Kyle Tyo
a8e0001f34
Cleanup of resolves and usings. ( #39865 )
...
* commit
* commit
2025-08-24 03:29:55 +02:00
Tayrtahn
9186b65b14
Validate ShaderPrototype IDs ( #38728 )
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* Convert all shader prototype string literals to protoids in overlays
* Convert more shader prototype literal strings to protoids
* Convert ValidatePrototypeId to ProtoId
* Later
2025-07-03 18:11:31 -07:00
TemporalOroboros
10dee14893
Fix radiation system warnings ( #37892 )
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* Use SharedMapSystem for GetTileIndices
* Fix formatting errors in Server
* Fix formatting errors in Client
2025-05-28 11:34:58 +02:00
Leon Friedrich
9d4e60068b
Optimize & clean up RadiationSystem ( #34459 )
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* Optimize & clean up RadiationSystem
* comments
* Update Content.Server/Radiation/Systems/RadiationSystem.GridCast.cs
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com >
---------
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com >
2025-01-18 12:07:20 +11:00
Mervill
4692c69ce1
Remove obsolete functions from RadiationDebugOverlay ( #31111 )
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remove obsolete functions from radiation
2024-08-17 13:12:45 +10:00
Winkarst
bf4ef62ab3
Update RadiationPulseOverlay.cs to have 0 warnings ( #30004 )
2024-07-13 18:45:34 +02:00
Kara
855234aa30
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
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* Resolve `'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'` in content
* build?
2024-05-12 10:31:54 -04:00
Tayrtahn
ae3d745430
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
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* GetGrid
* GridExists
* TryGetGrid
2024-03-22 18:08:40 +11:00
Tayrtahn
f4cb02fb0c
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
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* Purge calls to obsolete EntityCoordinates methods
* Pizza defruited; rerun those tests!
2024-03-21 12:59:56 +11:00
metalgearsloth
a9502be29e
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
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* Revert "Fix chat bubbles (#25643 )"
This reverts commit 23d2c4d924 .
* Revert "Fixes obsolete Transform warnings in Content. (#25256 )"
This reverts commit f284b43ff6 .
2024-02-28 00:51:20 +11:00
TemporalOroboros
f284b43ff6
Fixes obsolete Transform warnings in Content. ( #25256 )
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* Fix TransformComponent.MapPosition warnings in Content.Client
* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests
* Fix TransformComponent.MapPosition warnings in Content.Shared
* Fix TransformComponent.MapPosition warnings in Content.Server
* Fix TransformComponent.WorldPosition warnings in Content.Shared
* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later
* Fix TransformComponent.WorldPosition warnings in Content.Server
* Fix TransformComponent.WorldRotation warnings in Content.*
* Fix TransformComponent.MapPosition warnings I missed
* Fix TransformComponent.WorldMatrix warnings in Content.*
* Fix TransformComponent.InvWorldMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*
* Fix TransformComponent.Anchored.set warnings in Content.*
* Fix TransformComponent.Coordinates.set warnings in Content.*
* Fix TransformComponent.LocalPosition.set warnings in Content.*
* Fix TransformComponent.AttachToGridOrMap warnings in Content.*
* Fix TransformComponent.AttachParent warnings in Content.*
* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared
* Preempt TransformComponent.LocalRotation.set warnings in Content.Client
* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests
* Preempt TransformComponent.LocalRotation.set warnings in Content.Server
* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*
* ECS ClickableComponent
* Fix obsolete SharedTransformSystem methods in Content.*
* Fix ExplosionOverlay `SharedTransformSystem` dependency
* Maybe fix null eye position breaking tests
* MGS requested changes
2024-02-27 12:06:20 +11:00
Pieter-Jan Briers
e665c2487e
Use item status extension method ( #23884 )
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Just removes some lines of code.
2024-01-11 19:14:13 -05:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
DrSmugleaf
a44fa86b68
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
metalgearsloth
28bf3a6240
Remove SharedEye (but content) ( #19481 )
2023-09-11 16:15:23 +10:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Visne
c7b21b631b
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
DrSmugleaf
35107f7c2b
Fix component generic usages where IComponent would not be valid ( #19482 )
2023-08-24 20:10:55 +10:00
c4llv07e
1b4373d567
Fix radiation sound not working ( #18282 )
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* Fix radiation sound not working
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Make Geiger sound local
Signed-off-by: c4llv07e <kseandi@gmail.com >
---------
Signed-off-by: c4llv07e <kseandi@gmail.com >
2023-07-25 18:35:19 -06:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Alex Evgrashin
04db7d0fdd
Geiger counter ( #12082 )
2022-12-06 17:56:52 -08:00
Pieter-Jan Briers
90cc6e391b
.Keys.Contains() -> .ContainsKey() ( #12873 )
2022-12-05 10:46:52 +11:00
Alex Evgrashin
7d882f22c9
Radiation rework ( #10970 )
2022-10-11 14:09:10 +11:00
Leon Friedrich
2cf79bde8f
Fix overlay bugs ( #11406 )
2022-09-19 16:49:02 -07:00
Alex Evgrashin
cad6c760ad
Radiation pulse ECS ( #10641 )
2022-08-31 03:24:21 -07:00
metalgearsloth
87c05f2949
Cleanup overlay shaders when done ( #10432 )
2022-08-13 10:58:53 +10:00
Kara
b9a0894d7c
Event refactor ( #9589 )
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* Station event refactor
* Remove clientside `IStationEventManager`
we can just use prototypes
* Basic API idea
* Cruft
* first attempt at epicness
* okay yeah this shit is really clean
* sort out minor stuff
* Convert `BreakerFlip`
* `BureaucraticError` + general cleanup
* `DiseaseOutbreak`
* `FalseAlarm`
* `GasLeak`
* `KudzuGrowth`
* `MeteorSwarm`
* `MouseMigration`
* misc errors
* `PowerGridCheck`
* `RandomSentience`
* `VentClog`
* `VentCritters`
* `ZombieOutbreak`
* Rewrite basic event scheduler
* Minor fixes and logging
* ooooops
* errors + fix
* linter
* completions, `RuleStarted` property, update loop fixes
* Tweaks
* Fix #9462
* Basic scheduler update fix, and fixes #8174
* Add test
* UI cleanup
* really this was just for testing
2022-07-10 20:48:41 -05:00