metalgearsloth
07494e4059
Refactor IsWeightless + remove PhysicsManager ( #4153 )
2021-06-09 01:26:46 +02:00
Acruid
ca4fd649fe
Massive Namespace Cleanup ( #3120 )
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* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00
DrSmugleaf
ac3e9bc566
Fix weightlessness status effect appearing only after something checks if an entity is weightless ( #2434 )
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* Revert "Add weightlessness status effect. (#2384 )"
This reverts commit 9b751fc079 .
* Bring back the icon and status
* Make weightless status track gravity and parent
2020-10-30 01:07:51 +01:00
F77F
9b751fc079
Add weightlessness status effect. ( #2384 )
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* Add weightlessness status effect.
* remove system, add new action
* Update Content.Shared/GameObjects/Components/Mobs/SharedWeightlessStatusComponent.cs
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
* Update Content.Shared/GameObjects/Components/Mobs/SharedWeightlessStatusComponent.cs
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
* Update Content.Shared/GameObjects/Components/Movement/MovementIgnoreGravityComponent.cs
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
* Update Content.Shared/GameObjects/Components/Movement/MovementIgnoreGravityComponent.cs
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
* fix paul's typo. does not run.
* add client side component
* move logic to eventbus
* remove client/server components and clean up code
* remove useless component, revert human.yml changes.
Co-authored-by: scuffedjays <yetanotherscuffed@gmail.com >
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2020-10-29 00:52:39 +11:00
DrSmugleaf
5fcd13d0e3
Add IEntity.IsWeightless extension method ( #2255 )
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Checking manually every time wasn't that cool
2020-10-14 22:37:25 +02:00
Pieter-Jan Briers
31263f8597
Fixes ghosts being affected by gravity.
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Fixes #980
2020-05-24 11:40:49 +02:00