Visne
58769634c7
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Leon Friedrich
d279f6172a
Fix item/clothing visual & networking bugs ( #10116 )
2022-07-28 18:02:09 -07:00
Kara
7e34124244
Emergency light goodies ( #9352 )
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Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com >
2022-07-07 09:16:48 -07:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
Leon Friedrich
ca7960382b
Missing nullables ( #8634 )
2022-06-04 17:17:48 +10:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Acruid
fa0ec5cbd9
AppearanceComponent API Changes ( #5446 )
2021-11-23 18:22:59 +11:00
Alex Evgrashin
6e00104260
Powered light ECS ( #5028 )
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* Brrrr ECS
* Create lit on powered system
* Light bulb ECS
* Finishing porting to ECS
* Minor touches
* Removed events
* Removed old comments
* Fixed test
* To popup system
2021-10-27 12:24:22 +11:00
Leon Friedrich
339982d05b
fix lantern visualizer animation error ( #4800 )
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* fix lantern-visualizer
* remove deleted check
* Remove other component.Deleted checks
2021-10-20 18:45:46 -07:00
Vera Aguilera Puerto
f1490f4d85
Cleanup microwave and ExpendableLight sound stop code.
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Now this doesn't throw anymore, so no need to try catch it.
2021-09-20 11:25:12 +02:00
metalgearsloth
df7d6c4d90
PoweredLight uses PointLights for appearance ( #4540 )
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* PoweredLight uses PointLights for appearance
Previously this just set PointLightComponent data via the visualizer which lead to desyncs in the data between client and server. If the server pointlight was dirtied at any point then the pointlight data set via appearance visualizers was bulldozed.
* Address review
2021-08-31 18:45:02 +10:00
Alex Evgrashin
4c873e53f2
Refactor ghost boo to ECS ( #4511 )
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* Moved ghost boo to ecs
* Fixed small light exception
* No need to inject EM
* Moved cooldown and time to fields
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2021-08-31 18:33:55 +10:00
ShadowCommander
b8e6a996d4
Fix missing sounds ( #4466 )
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* Fix missing sounds
* Make SoundHitSpecies fallback to SoundHit
* Fix crayon YAML
* Update PlaySoundBehavior YAML
* Fix required
2021-08-13 21:31:37 -07:00
Galactic Chimp
57016d14b4
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
Galactic Chimp
b2e40d540f
Inserted SoundSpecifier where appropiate
2021-07-31 15:17:16 +02:00
Vera Aguilera Puerto
dc18997bf8
Removes LoopingSoundComponent. ( #4396 )
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I'm sorry.
2021-07-31 12:41:59 +02:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Pieter-Jan Briers
103bc19508
Pow3r: stage 1 ( #4208 )
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Co-authored-by: 20kdc <asdd2808@gmail.com >
2021-07-04 18:11:52 +02:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00