DTanxxx
47554f99f0
Make latejoining not hardcoded to presets ( #2028 )
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* Make latejoining not hardcoded to presets
* Applied feedback
* Build error fix
* Applied more feedback
Co-authored-by: David Tan <>
2020-09-07 12:33:18 +02:00
Pieter-Jan Briers
f96f286ca4
Rework options menu.
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It's much nicer now.
2020-09-07 12:23:28 +02:00
Pieter-Jan Briers
005aad8da5
Allow disabling margins on StripeBack.
2020-09-07 12:23:28 +02:00
Pieter-Jan Briers
0440bb5e75
Tweak colors for caution buttons.
2020-09-07 12:23:27 +02:00
Pieter-Jan Briers
d64dc592f4
Enable bilinear filtering for inverted_triangle.svg.png.
2020-09-07 12:23:27 +02:00
Swept
5573d811bd
Fixed ( #2035 )
2020-09-07 11:53:23 +02:00
Swept
eebd654c34
Fixes "Spacesuit" ( #2032 )
2020-09-07 11:53:14 +02:00
Pieter-Jan Briers
0de5cfed7f
Update submodule (remove options menu)
2020-09-07 11:08:01 +02:00
Pieter-Jan Briers
527fababe0
Adds key rebinding window
2020-09-07 11:05:18 +02:00
Pieter-Jan Briers
e0179d14ea
Update submodule
2020-09-07 11:05:07 +02:00
Pieter-Jan Briers
90248ad448
Update keybinds.yml to be compatible with new engine changes.
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Fixed capitalization on "State"
2020-09-07 11:04:03 +02:00
Pieter-Jan Briers
a1c1769d23
Rework button styling to add a "caution" button type.
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It's red.
2020-09-07 11:04:03 +02:00
Pieter-Jan Briers
08e9fad4e1
Keybind is now a word.
2020-09-07 11:04:03 +02:00
derek
204b50c201
Change OpenUI into ToggleUI on the client side. ( #2036 )
2020-09-07 01:17:24 -07:00
Víctor Aguilera Puerto
c3858e6151
Optimize even further
2020-09-06 19:08:30 +02:00
Exp
071a961d00
Disables Tile Prying Can't reach msg ( #2030 )
2020-09-06 19:08:04 +02:00
Víctor Aguilera Puerto
2d76fbb3c4
Big optimizations
2020-09-06 18:32:38 +02:00
Víctor Aguilera Puerto
3e1015eeda
fix glass firelocks
2020-09-06 17:52:11 +02:00
Víctor Aguilera Puerto
bc972156bb
Fix firelocks
2020-09-06 17:34:45 +02:00
Víctor Aguilera Puerto
6724a9e6ab
Fix jenkins build
2020-09-06 17:16:08 +02:00
Víctor Aguilera Puerto
d58b7f0ebe
whoops
2020-09-06 17:15:16 +02:00
Víctor Aguilera Puerto
e239b707c5
Replace GridCoordinates (ew) for EntityCoordinates (YAY)
2020-09-06 17:05:20 +02:00
Víctor Aguilera Puerto
2b426405eb
Fix TurfHelpers
2020-09-06 17:05:01 +02:00
Víctor Aguilera Puerto
d758e84e8d
Merge branch 'master' into 2020-08-19-firelocks
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# Conflicts:
# Content.Server/GameObjects/Components/Atmos/AirtightComponent.cs
2020-09-06 16:56:43 +02:00
DrSmugleaf
48b61f6bcc
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
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* Update RobustToolbox
* Transition direct type usages
* More updates
* Fix invalid use of to map
* Update RobustToolbox
* Fix dropping items
* Rename name usages of "GridCoordinates" to "EntityCoordinates"
* Revert "Update RobustToolbox"
This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346.
* Revert "Update RobustToolbox"
This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09.
# Conflicts:
# RobustToolbox
* Fix cursed IMapGrid method usage.
* GridTileLookupTest now uses EntityCoordinates
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es >
2020-09-06 16:11:53 +02:00
DrSmugleaf
72d2318ea7
Update RobustToolbox
2020-09-06 16:10:34 +02:00
metalgearsloth
b7e18facda
Change HighPressureMovements to use GridTileLookup ( #2025 )
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* Change spacewinds to use GridTileLookup
* Add tile lookup tests
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-09-06 15:44:49 +02:00
Víctor Aguilera Puerto
a8ca8303c5
Update submodule.
2020-09-06 15:44:20 +02:00
Víctor Aguilera Puerto
d89188a742
Merge branch 'master' into 2020-08-19-firelocks
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# Conflicts:
# Content.Server/GameObjects/Components/Doors/ServerDoorComponent.cs
# Content.Shared/Maps/TurfHelpers.cs
# SpaceStation14.sln.DotSettings
2020-09-06 00:17:48 +02:00
Víctor Aguilera Puerto
6969b79c1c
Improves atmos even more.
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* Adds AtmosCooldown to tiles, so they stop being active after a certain number of cycles without a cooldown reset.
* Fixes adjacentTileLength in ProcessCell. It wasn't being set beforehand, (probably) causing some incorrect air shares.
* Removing a tile from active tiles no longer unexcites every other tile in their excited group. (Basically, Dismantle in ExcitedGroup's Dispose() method no longer unexcites tiles)
2020-09-04 17:40:44 +02:00
Víctor Aguilera Puerto
f42ecf73b5
Reparenting is a word
2020-09-04 13:48:46 +02:00
DrSmugleaf
97a603b0b6
Add UnsimulatedGridAtmosphereComponent and a command to add it ( #2019 )
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* Add UnsimulatedGridAtmosphereComponent
* Override prytile, repopulate, invalidate and revalidate
* Attributes
2020-09-04 12:22:33 +02:00
Exp
313730e1b8
Fixes Pills not transfering any reagents ( #2016 )
2020-09-04 11:29:15 +02:00
ancientpower
0eea810d2f
fixes blackouts permanently turning off power ( #2018 )
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Co-authored-by: ancientpower <ancientpowerer@gmail.com >
2020-09-04 04:21:16 +02:00
Swept
5db94dbb07
Adds inhands and removes vir and genetics satchels. ( #2003 )
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* Satchels now have a nice RSI
* Adds inhands for all the satchels
* Annnd we're done!
2020-09-03 23:17:32 +02:00
Swept
bd1dfed82e
Removes Courier backpacks. ( #1988 )
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* Macerates the Courier bags.
* Removes prototype file
2020-09-03 23:14:09 +02:00
Swept
e3ace03cad
Boxes (and sterile mask) ( #1964 )
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* Added sprites and lights, handcuffs and PDA box.
* Syringe and Beaker
* Adds flashbang latex and a sterile mask
* Adds a box to store those sterile masks
* Adds donkpocket box WHY WASN'T THIS IN ALREADY I'LL KILL YOU ALL AHHHHH
* Makes inhand boxes grey
* Security boxes now have proper layer
* Adds meson, sechud, and better inhands
* Adds survival box (no o2 can or injector because they're not included yet
* Adds survival box sprites
* Blank commit
* Adds filled backpacks for starting-gear
* Moves filled backpacks to a sensible place
* Builds now
* Fixes rsi
2020-09-03 23:13:45 +02:00
DrSmugleaf
ae8bde221b
Update RobustToolbox
2020-09-03 22:10:23 +02:00
nuke
c3630b7301
Glowsticks, flares and lighting behaviours ( #1886 )
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* Assets
* LightingBehaviours, flares, and such.
* More changes
* More changes, more flare work.
* More work on flares + light behaviours
* another refactor
* missed
* Light behaviours refactor, added sfx, improved graphics, improved lighting effects for glowstick and flare.
* remove unneeded value
* nullables
* remove old code
* nullable
* one last push
* net id
* more work
* more colors for glowsticks
* Adjust flare so it fades in
* fix name
* sprite fix
2020-09-03 22:02:40 +02:00
Exp
7991a97ec2
Fix Airlock Power not restoring after cutting the wire ( #2015 )
2020-09-03 21:54:10 +02:00
creadth
b8bf100277
Feature/1754 kill player on body parts missing ( #2014 )
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* Moved the uplink creation code to the PresetSuspicion.Start method to ensure uplink created when we give the traitor role
Moved the starting TC balance to cvars
* Added isVital flag for body parts
Automatically killing creature if last vital body part removed
Marked head as vital part
2020-09-03 20:35:39 +02:00
DrSmugleaf
5f79d3e31d
Fix the health status effect not showing after spawn ( #2013 )
2020-09-03 20:17:30 +02:00
Víctor Aguilera Puerto
850abc0f0e
Update submodule
2020-09-03 19:16:17 +02:00
Víctor Aguilera Puerto
3d9fe8ecfa
Fix lv426 barsign case sensitivity
2020-09-03 15:40:20 +02:00
Víctor Aguilera Puerto
17ea79076a
AddActiveTile doesn't check if the tile's gasmixture is null anymore.
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Fixes race condition where an airtight tile without a gas mixture wouldn't become active after the vacuum is fixed.
2020-09-03 15:31:42 +02:00
Pieter-Jan Briers
5f4b806d13
Merge pull request #2011 from metalgearsloth/power_allocs
2020-09-03 11:58:54 +02:00
Metal Gear Sloth
363bfb595f
Reduce power allocations
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It was the 2nd and 3rd highest traffic for memory allocs.
2020-09-03 19:35:09 +10:00
Pieter-Jan Briers
0a1d41d53a
Merge pull request #1871 from SweptWasTaken/goodbyebarsigns
2020-09-02 23:10:39 +02:00
Exp
40f967a03a
Hurt Command ( #1967 )
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* Hurt Command
* Fixed not sending help
* Removed unused import
* Use IDamageableComponent
* Optional entityuid arg
* Reviews
* Allow DamageTypes too
* who wrote this
* reviews
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2020-09-02 23:00:06 +02:00
Pieter-Jan Briers
3230f21933
These are words
2020-09-02 22:11:48 +02:00