deltanedas
9011039b52
resprite network configurator ( #16214 )
2023-05-12 17:09:37 -04:00
Julian Giebel
6ebd784cb6
Device Linking and better linking ui ( #13645 )
...
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com >
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com >
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-05-07 16:07:24 +10:00
Alekshhh
1b5e80620d
Held Toolbox Resprite ( #14482 )
2023-03-07 09:48:33 -04:00
Nairod
63889267ef
Belt Appraisal Tools ( #14413 )
2023-03-06 00:23:02 -04:00
metalgearsloth
8d66511515
Delete hydroponics bags ( #13106 )
2022-12-20 09:38:07 +01:00
Pieter-Jan Briers
14f8b4e6d5
Use new validate-rsis for workflow ( #12997 )
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* Use new validate-rsis for workflow
* A
* Add python deps
* --ignore-installed
* Make it only work on RSI changes again.
* Fix a bunch of RSIs.
2022-12-20 06:31:17 +01:00
Alex Evgrashin
04db7d0fdd
Geiger counter ( #12082 )
2022-12-06 17:56:52 -08:00
Gaxeer
f625822365
fix: add missing flame to cowelder ( #12680 )
2022-11-25 22:27:45 +11:00
Vordenburg
b4fbc63132
Add necessary sprites for welder_mini. ( #12368 )
2022-11-03 16:22:56 -05:00
Vordenburg
784e0ab51f
Make welder flames like proper unshaded lights. ( #12320 )
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* Make welders use ToggleableLightVisualsComponent.
* Remove old code from ToolSystem.Welder.
* Update welder sprites.
2022-11-01 20:16:33 -05:00
Kara
b947151d9a
Bucket solution fills + ECS SolutionContainerVisualizer ( #10289 )
2022-08-07 01:50:52 -07:00
ninruB
3c4998649b
Make the extra bright lantern actually flash you. ( #9387 )
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* lantern goes STUN STUN
* fix an awkward extra spacebar
* fixing the lantern as emogarbage suggested
* buffs the usage amount
ngl, 15 might be a bit over the top, but it is several times larger than a normal flash so it somewhat makes sense.
* fixed encoding
2022-07-05 11:40:19 -07:00
Morber
cbfcdde8bd
Add screwdriver head sprite ( #8828 )
2022-06-18 13:42:15 +10:00
Moony
fada213a22
Implements item pricing, and piracy. ( #8548 )
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* Start implementing item pricing.
* Flesh out prices a bit, add the appraisal tool.
* Add prices to more things.
* YARRRRRRR
* gives pirates an appraisal tool in their pocket.
* Makes the various traitor objectives valuable. Also nerfs the price of a living person, so it's easier to bargain for them.
* Address reviews.
* Address reviews.
2022-06-03 10:56:11 -05:00
Peptide90
d433234fe3
Industrial and Advanced Welders ( #7855 )
2022-05-02 15:51:24 -07:00
Chris V
94a0bc92b7
Salvage mining, ore processing, and material clean-up ( #7406 )
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* adding stuff cuz new computer
* removed unused materials
* remove unused materials and such, lathe things
* material volume no longer hardcoded
* fixed mining system
* add 5 stacks of materials, and add them to the ore processor
* fix copyright for ores and handdrill
* comma momma
* whyyyyy
* more fixes to make the yaml linter happy
* i should get my eyes checked
* silver proper
* more cleanup
* leftovers
* remove more references to material doors
* couldn't bear to be without bearhide
* added uranium, added more lathe recipes
* copyright fix, stack fix
* ore processor sprite and such
* ore processing some binches
* MaterialCotton removal
* 1 uranium ore means 1 sheet
* fix merge conflict? idk
* time to ketchup
* lathe recognizes material volume again
* yaml cleanup
* forgot to remove adamantine lol
* re-added diamond for now
* diamond stacks
* functional ore processor
* added ignoreColor to lathe visuals
* ore processor machine board
* add board to industrial tech and circuit printer
* provided lathes their whitelists
* fix wonky ore spawning, added insert sound to lathe, adjusted ore chance
* re-added ore processor
* typos and cleanup
* Update Content.Client/Lathe/LatheSystem.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Update Content.Server/Lathe/LatheSystem.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* revert mapchange
* VV ignorecolor, pass entitymanager, move canceltoken to pickaxe, removed foreach from orespawn
* actually null canceltoken
* remove five-stacks, ore processor produces full stacks or single sheets/ingots
* VV proper
* adjust ore chances
* readd Cotton
* Update Content.Server/Mining/MineableSystem.cs
* tweaks
* Material is now dict (material, volume)
* removed unused property
* Space crystal -> space quartz
* forgor asteroid space quartz
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-04-28 20:41:04 +10:00
Joosep Jääger
0cdb34741e
Airlock visuals ( #7261 )
2022-04-16 15:31:12 +10:00
Leon Friedrich
4bc73ac591
Make flashlights, atmos hardsuit, and RGB use the new layer features ( #6253 )
...
* Make flashlights, atmos hardsuit, and RGB use the new layer features
* avoid self-conflict
* fix rgb not updating on add
* cleanup
* Update Content.Client/Light/RgbLightControllerSystem.cs
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
* cleanup diff
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
2022-03-30 00:57:35 -05:00
CrudeWax
f1e6b26b37
ID and Emag retexture + Uplink message bugfix ( #7102 )
...
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
2022-03-20 14:59:50 -07:00
Chris V
90498edbbb
Add the Omnitool, drone adjustments ( #6948 )
2022-03-15 18:11:29 -07:00
Rane
8049a709e6
Emags ( #6738 )
2022-02-17 19:43:24 -07:00
Mith-randalf
916d9e1e23
Lighters ( #5836 )
...
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-12-21 18:20:32 +01:00
Flipp Syder
c0bfe43a05
Adds T-ray Scanners ( #5420 )
2021-12-14 18:46:47 +11:00
Watermelon914
4bf8a5d527
Adds hand labelers ( #4903 )
...
* Adds hand labelers
* Removes unnecessary thing
* Docs
* Reverts some changes
* Addresses comments and adds inhand sprites
* Addressed comments
Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com >
2021-10-16 13:34:05 -07:00
Swept
39571697a5
Added open/close/stacklayers for Matchbox and inhands ( #4496 )
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* Added open/close/stacklayers for Matchbox
* Added inhands for matchbox
* What am I a clown not gonna leave no indent spaces
2021-08-20 05:37:01 +00:00
Swept
9d22869e58
Adds a ton more inhands ( #4488 )
...
* Removed useless loc and added inhands for some lamps
* Adds a ton of inhands to the game
* Actually adds the pill inhand
* Update Resources/Textures/Objects/Misc/utensils.rsi/meta.json
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
* Update Resources/Textures/Objects/Tools/rcd.rsi/meta.json
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-08-20 05:36:32 +00:00
Swept
1341d63ae0
Adds duck-related content and a seclite ( #4489 )
...
* Added rubber ducky
* Adds ducky slippers
* Adds seclite
* Update Resources/Textures/Objects/Tools/seclite.rsi/meta.json
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
* Update Resources/Textures/Objects/Fun/ducky.rsi/meta.json
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
* The duck slippers now quack as you walk
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-08-19 16:23:49 -07:00
Swept
f1a2c3df8a
Adds plant clippers and changes hydro tool sprites to be more consistent ( #4482 )
...
* Adds plant clippers
* Updates sycthe, hoe and spade sprites
2021-08-17 19:42:34 -07:00
Swept
ff44b83fd6
Fixes cigarette animations and matches now have lit/unlit inhand sprites ( #4480 )
2021-08-17 23:26:35 +00:00
Swept
0a1b79d027
Centers some sprites
2021-08-16 19:41:08 -07:00
Swept
bada427eb2
Deletes old crowbar_red.rsi
2021-08-11 14:07:07 -07:00
Swept
be718fd309
Parents crowbar-red and merges RSIs
2021-08-11 09:37:31 -07:00
Swept
c55f3fd478
Adds mapped storage for lots of entities + a botanical belt ( #4342 )
...
* Cleans up belt stuff and some sprites
* Tag cleanup and sheathed sword
* Adds plant belt for botany chads and maps it's items
* CE belt, will most likely child it to utility instead
* Merges belt_icon and belt_mob into the same RSI
* Cut out alpha layers for wirecutters
* Added lots of equipped-BELT sprites for various items
* Medical, Janitor, Security, Assault, Chief Engineer, Utility and Botany have mapped storage layers
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-07-25 17:21:18 +10:00
SweptWasTaken
16daf3ed17
Adds inhands for matches
2021-05-05 13:52:30 -07:00
Swept
ece403ca57
Copyright Pass/Pruning | Part 2 - Objects ( #3905 )
2021-04-29 18:09:14 +00:00
Swept
050e170ad8
Updates crowbar.rsi with actual copyright/license
2021-04-17 23:17:11 +00:00
Swept
b9d9f01d39
Cleans up janitorial content ( #3802 )
...
* Initial
* Adds a drawdepth for hydroponics
* Maps 2 buckets in
* Moved the bucket into it's own yaml
* tg sprites for bucket and you can put it on your head now
* Cleanup timegit add . !
* Applied Reviews
* Attempts to revert the changes to Saltern
2021-04-15 21:21:10 +00:00
Swept
252881776d
Adds some more toollists and debug entities ( #3807 )
...
* Adds upgraded tools to surgery and construction tools list
* Adds cow tools entity list
* Adds admin multitool
* Removed cowtools entitylist
* Merge
* RSI Validator doesn't cry now
2021-04-10 07:25:12 +00:00
Pieter-Jan Briers
dc11ebf760
Fix all broken RSI files.
2021-03-09 22:06:17 +01:00
ike709
1f1b530870
Adds a GitHub Action to validate RSIs ( #3587 )
...
* Validate RSIs
* Fix the JSON
* Example invalid RSI
* Revert "Example invalid RSI"
This reverts commit 1905bc9d2c275818db88cd8b643e2646f70b68a1.
* Fixes an invalid identifier to show that it works on valid RSIs
* Update .github/workflows/validate-rsis.yml
2021-03-09 20:51:37 +01:00
Elijahrane
590453a57f
Removed most redundant delays in meta.json ( #3549 )
2021-03-07 20:26:25 +01:00
Swept
b2d91da387
Adds crates for LV MV HV + Bulk to cargo ( #3466 )
...
* Initial
* Adds to cargo console
* Wires RSI sorted
* Deleted unused wire RSI
2021-03-01 12:56:13 -08:00
Swept
83f102ea75
Cleans up Hydroponics content. ( #3025 )
...
* Adds to IgnoredComponents.cs
* Jackboots
* Half Done
* Moved to diff PR
* Everything functional
* Fixed Sprays
* Nice
* Fixed
* Update submodule
* Fix tests
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-02-17 23:59:15 +11:00
Swept
a57db85208
Swept commits JSON genocide. ( #2991 )
...
* Clothing Folder Complete
* All Textures 1st Pass
* All Textures 2nd Pass
* All Textures 3rd Pass PLUS Manual Tweaking
* 5th Pass MORE MANUAL
* Fixes flares
* 4th Pass (I skipped over)
* The 6th Pass (Finality) - With Manual Fixes
2021-01-13 23:04:38 +11:00
Ygg01
c01b1d5c05
Add cigarettes and matches to SS14 ( #2522 )
...
* Add resources for cigs/matches
* Add files for cigarettes
* Remove Shared Components
* Applied some of the suggestions
* Change priority to allow matches to be set alight by matchbox
* Added item for pack of cigars
* Add swepts resources. Fix naming
* Fix naming, implement suggestions.
* Addressed Paul's suggestions
* Remove unused resources
* Fix Paul's suggestions
2021-01-11 00:17:28 +01:00
Swept
18fd5a6e41
Fixes multitool sprite. ( #2921 )
...
* Sprites
* YAML
2021-01-05 21:32:37 +11:00
Swept
c3a6d0c597
Add belt slots for several items
2020-12-23 16:32:42 +11:00
Swept
b44cb0095a
Traitor Uplink Content ( #2778 )
...
* Adds syndicate toolbox
* Ancient jumpsuit
* Disk, Extra-bright lantern, syn med/ammo duffels etc.
* Disk sprite fixed
* Final
* Addressed reviews
* Update duffel.yml
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2020-12-20 00:16:50 +01:00
chairbender
7a3c281f60
Actions System + UI ( #2710 )
...
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
2020-12-13 23:28:20 +01:00
Paul Ritter
0f5605c078
<:COW:768940530775490582> <:TOOLS:776057538059042846> ( #2691 )
...
* adds cow tools - without inhands!
* inhand bongaloo
* some minor fixes
* updates welder sprites
Co-authored-by: Paul <ritter.paul1+git@googlemail.com >
2020-12-03 14:01:13 +01:00