DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
868f3298e5
Xeno spitter fixes ( #18573 )
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* Xeno spitter fixes
- Require hands for pickup compounds
- Ranged combat can force movement to ignore LOS checks if ranged wants better LOS.
* Also spirates
IDK how this worked before but TryGetGun shouldn't care about combatmode.
* 1 more
2023-08-02 15:34:54 -06:00
metalgearsloth
c31c848afd
Shooting NPCs and more ( #18042 )
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* Add pirate shooting
* Shooting working
* Basics working
* Refactor time
* More conversion
* Update primitives
* Update yml
* weh
* Building again
* Draft
* weh
* b
* Start shutdown
* Starting to take form
* Code side done
* is it worky
* Fix prototypes
* stuff
* Shitty working
* Juke events working
* Even more cleanup
* RTX
* Fix interaction combat mode and compquery
* GetAmmoCount relays
* Fix rotation speed
* Juke fixes
* fixes
* weh
* The collision avoidance never ends
* Fixes
* Pause support
* framework
* lazy
* Fix idling
* Fix drip
* goobed
* Fix takeover shutdown bug
* Merge fixes
* shitter
* Fix carpos
2023-08-01 19:48:56 -05:00
metalgearsloth
c43db830ea
Significantly improve NPC steering ( #17931 )
2023-07-14 00:48:04 +10:00
metalgearsloth
b4033d557b
NPC steering tweaks ( #17911 )
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- Slightly less twitchy in melee.
- Resteer less.
- More aggressive in pursuing running away targets.
2023-07-09 13:20:20 -06:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
e780c6a98a
Fix NPC door prying ( #15605 )
2023-04-21 15:05:29 +10:00
metalgearsloth
b5a33ea7ab
Avoid NPCs getting stuck around tables ( #14807 )
2023-03-23 23:53:17 +11:00
metalgearsloth
28dbbbb734
Add NPC stuck detection ( #14410 )
2023-03-05 16:13:09 +11:00
metalgearsloth
99dfe5694a
More NPC steering tweaks ( #14119 )
2023-02-15 16:54:06 +11:00
metalgearsloth
bc8f3dc0b0
Fix some NPC dancing ( #13177 )
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- Bump the collision avoidance range, seemed okay compared to last time I tried. Means they shouldn't get caught by thindows
- Removed the steer frequency because I'm pretty sure that lead to dancing in some instances.
2022-12-24 18:35:00 -06:00
metalgearsloth
c656e051c2
Revert parallel steering ( #13085 )
2022-12-19 18:46:27 +11:00
metalgearsloth
7910bd3ff4
Context steering for NPCs ( #12915 )
2022-12-12 14:33:43 +11:00
metalgearsloth
dd384c55a0
Pathfinder tweaks ( #12848 )
2022-12-06 15:33:44 -08:00
metalgearsloth
f456ad911e
Pathfinder rework ( #11452 )
2022-09-30 14:39:48 +10:00
metalgearsloth
0286b88388
NPC refactor ( #10122 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-06 00:28:23 +10:00