Commit Graph

9 Commits

Author SHA1 Message Date
Emisse
ac4086f984 apc touchup sprite (#30460)
* apc touchup

* darker borders ofjdsa fjoias
2024-08-02 17:19:25 +10:00
Nemanja
9348a5cea6 Apc & Substation resprite (#28998)
* substation

* apcs

* top pixels

* new screens
2024-06-16 05:43:22 -05:00
chromiumboy
1de682e23f Power monitoring console overhaul (#20927)
* Prototyping whole station wire map

* More prototyping

* Added icons for the different power distributors and toggleable cable displays

* Power cable layouts are now only sent to the client when the power monitor is open

* UI prototyping

* Power monitors can now see the sprites of distant entities, long entity names are truncated

* Updated how network devices are added to the player's PVS

* More feature prototypes

* Added source / load symbols

* Final prototype! Time to actually code it properly...

* Start of code clean up

* Continuing code clean up

* Fixed UI appearance

* Code clean up complete

* Removed unnecessary changes

* Updated how power values are calculated, added UI warnings for power sinks and power net checks

* Updated how power values are calculated again, added support for portable generators

* Removed unnecessary files

* Map beacons start toggled off, console map now works outside the station, fixed substation icon

* Made some of Sloth's requested changes. Power distributors don't blink anymore, unless selected

* Moved a number of static variables in PowerMonitoringHelper to sensible places in the main files. Added a NavMapTrackableComponent so that you can specify how individual entities appear on the navmap

* Updated the colors/positions of HV cables and SMESes to improve contrast

* Fixed SMES color in map legend

* Partially fixed auto-scrolling on device selection, made sublists alphabetical

* Changed how auto-scroll is handled

* Changed the font color of the console warning messages

* Reduced the font size of beacon labels

* Added the station name to the console

* Organized references

* Removed unwanted changes to RobustToolbox

* Fix merge conflict

* Fix merge conflict, maybe

* Fix merge conflict

* Updated outdated reference

* Fixed portable_generator.yml

* Implemented a number of requested changes, move bit masks to a shared component

* Navigate listings via the navmap

* First attempt at improving efficiency

* Second attempt at optimization, entity grouping added for solar panels

* Finished solar panel entity joining

* Finished major revisions, code clean up needed

* Finializing optimizations

* Made requested changes

* Bug fix, removed obsolete code

* Bug fixes

* Bug fixes

* STarted revisions

* Further revisions

* More revision

* Finalizing revisions. Need to make RT PR

* Code tidying

* More code tidying

* Trying to avoid merge conflicts

* Trying to avoid merge conflicts

* Removed use of PVS

* Improving efficiency

* Addressed a bunch of outstanding issues

* Clear old data on console refresh

* UI adjustments

* Made node comparison more robust. More devices can be combined into one entry

* Added missing component 'dirty'
2023-12-24 17:07:41 +11:00
TemporalOroboros
0658acd7cb Resolves ApcVisualizer is Obsolete (#13898) 2023-05-07 22:17:29 -04:00
Slava0135
adb12676c6 replace apc panel with wires panel (#14832) 2023-04-20 16:42:22 +10:00
rolfero
d7b31865ff APC construction updated, uses electronics (#10987)
* APC construction and deconstruction
Construction action GivePrototype

* APC needs screwing + sprites

* apc framework, working construction recipe

* Energy swords hot

* APC changes

* APC construction/deconstruction

* removed comments

* Revert "Energy swords hot"

This reverts commit 75228483abb3cc6252118b319bc8949d5198362d.

* Renamed function for clarity

* Fixed the last step not showing in the construction menu

* Some fixes

* Update Content.Server/Power/EntitySystems/ApcSystem.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Server/Construction/Completions/GivePrototype.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Power/apc.yml

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Power/apc.yml

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Server/Power/Components/ApcElectronicsComponent.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Client/Power/APC/ApcVisualizer.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
2022-09-09 20:27:41 -07:00
Peptide90
5d29c8aa61 New generators and wallmount substation (Shuttle power PR) (#6795) 2022-03-15 12:27:39 +11:00
Swept
e34888373a Respriting the codebase (#4820)
* Walls

* Airlocks mostly ported

* Disposal Unit

* Tiles

* Lighting

* Catwalk

* Windows

* Some vending machine work

* More Vending Machines

* Rest of vending machine sprites ported

* Fixes to vending machines

* Tables (This took a lot of work)

* Fixes low walls being required for window smoothing
- Also replaces window damage visualization

* Plasma Window

* APC

* SMES + Reorganized parts.yml

* Furniture and Organization and Removed Shelf

* Renamed seats.yml to chairs.yml

* Dispensers

* Lazy-fixed the glass airlocks

* Don't need this no more

* Tilez

* blue circuit my fucking beloved

* Switches lights to cev one

* Conveyors and Switch

* Reorients lights

* !ALERT! MAP CHANGES !ALERT!

Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2021-10-15 11:58:40 +02:00
Swept
5f9ba812ca Reorganizes Resources/Constructible (#4252) 2021-07-15 18:30:50 +00:00