-21 11:16:58 -06:00
Nemanja
0b5fe2a9ac PA ui cleanup + bugfixes (#28750)
* ui and visual aspect + radio

* finish jank ui shit and finish radio

* remove radio

* send it

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-07-21 15:27:18 +10:00
SlamBamActionman
6972bc26a7 Directional Fans (#27772)
* Initial commit

* Description update

* Updated texture
2024-07-20 13:18:34 +10:00
Ed
d6e0114126 randomize iconSmoothing (#28158)
* randomize iconSmoothing

* Revert "randomize iconSmoothing"

This reverts commit 094356f975737c0af24ce39d849aec7852b9af6e.

* try 2

* trying work with client-server communication

* still dont work

* Tayrtahn good suggestion

* remove outdated code

* Fix!

* move data to Appearance

* Update RandomIconSmoothComponent.cs
2024-07-19 18:13:35 +10:00
Nemanja
13bec7a0e9 Sign Resprite (#29806)
* Redone signage

* Signs

* ok this thing now

* alright ig?

* big data

* cryo sign

* new sign
2024-07-17 14:35:18 +10:00
Ed
1b0c434a9f Shiny Diamonds (#25750)
* shiny

* add

* reresprite

* rereresprite

* Add files via upload

* Update ore.yml
2024-07-13 15:15:57 +03:00
Nemanja
0e9ed36b85 Intercom buffs and fixes (#29580)
* Intercom buffs and fixes

* remove unused bui state

* mild sec intercom buff

* reinforce sec intercoms
2024-07-08 00:19:10 +10:00
slarticodefast
cd2968d849 Add sprite for vent under-pressure lock-out (#29527) 2024-06-28 22:02:48 -07:00
Moomoobeef
cb6aeb4f96 Fixed the pipe in the TEG sprite (#29543)
fixed sprites
2024-06-28 22:03:45 -04:00
slarticodefast
418fc79698 Give passive vents the correct sprite (#29536)
give passive vents the correct sprite
2024-06-28 08:33:03 -04:00
deathride58
bd3508d803 Colorblind friendly thermomachine LED colors (#29397)
Colorblind friendly thermomachines
2024-06-24 15:40:19 -07:00
Pieter-Jan Briers
67cc089dd0 Fix terrible portable scrubber unlit layers (#29232)
Jesus fucking christ man
2024-06-19 18:14:47 -04:00
Nemanja
9348a5cea6 Apc & Substation resprite (#28998)
* substation

* apcs

* top pixels

* new screens
2024-06-16 05:43:22 -05:00
BombasterDS
81e41f8e8d Mannequin (#29004)
* Mannequin

* rsi license fix

* damage container fix

* container fix

hope this works

* layers fix + appearance comp (mb it help?)

* maybe fixed?

* one day it will work...

* can't even understand why test failing... (maybe fix?)

* last try?
2024-06-15 13:50:55 -04:00
Verm
41a081d5ef Donk co. microwave + microwave tweaks (#28951)
* THE syndie microwave

* Always burn to explode microwave when copying

* Make it so copying ids stop when the microwave is goign to explode

* Made explosion destroy the board and spit out the machine parts

* Move logic is MicrowaveSystem, make metal cooking use the same logic

* Fix passing the wrong malfunction time

* Shuttle cannot escape aggressive branding

* Always make it explode with an id

* Forgot to invert bool, move it after fry chance
2024-06-14 23:00:00 -04:00
MilenVolf
c8a72e1aa6 Fix toilet texture & fixture (#28125)
* Fix toilet texture & fixture

Passangers that got stuck between wall and a toilet will thank you

* Fix mask, add layer None
2024-05-19 16:04:55 -06:00
Alzore
4d991d1554 Atmos pipes now deal blunt damage (#27673)
* pipe

* weak

* inhand

* IT WORKS

* inventory
2024-05-08 23:00:47 -07:00
Boaz1111
a8c297a374 Hyperconvection Circuit Imprinter (#27283)
* not done yet

* i may be stupid

* Update electronics.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-04-28 15:49:03 +10:00
MilenVolf
974129689c Glass box fixes + Construction & Stealthy deconstruction (#25365)
* Showcase update

* Fix craft prototype. Add glass box deconstruction for stealth gameplay

* Remove duplicated tag

* Forgor

* Some cleanup

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-04-27 23:53:16 +10:00
brainfood1183
c0ce5fba2a Rodents can be Faxecuted (executed via Fax machine) (#21461)
* Rodents can be Faxecuted (executed via Fax machine)

* use brute instead of new group.

* fax visuals now use tags for mouse and hamster instead of comps

* fix for ubuntu, damn ubuntu bane of my life

* cant copy hamlet, can now faxecute mothroaches.

* fix

* fix

* fixes

* removed ifs now using switch, removed hastag now using string.

* fixes and no more switch

* cleanup

* more cleanup

* fix

* cleanup

* moved damage out of faxmachine and into own system and component.

* changes

* fixes and done i think.

* tidy

* Fixes

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-04-27 23:50:57 +10:00
Flareguy
10ad53df72 Revert "Maints Exit Sign" (#27271)
Revert "Maints Exit Sign (#26831)"

This reverts commit 905102064c.
2024-04-23 20:40:26 +02:00
brainfood1183
905102064c Maints Exit Sign (#26831)
* Maints Exit Sign

* change description

* id, sprites changed from maints to exit
prototype now has an unshaded layer so it can be seen in the dark.
2024-04-23 21:31:48 +10:00
Hannah Giovanna Dawson
f059714a75 SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers (#26545)
* SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers

Bit of a grab-bag of cleanup of Xenoarchaeology prompted by #26480.

1. Traversal distortion biases are now "up" and "down" instead of "in" and "out".
2. Node generation has been tidied up to make it a little clearer how it works.
3. Traversal Distorters have been removed from the game along with their board.
4. Traversal distortion is now done by the artifact analyzers by default.
5. Some loc strings have been made clearer.
6. The Abnormal Artifact Manipulation tech has been made slightly cheaper.
7. The aformentioned tech is now localized as Artifact Recycling, given all it does is unlock the crusher.
8. The Xenoarchaeology guidebook entry has been given a bit of a rewrite, putting all information into
one page and making sure to cover the basics that otherwise would require someone typing "Liltenhead
artifact tutorial" into Youtube.

* Fix references to deleted guidebook entry

* Add fancy button to console because @EmoGarbage404 asked me to

* migration comprete

* Fixed a goober comment

* maint fails to resolve conflicts: more at 11

* Resolve PR comments

* Make UI nice

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2024-04-21 12:09:26 -04:00
lzk
24390ef51b Make cargo pallets smoothing with eachother (#27049) 2024-04-17 23:22:09 +10:00
metalgearsloth
2db374988c Added Jukebox (#26736)
* Added Jukebox, along with music for jukebox

* Fixed Jukebox meta.json copyright

* Removed songs I couldn't find a license for.

* Renamed files to solve check failures from spaces

* Added missing attributions.yml

* Fixed lack of description in Jukebox

* Jukebox is now constructable.

* Change Jukebox menu to FancyWindow

* Moved Jukebox messages out of jukebox component

* Removed Jukebox OnValueChanged.

* JukeboxComp now uses AutoGenerateComponentState

* Removed state code, since it's auto generated

* Fixed various Jukebox code to match conventions.

* Updated Standard.yml to match changed song list.

* fixes

* Jukebox workin

* Fix

* Polishing

* Finalising

* Revert

* bad

* jukey

* Reviews

* name

* Update submodule to 218.2.0

---------

Co-authored-by: iNVERTED <alextjorgensen@gmail.com>
2024-04-17 19:27:00 +10:00
Verm
96ad9002f1 You can now see paper on crates (with color!) (#26834)
* Implement changes on not-cooked branch

* Made it work

* Fix update appearance calls

* Fix extra indents, clean-up code, fix tests hopefully

* Fix hammy cagecrate

* Fix messing up the yml, add artifact crate specific labels back in

* Visual Studio hates yml, sad

* Seperate the colors for cargonia

* sorry json

* make label move with artifact door

* Apply suggestion changes

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Fix remaining crate offsets, add a few for livestock and graves (why are you labeling graves) and coffin label sprites (why are you labeling coffins??)

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2024-04-14 13:39:02 +10:00
Ko4ergaPunk
279e01c3d2 Strobes added (#26083)
* Done

* Adds new

* empty

* attributions

* empty

* strobe admin deleted
2024-04-12 11:02:06 +03:00
Flareguy
4017f9bd28 Add emergency nitrogen lockers (#26752) 2024-04-10 14:20:05 -07:00
lzk
cc99bbe49e Little disk printer sprite tweaks (#26711)
* Little disk printer sprite tweaks

* ill change this aswell
2024-04-03 20:58:17 -04:00
brainfood1183
5f063d2d6d Toilet Upgrade (needs review) (#22133)
* Toilet Draft

* fixes

* toilets now have secret stash to place items in cistern.

* fixes

* plungers now unblock toilets.

* fix sprite

* new sprites and fix

* fixes

* improve seat sprites.

* fix

* removed visualisersystem changed to genericvisualizers

* flush sound for toilets and copyright for toilet sprites.

* fix atrributions

* fixes

* fix datafield flushtime

* sprite improvements

* fixes

* multiple changes

* fix

* fix

* fixes remove vv

* moved stash related functions to secret stash system from toilet.

* fix

* fix

* changes for recent review.

* fix

* fix
2024-03-31 14:21:18 +11:00
Tayrtahn
b1ba6b5bb6 Arcade machine improvements (#24200)
* Give 'em something to talk about

* Wire panel visuals

* Wire graphics tweak

* More ads and thanks

* More ads for a noisy arcade

* New screen for space villain machines

* Implement EmitSoundIntervalComponent and a bunch of arcade noises

* Require power for sounds

* Allow earlier startup intervals

* Orange glow

* Audio attributions

* Include the PR link

* Replace EmitSoundInterval with expanded SpamEmitSound

* Remove pacman-themed arcade sounds

* Documentation good.

* Updated methods to use Entity<T>

* Refactored SpamEmitSound to get rid of accumulator and chance.

* Fixed prewarm logic

* Moved stuff to Shared

* Fix outdated YAML

* Better prediction, auto pause handling

* Make enable/disable reset the timer instead of trying to save it.
2024-03-28 17:28:45 +11:00
Sphiral
a0cc87c267 Church Bells (#26030)
* Adds Church Bells

* I'm dumb.

* The bell is no longer haunted.

* forgot attributions

* change sounds so scary law no hunt

* One day I'll stop needing to make an immediate micro-commit. One day.

* God damn it.
2024-03-26 00:24:00 +11:00
Luminight
92ab9a8a01 Unswap small and tall wodden fence gates (#26409) 2024-03-24 17:55:01 -07:00
Pieter-Jan Briers
89db4409a4 Remove CRLF, enforce with workflow (#26401)
* Check for CRLF in actions workflow

Make emisse weep

* Copy paste bottom text

* I would like to thank StackOverflow for this spite PR.

* Mention file name in message because the workflow tab doesn't display it.

* dos2unix everything
2024-03-24 22:06:17 +01:00
OnyxTheBrave
05f282f5ce Changed black carpet texture to correctly align itself. (#26358) 2024-03-23 11:39:40 +03:00
potato1234_x
e94fba5f70 makes closets/lockers better (#24942)
* hmngm

* fix
2024-03-18 21:53:13 +01:00
Ko4ergaPunk
909b2aaa2d New wooden furniture (#26182)
* ю

* Fences

* bench, stairs and fence shadow

* small gate desc

* empty

* empty

* destructible

* price fix
2024-03-18 00:18:58 +03:00
wafehling
c0bbbc33c1 Trading Outpost now has half buy-only and half sell-only pallets (#25955)
* Added new Buy & Sell specific cargo pallets

* Remapped trading outpost with new pallets, tweaked texture

* Removed debug message

* Fixed/Compacted conditional checking to let old pallets still work for backwards compatability

* Update Content.Server/Cargo/Components/CargoPalletComponent.cs

Alright, updating all the references to it.

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* Changed textures, changed to enum instead of string for pallet type check

* Few minor code tweaks/formatting fixes

* Missed the prototype change

* Update Content.Server/Cargo/Components/CargoPalletComponent.cs

* Update Content.Server/Cargo/Systems/CargoSystem.Shuttle.cs

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-03-14 10:26:25 +11:00
Ko4ergaPunk
0ab4acedeb Post light update (#25814)
* penis

* done
2024-03-06 04:39:47 +03:00