metalgearsloth
6417bb4fa0
Proto-kinetic crusher ( #16277 )
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Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com >
2023-05-14 13:15:18 +10:00
Leon Friedrich
d228f971b0
Try fix collision mispredicts ( #16298 )
2023-05-13 00:02:50 +10:00
Leon Friedrich
2bd5fb3736
Remove obsolete Fixture.Body references ( #16259 )
2023-05-09 17:21:26 +10:00
metalgearsloth
84e1b6f695
Gun + PKA fixes ( #16244 )
2023-05-08 22:37:40 +10:00
metalgearsloth
3ed58be49c
Truncate melee wide swings ( #16242 )
2023-05-08 17:46:26 +10:00
Nemanja
98481fb9a2
Spray Nozzle & Backpack Water Tank ( #16133 )
2023-05-06 11:50:09 +10:00
metalgearsloth
f917440301
Lag compensation for wide attacks ( #15877 )
2023-05-01 15:07:17 -04:00
metalgearsloth
d51d74d934
Content fixes for timeoffsets ( #15934 )
2023-05-01 14:49:25 +10:00
metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
metalgearsloth
317a4013eb
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
DrSmugleaf
34bcd042d1
Remove combat mode component reference ( #15206 )
2023-04-08 13:16:48 -07:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
metalgearsloth
984dbc9a00
Fix fly-by sound leak ( #15070 )
2023-04-03 00:08:15 +10:00
Slava0135
6412289334
Make energy sword reflect projectiles and hitscan shots ( #14029 )
2023-04-02 23:48:32 +10:00
metalgearsloth
168299dbc4
Don't spawn muzzle flashes for unresolvable coordinates ( #14949 )
2023-03-29 19:50:54 +11:00
deltanedas
27e5fe5767
pneumatic cannon fixes ( #14705 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-03-25 16:15:46 -07:00
metalgearsloth
d3ef4b7572
Fix static melee effect offsets ( #14815 )
2023-03-24 13:13:15 +11:00
metalgearsloth
e93d5113ad
Remove .Owner from melee weapons ( #14600 )
2023-03-12 15:56:05 +11:00
metalgearsloth
330bb7bb14
Remove gun .Owners ( #14585 )
2023-03-11 20:08:22 +11:00
Vordenburg
4183b5f449
Fire MeleeHitEvent on misses. ( #12867 )
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* Fire MeleeHitEvent when there are no targets.
* Prevent certain weapons from activating if they had no hit entities on hit.
* Prevent miss events from firing when target is yourself or was deleted.
* Use .Value as Target is already known not to be null.
* uid changes
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-02-13 12:55:39 +00:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
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Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
Leon Friedrich
bf2ae6294d
Make clickmap lookups use the sprite tree ( #13275 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-01-05 16:29:27 +11:00
Nemanja
faca40b8d5
more component ref removal + combining server/client comps ( #13178 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-12-25 05:28:21 +01:00
metalgearsloth
a5f17a590f
Fix tethergun ( #13163 )
2022-12-24 15:24:43 -06:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
metalgearsloth
b6a59051dd
Fix click sorting ( #11657 )
2022-12-19 06:41:04 +11:00
Leon Friedrich
6fa2391e42
Replaces anchored lookup flag with static ( #13036 )
2022-12-15 15:29:46 +11:00
metalgearsloth
3b3963083b
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Leon Friedrich
7ee2f15a14
Fix projectiles not inheriting velocities from the shooter/gun. ( #12854 )
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Fixes https://github.com/space-wizards/space-station-14/issues/12852
2022-12-10 14:45:18 +11:00
metalgearsloth
d9a26c76e0
Fix texture crimes ( #12900 )
2022-12-06 14:35:44 +11:00
Leon Friedrich
5f964f02b7
Fix melee animation exception ( #12806 )
2022-11-30 12:40:57 +11:00
metalgearsloth
23be8a1e03
Fix invalid gun coords being sent ( #12699 )
2022-11-23 17:35:06 +11:00
Leon Friedrich
6917b0fe17
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
metalgearsloth
d17cee61e0
Predicted melee sounds and effects ( #12569 )
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I didn't want to do this without lag comp. Need to see how it goes in a live environment with moving targets.
2022-11-13 15:33:54 -06:00
Rane
6c95c8d165
fix shove regression ( #12316 )
2022-11-08 15:10:59 -06:00
metalgearsloth
fc9991cff2
Polish melee effects ( #11653 )
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* Polish melee effects
* adjustments
* Animation changes
* Fix fist
2022-11-08 14:28:49 -06:00
metalgearsloth
c7d4fd3cba
Fix damage colour persisting ( #12469 )
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Probably. Easiest way to repro is make spaceman go horizontal and most of the time the red colour persists when the rotation animation starts.
2022-11-08 13:58:21 -06:00
metalgearsloth
f38bef562c
Fix gun ItemStatus ( #12225 )
2022-10-26 07:46:13 -07:00
Leon Friedrich
f12d4a13d6
Misc action fixes ( #12046 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-10-19 14:02:38 +02:00
metalgearsloth
123a9dbf02
Lag compensation for melee ( #11885 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-17 15:54:31 +11:00
metalgearsloth
85926cf209
Don't swing out of range ( #11964 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-16 08:54:43 -07:00
metalgearsloth
5373fec641
Fix a bunch of warnings ( #11965 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-16 08:44:23 -07:00
metalgearsloth
a93d6eb5b6
Fix CanDisarm ( #11843 )
2022-10-14 23:14:07 -05:00
Leon Friedrich
d57dc161c4
Fix melee error ( #11825 )
2022-10-11 10:34:46 +11:00
metalgearsloth
4de17892f1
Only show melee windup for yourself ( #11626 )
2022-10-03 18:58:37 -07:00
metalgearsloth
301254fef8
Only show disarm fail if target is a mob ( #11603 )
2022-09-29 09:46:54 -07:00