zumorica
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7803bb87bc
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Add examine message for minds whose player disconnected or ghosted.
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2020-04-20 11:14:04 +02:00 |
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Pieter-Jan Briers
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f6579918d9
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Fix crash when moving after deleting the grid you were previously on.
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2020-04-20 10:09:58 +02:00 |
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Pieter-Jan Briers
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dcd8070a08
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Adds command to show wires.
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2020-04-20 09:45:45 +02:00 |
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Pieter-Jan Briers
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65f5f71a39
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Allow Supply of PowerGenerator to be VV'd
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2020-04-20 09:45:40 +02:00 |
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Pieter-Jan Briers
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bb9ee66db4
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Merge pull request #824 from space-wizards/prediction
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2020-04-18 17:41:11 +02:00 |
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Pieter-Jan Briers
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646608429d
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Update submodule
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2020-04-18 17:36:51 +02:00 |
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Pieter-Jan Briers
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c4ba83bdf3
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Remove mispredict testing code.
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2020-04-18 17:18:08 +02:00 |
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Pieter-Jan Briers
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93c8007f5e
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Merge branch 'master' into prediction
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2020-04-18 14:07:02 +02:00 |
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Pieter-Jan Briers
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dd6c919a32
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Re-enable run bind.
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2020-04-18 13:47:06 +02:00 |
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Pieter-Jan Briers
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20295723b2
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Make ghosts twice as fast.
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2020-04-18 13:46:56 +02:00 |
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Pieter-Jan Briers
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1578a32fa1
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Put base movement in control of MovementSpeedModifierComponent.
PlayerInputMoverComponent was unsuitable because it gets added/removed dynamically and is specific to players (AIs don't use it).
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2020-04-18 13:46:35 +02:00 |
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Pieter-Jan Briers
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028ca7a732
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Remove hardcoded ghosting from MoverSystem.
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2020-04-18 12:10:50 +02:00 |
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Pieter-Jan Briers
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8076ecfc2e
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You can no longer see the solution contents of humans via examine.
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2020-04-18 01:10:41 +02:00 |
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Pieter-Jan Briers
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b137d4eaf0
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Adds NoExamine SolutionCap.
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2020-04-18 01:10:26 +02:00 |
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Pieter-Jan Briers
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4328d17994
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Update submodule
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2020-04-18 00:39:36 +02:00 |
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Pieter-Jan Briers
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ce2d6175d2
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Handle MindComponent deletion:
You now get turned into a ghost if it happens, or return to body gets disabled if you were already ghosted.
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2020-04-18 00:39:22 +02:00 |
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Pieter-Jan Briers
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4125c36e8d
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Allow mind transfer to entity if said entity is also the current visit target.
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2020-04-18 00:38:43 +02:00 |
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Pieter-Jan Briers
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c4f147bab4
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Store original character name in mind.
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2020-04-18 00:38:19 +02:00 |
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Pieter-Jan Briers
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9d130d98d3
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Remove some bad style decisions.
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2020-04-17 23:47:03 +02:00 |
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Pieter-Jan Briers
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13a6b3df7e
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Update submodule.
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2020-04-17 21:17:05 +02:00 |
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Pieter-Jan Briers
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2e57547ca2
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Merge pull request #823 from Zumorica/2020-04-17-fix-my-shit
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2020-04-17 21:01:37 +02:00 |
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Pieter-Jan Briers
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2d8085d52e
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Merge pull request #821 from PrPleGoo/FixIssue719
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2020-04-17 21:00:31 +02:00 |
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zumorica
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47e964a882
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Deadchat now has color
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2020-04-17 19:38:18 +02:00 |
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zumorica
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a408cdad0a
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Fix ControlMob not deleting ghosts
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2020-04-17 19:28:08 +02:00 |
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zumorica
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a4110799b8
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Merge branch 'master' into 2020-04-17-fix-my-stuff
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2020-04-17 19:23:41 +02:00 |
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zumorica
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c2e328e5ae
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Turns out we don't need to spawn a timer to delete ghosts anymore
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2020-04-17 19:23:06 +02:00 |
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zumorica
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02ccc6dc45
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Only delete ghosts on return to body or unghost
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2020-04-17 19:19:37 +02:00 |
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zumorica
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01e8e4784b
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Joining round as observer greys out return to body button
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2020-04-17 19:16:42 +02:00 |
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Pieter-Jan Briers
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cdf47aab44
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Fix ghosts not being hidden when you do-aghost.
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2020-04-17 19:11:10 +02:00 |
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zumorica
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73d754e2d2
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Observers now get correct name on observe from lobby
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2020-04-17 18:51:51 +02:00 |
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PrPleGoo
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7d6e6edcd1
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Disable collision for things inside EntityStorageComponents + enable putting mobs in lockers
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2020-04-17 15:40:17 +02:00 |
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Pieter-Jan Briers
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27771a31f0
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Improvements to allow better connection dialog in content.
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2020-04-17 14:46:25 +02:00 |
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Pieter-Jan Briers
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04eab336a4
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Delete build-content.yml
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2020-04-17 02:36:18 +02:00 |
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Pieter-Jan Briers
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b1ea062493
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More actions attempts
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2020-04-17 00:39:26 +02:00 |
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Pieter-Jan Briers
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f80cc1429f
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Attempt github actions
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2020-04-17 00:29:29 +02:00 |
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Pieter-Jan Briers
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478fd35502
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Merge pull request #802 from FL-OZ/round_end_screen
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2020-04-16 22:33:38 +02:00 |
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Pieter-Jan Briers
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84d14ab185
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Use new GetFromJson method for convenience.
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2020-04-16 21:24:43 +02:00 |
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Pieter-Jan Briers
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a1c9ea8bbd
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GameTicker watchdog update integration.
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2020-04-16 21:24:43 +02:00 |
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Pieter-Jan Briers
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f9ba0ddf24
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Update submodule.
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2020-04-16 21:24:43 +02:00 |
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scuffedjays
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43b27e93bc
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Fix the duration timing again.
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2020-04-16 13:07:58 -05:00 |
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scuffedjays
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7ae8f8429d
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Fixed calculation of round duration
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2020-04-15 17:46:53 -05:00 |
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Pieter-Jan Briers
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8888b7b9d4
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Merge pull request #815 from PrPleGoo/DecimalReagents
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2020-04-15 23:59:34 +02:00 |
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FL-OZ
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e5847910c7
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Merge branch 'master' into round_end_screen
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2020-04-15 14:00:56 -05:00 |
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scuffedjays
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1605a50098
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Changed duration to use TimeSpan.
Using actual round realtime span to determine round length.
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2020-04-14 23:26:37 -05:00 |
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PrPleGoo
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dffaf6e692
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Merge branch 'master' into DecimalReagents
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2020-04-14 15:41:50 +02:00 |
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PrPleGoo
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409d873403
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Fix ratio issues on SlipSolution
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2020-04-14 15:41:23 +02:00 |
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Pieter-Jan Briers
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ec314545ef
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Fix ClientStatusEffectsComponent not cleaning up GUI on shutdown correctly.
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2020-04-13 22:28:05 +02:00 |
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Pieter-Jan Briers
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a4092acf5b
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Fix not returning to main menu on disconnect correctly.
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2020-04-13 22:27:47 +02:00 |
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Pieter-Jan Briers
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7def5e7d6c
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Remove seemingly-unecessary DetachEntity() in GameScreenBase.
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2020-04-13 22:26:05 +02:00 |
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Pieter-Jan Briers
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3da6b1145c
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Merge pull request #813 from Zumorica/2020-04-13-lightbulb-break
Light bulbs now break when thrown
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2020-04-13 06:03:24 +02:00 |
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