Commit Graph

19 Commits

Author SHA1 Message Date
collinlunn
2326cb5f3c Piping angle fixes (#3442)
* Moves piping prototypes to own folder

* Fixes pipe direction angles
2021-02-28 22:00:53 +11:00
Visne
9b94d5c195 Added nullable to most Content.Shared files (#3238)
* Add nullable to some Content.Shared files.

* Use [NotNullWhen(true)]

* Undo adding now redundant !'s

* Forgot one

* Add a ton more nullable

* You can guess

* Fix some issues

* It actually compiles now

* Auto stash before merge of "null2" and "origin/master"

* I lied

* enable annotations -> enable

* Revert ActionBlockerSystem.cs to original

* Fix ActionBlockerSystem.cs

* More nullable

* Undo some added exclamation marks

* Fix issues

* Update Content.Shared/Maps/ContentTileDefinition.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Resolve some issues

* Remove unused method

* Fix more issues

* Fix more issues

* Fix more issues

* Fix more issues

* Fix issue, rollback SharedGhostComponent.cs

* Update submodule

* Fix issue, invert some if-statements to reduce nesting

* Revert RobustToolbox

* FIx things broken by merge

* Some fixes

- Replaced with string.Empty
- Remove some exclamation marks
- Revert file

* Some fixes

* Trivial #nullable enable

* Fix null ables

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-27 14:12:09 +11:00
collinlunn
112f7d8346 Pipe visualizers (#3042)
* modifies pipe sprites to look not connected

* pipe connector sprites

* PipeConnectorVisualizer

* Remove pipe visualizer

* Revert "Remove pipe visualizer"

This reverts commit dc8da93f99f20aa55247c6a94d26c7a75a3d1782.

* PipeDirection can be set with the sprite updating correctly

* fixes meta files

* removes unused vent/scrubber directions

* OnConnectedDirectionsNeedsUpdating

* comments + OnConnectedDirectionsNeedsUpdating gets called

* fix connecteddirections bug

* Combines ConnectedDirections sent to visualizer

* fixes unconnected pipe sprites

* Adds PipeConnectorVisualizer to other piping entities

* code cleanup

* Fixed bug with ConnectedDirections not being set correctly

* diff fix

* rotation simplification

* Improves rsi serialization

* enable nullable

* wip

* visualizer cleanup

* nullable cleanup

Co-authored-by: py01 <pyronetics01@gmail.com>
2021-02-23 13:18:30 +11:00
Acruid
ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00
py01
e759a8aec9 Filter sprites & visualizer (#3008)
Co-authored-by: py01 <pyronetics01@gmail.com>
2021-01-17 16:10:22 +01:00
py01
1f18dd568a GasFilterComponent (#2935)
* GasFilterComponent

* Client ignore component

* Diff fixes

* diff fix 2

Co-authored-by: py01 <pyronetics01@gmail.com>
2021-01-13 23:15:53 +01:00
py01
b46b890618 Removes half-implemented ConduitLayer from piping (#2957)
Co-authored-by: py01 <pyronetics01@gmail.com>
2021-01-09 10:05:29 +11:00
py01
a87dda47e9 Removes some linq from power (#2875)
* PowerProviderComponent Linq removal

* AdjacentNode Linq removal

* PipeNode Linq removal

* Replaces HasFlag usage in PipeNode

Co-authored-by: py01 <pyronetics01@gmail.com>
2021-01-02 02:04:10 +01:00
py01
c1d42de991 Fixes PipeDirections not having Flags attribute (#2809)
Co-authored-by: py01 <pyronetics01@gmail.com>
2020-12-23 16:31:50 +11:00
20kdc
58af9003e7 Canisters [ Continuation of clement-or #2544 ] (#2628)
* Added atmos sprites from CEV-Eris

* Moved canister sprites to appropriate dir

* Removed unnecessary sprites, edited canisters prototype

* Created Gas Canister UI and release pressure buttons

* Changed GasMixture's pressure calculation (convert liters to cube meters)

* Added relabeling Canisters

* Reverted changes on GasMixture

* Changed my name in the credits

* Added valve opening on canisters

* Change canister visual state when connected to a port

* Added nullable to SharedGasCanisterComponent

* Replaced nullable contexts

* Changed again nullable annotation context

* Moved name in the credits to correct alphabetical order

* Canisters: Fix the most blatant issues with this PR (the added project interdependencies for no reason whatsoever)

* Canisters: Stop crashes when canisters leave atmosphere

* Canisters: Gas released into no atmosphere gets transferred "into space" (deleted)

* Atmos: Nullability annotations on TileAtmosphere, explaination of the states of TileAtmosphere.Air

* Canisters: If in an airblocked tile, do NOT release gas

* Scrubbers: Fix typo leading to them not connecting properly.

* Revert manual changes to credits file (sorry!) (1/2)

This reverts commit 94f3b0e5df8d9c2fa189866a17a231920f99bdaf.

* Revert manual changes to credits file (sorry!) (2/2)

This reverts commit 1986fb094dfaa44060f08d280f36b755258d17a6.

* Canisters: Apply @Zumorica 's reviews

* Canisters: Add missing localization as suggested by PJB

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>

* Canisters: Pressure lights!

* Canisters: Light is now unshaded.

* Canisters: Now using IActivate

* Gas canisters (& air canister), now with their numbers properly calibrated (hopefully)

* Canisters: Refactor how their layers are added to be more like ApcVisualizer

* Canisters: Clean up of the tile invalidation/air release logic

* Canisters: Some gas canister window improvements

* Canisters: Clean up release pressure change button label code

Co-authored-by: Clement-O <topy72.mine@gmail.com>
Co-authored-by: Clément <clement.orlandini@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2020-12-08 20:45:24 +01:00
Víctor Aguilera Puerto
870d052354 Gas tanks and masks (#2409)
Co-authored-by: a.rudenko <creadth@gmail.com>
Co-authored-by: creadth <creadth@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-10-27 20:53:44 +01:00
py01
f01a50012e Vent and Siphon visualizer and icon fixes (#2288)
* Half pipes

* PipeVisualizer pipeRSI field

* Vent and Siphon visualizer fixes

Co-authored-by: py01 <pyronetics01@gmail.com>
2020-10-18 12:13:06 +02:00
py01
77fa796a3b Rotatable Pumps (#2223)
* Pump textures

* PumpVisualizer enabled state

* Pump rotation

* Pump tests fix

Co-authored-by: py01 <pyronetics01@gmail.com>
2020-10-12 13:02:57 +02:00
py01
970f3bc82f Pipe prototypes (#2124)
* Pipe prototypes

* PipeDirection setter

* IRotatableNode

* NodeContainer passes rotation events to its nodes

* Removes duplicate pipe prototypes that are rotations of each other

* PipeDirectionHelpers

* PipeNode rotation

* icon removal

* Pipe icons

* Icon fix

* Fixes pipe sprites and icons

Co-authored-by: py01 <pyronetics01@gmail.com>
2020-10-08 17:53:56 +02:00
Víctor Aguilera Puerto
31e0dfc10c Adds FlammableComponent, humans can now catch on fire. (#2115) 2020-09-22 15:40:04 +02:00
Víctor Aguilera Puerto
69059eac80 Adds new different reaction types. (#2114)
* Adds new different reaction types.
- Adds touch, injection and ingestion reactions for entities.
- Adds tile reactions.
- Removes GasSprayerComponent in favor of SprayComponent.
- Gives fire extinguishers a safety.
- Gives spray puffs a sprite.
- Improved spray and fire extinguisher in general.
- Fire extinguisher now ACTUALLY puts out fires. Amazing, eh?
- Fire extinguisher sprays three 'clouds' at once.
- Spraying flammable chemicals at fire makes them worse. Whoops!
- Gives spray and fire extinguisher their classic sounds.
- Most chemicals now don't make puddles. Too bad!
- Space lube now makes a very slippery puddle. Honk.
- Spraying water (or using a fire extinguisher) on existing puddles makes them bigger.

* Fix solution tests

* food base now has solution container with noexamine caps
2020-09-21 17:51:07 +02:00
Exp
8238a89190 Gives the gas analyzer visual clues that it's open (#2110)
* Gives the gas analyzer visual clues that it's open

* Read Visualizer states from yaml
2020-09-21 11:39:17 +02:00
DrSmugleaf
74943a2770 Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
* Readonly, typos and redundant string interpolations

* Namespaces

* Optimize imports

* Address reviews

* but actually

* Localize missing strings

* Remove redundant vars
2020-09-13 14:23:52 +02:00
py01
68ec6e6be5 Pipe Sprites & Visualizer (#1954)
* Pipe sprites

* pipe copyright

* SharedPipeComponent

* Pipe Visualizer draft

* missing longitudinal pipe sprites

* expanded rsi states

* pipe prototype fixes

* Fixed pipe visualizer

* ConduitLayer enum

* PipeVisualizer update

* halfpipe sprites

* yaml unneeded proto removal

* PipeVisualizer uses its own RSI

* Removes unused field from PipeVisualizer

Co-authored-by: py01 <pyronetics01@gmail.com>
2020-08-31 02:13:15 +02:00