Commit Graph

33608 Commits

Author SHA1 Message Date
FungiFellow
0bbe335a3a Stop Sentience Event targeting Zombified Creatures (#39950)
* Strip Target From Zed

* Update RandomSentienceRule.cs

* Update RandomSentienceRule.cs

* Update RandomSentienceRule.cs

* Update RandomSentienceRule.cs

* Update RandomSentienceRule.cs
2025-08-29 13:48:31 +02:00
Minemoder5000
9be78ced63 Remove a default Cyborg name (#39948)
* 1984 clanker

* Fix prototype
2025-08-29 10:38:48 +02:00
PJBot
5380be0085 Automatic changelog update 2025-08-29 06:05:03 +00:00
Southbridge
acd0fd2644 Bagel Station - Pressure Update (#39945)
redid the whole atmos
2025-08-29 02:03:54 -04:00
PJBot
91222f78b1 Automatic changelog update 2025-08-29 05:43:09 +00:00
Southbridge
43ce4047e3 Box Station - Pressure Update (#39954)
* Modified the burn chamber

* Fixed a couple things
2025-08-29 01:42:00 -04:00
PJBot
20ed31d4c9 Automatic changelog update 2025-08-29 05:41:52 +00:00
PJBot
d73502f7fd Automatic changelog update 2025-08-29 05:40:44 +00:00
Southbridge
b8ee881d60 Marathon - Pressure Update (#39955)
* Pressure update for marathon

* Fixed an issue
2025-08-29 01:40:38 -04:00
Southbridge
fe21b9a5d6 Amber Station - Added Late Join and Pressure Update (#39943)
Added relief valve to amber
2025-08-29 01:39:23 -04:00
Southbridge
5ddf503331 Updated Aseprite Tools (#39358)
Modified aesprite tools
2025-08-28 17:44:50 -04:00
qwerltaz
ff54dcc2f4 box station: tweak hop office (#39779)
* fix box station hop office

* fax machine above hop chair

* paper bin, folder, stamps

* fix table uid
2025-08-28 11:41:52 -06:00
PJBot
80cfd8041d Automatic changelog update 2025-08-28 17:41:45 +00:00
Vortebo
679c641611 Major Relic Update (#39215)
* goodbye cargo. you dont exist at all. no more cargo.

* Med, atmos

* relic is going to prison

* i changed some stuff

* i changed some more stuff

* substantial completion for engineering

* substantial completion for medical

* substantial completion, atmos

* substantial completion, shuttles

* hallway lighting improvements

* substantial completion, prison station

* honestly i think this looks better

* prison station electrical, spawn adjustments

* prison shuttle now flyable

* substantial completion, science

* substantial completion, oldstation

* minor accuracy adjustments

* minor corrections, finishing touches

* minor adjustments and fixes

* electrical fix, canon camera names

* signage adjustments

* network fixes

* more inaccuracies fixed

* fixed atmos and medkit issues

* arrivals shuttle flies forward

* adjustments

* adjustments

* adjustments

* deltaP adjustments

* invalid configurators removed
2025-08-28 11:40:36 -06:00
qwerltaz
eef99915a0 fix bagel mapped containers missing (#38933)
Revert "remove actions"

This reverts commit b887697e
2025-08-28 11:39:38 -06:00
PJBot
886e3c099d Automatic changelog update 2025-08-28 17:15:51 +00:00
Hitlinemoss
84e0a0f6fa Improved cardboard-weapon descriptions (#39927) 2025-08-28 19:14:44 +02:00
PJBot
b093a688aa Automatic changelog update 2025-08-28 16:55:13 +00:00
āda
49daf74069 Fix audio mispredict when quick inserting (#39930)
surprising

Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-08-28 18:54:06 +02:00
Fildrance
60ea135fd3 Revert "Added button and manager for in game bug reports (Part 1)" (#39872)
Revert "Added button and manager for in game bug reports (Part 1) (#35350)"

This reverts commit a8d6dbc324.
2025-08-28 01:46:24 -07:00
PJBot
420fb5cebf Automatic changelog update 2025-08-27 21:57:17 +00:00
Winkarst-cpu
5028161c7b New Feature: Symptoms of radiation poisoning (#39805)
* New Feature

* Cleanup

* Bump threshold

* Update

* Update

* Single change

* Me when I forgor the yaml

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-08-27 14:56:09 -07:00
Perry Fraser
1ecf62e72a fix: monoify card_drag, card_tube_bonk (#39511)
Also move an attribution to the right directory.
2025-08-27 23:08:54 +02:00
PJBot
a7087c1512 Automatic changelog update 2025-08-27 21:08:01 +00:00
Blaine Pavlock
2ebdd9d4cd Reagents now drop when dispensers are deconstructed (#39676)
* Reagents now drop when dispensers are deconstructed

* Updated containers to include beakerSlot types

* Update Resources/Prototypes/Entities/Structures/Dispensers/base_structuredispensers.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-27 23:06:50 +02:00
Princess Cheeseballs
63f38558ca [Cleanup] Remove FellDownEvent (#39762)
* Remove

* Better description maybe

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-08-27 22:43:55 +02:00
Princess Cheeseballs
ecc499a7d5 [Bugfix] Generators can now be weightless. (#39787)
FIX

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-08-27 22:37:31 +02:00
Tayrtahn
af2bea7f66 Add test of disposal unit throw-insert behavior (#39479)
* Add test of disposal unit throw-insert behavior

* Remove initially-empty check
2025-08-27 22:30:53 +02:00
Emisse
adefde67c0 exo decor update (#39896)
* im monky

* ime monky 2

* changes listed on github

---------

Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2025-08-27 13:13:24 -06:00
PJBot
10f7c2e568 Automatic changelog update 2025-08-27 15:05:46 +00:00
chromiumboy
149bb4ca14 Re-anchorable structures (#39542)
* Initial commit

* Reverted reinvention of an existing feature...

* Fixed two missed entries

* Added extra examine check

* AI core and high security doors visuals snap to always face south
2025-08-27 17:04:39 +02:00
Centronias
973689425c Fixes Diona rooting not working since event based weightlessness refactor (#39893)
* Fixes Diona rooting not working since event based weightlessness refactor

Caused by #37971

* pr comments
2025-08-27 16:56:13 +02:00
PJBot
ae199ba314 Automatic changelog update 2025-08-27 14:47:06 +00:00
SlamBamActionman
c36778e25e TriggerOnSimpleToolUsage and add tool locks to syndicate items (#39900) 2025-08-27 16:45:59 +02:00
Princess Cheeseballs
36c9f2006d [Bugfix] Fix Cross Grid Magboots (#39910)
* Augh

* Remove that

* ViewVariables property so it can be debugged at the very least.

* Remove

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-08-27 16:26:32 +02:00
PJBot
cfb13f98e1 Automatic changelog update 2025-08-27 07:08:40 +00:00
Hitlinemoss
60ea2b37fb Clipboards added to autolathe (and other folder changes) (#37705)
* Added plastic clipboards; added plastic clipboards to the PTech machine; added clipboards & plastic clipboards to the autolathe

* Fixed plastic clipboard inhand sprites; added and implemented 'empty' clipboard prototypes

* Cleaned up code for empty clipboards; removed BoxFolderBaseEmpty since now it's redundant

* Extensive folder cleanup

* Bugfixed random folder spawns

* Reduced amount of paper in CrateServiceBureaucracy

* Medical folder sprite rename

* BaseTraitorSocialObjective sprite fix

* Added office paper to bureaucracy crate

* First pass at addressing recent review

* Second pass at addressing recent review

* Fix of weird migration.yml error

* whoops, forgot to undo the rename to folder-white.png in the last few commits

* whoops, didn't commit that last commit properly

* whoops, forgot to undo this reordering
2025-08-27 09:07:32 +02:00
PJBot
2965522cdd Automatic changelog update 2025-08-26 23:44:56 +00:00
ToastEnjoyer
0236a9065b Wizard can no longer teleport to arrivals (#39901)
* Fixed pacified people using the laser carbine

* Fix wizards being able to teleport to arrivals

* Removed spaces that we causing fails

* Made using the in game map editor this time
2025-08-26 19:43:49 -04:00
PJBot
37b4649a50 Automatic changelog update 2025-08-26 22:27:21 +00:00
Serylis of Five
00360968b7 Make Modular Grenades with Chemical payload respect their trigger delay (#39905)
* adds `KeysIn` data field to `ChemicalPayloadComponent`

And check when handling chemical payloads that a trigger key exists.

* Update Content.Server/Payload/EntitySystems/PayloadSystem.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-27 00:26:13 +02:00
PJBot
79c006701e Automatic changelog update 2025-08-26 21:51:26 +00:00
beck-thompson
8e8b318862 Fix chameleon backpacks not being able to be opened when locked (#39784)
* Fix chameleon backpacks not being able to be opened when locked

* rename

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-26 23:50:19 +02:00
PJBot
72738f7c87 Automatic changelog update 2025-08-26 21:00:31 +00:00
FungiFellow
1800be1f58 Prevented Engiborgs from picking up AI lawboards (#39730)
Update borg_modules.yml
2025-08-26 22:59:23 +02:00
PJBot
b1084ed906 Automatic changelog update 2025-08-26 19:43:28 +00:00
slarticodefast
931dec8e28 Remove the dynamic game mode from player votes (#39902)
disable
2025-08-26 21:42:18 +02:00
InsoPL
c9c8fcbb82 Option to disable Crawling in Cvar (#39739) 2025-08-26 12:32:45 -07:00
slarticodefast
f4056e854b tool lock 2025-08-26 20:04:10 +02:00
PJBot
4505f61ff2 Automatic changelog update 2025-08-26 14:19:17 +00:00