Acruid
c9374992a6
Converted everything to use collision and physics component interfaces.
2020-07-19 00:33:02 -07:00
Acruid
ea94f4a182
Moved interaction interfaces from Server to Shared.
2020-07-18 22:51:56 -07:00
py01
e33caaddea
ServerStorage yaml case fix
2020-07-18 19:41:44 -06:00
py01
72a5a3f3fd
Storable size yaml case fix
2020-07-18 19:36:40 -06:00
DrSmugleaf
d9ce973af0
Fix not being able to take items out of storage ( #1417 )
2020-07-18 05:59:22 -07:00
ike709
e65c64af14
Adds the ChemMaster 4000 ( #1398 )
2020-07-17 22:41:19 +02:00
DrSmugleaf
53a2392edc
Fix restartround crash and cleanup ServerStorageComponent ( #1340 )
2020-07-17 11:03:07 +02:00
Exp
90ca60c56a
Airlock Hacking: AutoClose & Safety ( #1395 )
2020-07-17 10:51:43 +02:00
Alex S
938b23ee49
Projectiles Now check for Hard ( #1397 )
2020-07-17 10:45:35 +02:00
Hugal31
a5051c549b
Use TheName macro and GrammarComponent ( #1396 )
2020-07-17 10:44:32 +02:00
DrSmugleaf
f313a9267a
0 days without buckle breaking ( #1366 )
2020-07-17 10:43:10 +02:00
Kmc2000
5c723ea70e
RCD ( #912 )
2020-07-17 10:42:05 +02:00
Pieter-Jan Briers
4d9344c733
Fix integration tests.
2020-07-16 17:07:12 +02:00
ike709
203a835264
Emergent Sanitation Gameplay ( #1378 )
...
* Emergent Sanitation Gameplay
* Fix the map
* Address review
* Mention if it's slippery in the description
2020-07-11 23:49:54 +02:00
Pieter-Jan Briers
bd80b0df7b
Make potted plants use the macro as example.
2020-07-11 15:19:41 +02:00
tentekal
4a772c9e59
Added a check to ensure the door will not change state to 'closed' or 'deny' if a player without access touches a door opened by a user with access. ( #1341 )
2020-07-10 15:12:34 +02:00
Víctor Aguilera Puerto
8785371563
Makes weapons use GridCoordinates and default to MapCoordinates if grid is invalid
2020-07-10 01:53:36 +02:00
Víctor Aguilera Puerto
e54e708cf2
Makes weapons use MapCoordinates instead of GridCoordinates.
2020-07-10 01:19:09 +02:00
Víctor Aguilera Puerto
73f4dba2f6
Fix slippery items not allowing airlocks to close
2020-07-09 17:22:46 +02:00
Víctor Aguilera Puerto
626c8c51a1
Adds slippery items ( #1321 )
...
* Start work on Slippery Component
* Slips work
* Add banana peel
* Add required slip speed
* Add slip sound
* Adds soap
* Make soapnt, soapsyndie and soapdeluxe inherit soap
* Adds homemade soap and omega soap
* Fix slipping not taking into account the entity being in a container
2020-07-09 17:00:37 +02:00
DrSmugleaf
749a46de20
Fix dropping an item inside a locker placing it outside
2020-07-09 12:35:18 +02:00
Víctor Aguilera Puerto
6f9736c381
Merge pull request #1323 from DrSmugleaf/thrown-entity-deletion-crash-1286
...
Fix thrown entity deletion crash
2020-07-09 00:16:43 +02:00
Víctor Aguilera Puerto
7ae114f92c
Merge pull request #1263 from DrSmugleaf/buckle-locker-fix-1262
...
Fix buckle in general
2020-07-09 00:15:28 +02:00
Pieter-Jan Briers
023fd60054
Fix throwing in space.
2020-07-08 18:29:13 +02:00
DrSmugleaf
1d7928101b
Fix change that was lost in disposals translation
2020-07-08 16:44:56 +02:00
DrSmugleaf
dc979f87c2
Remove unused using
2020-07-08 16:43:40 +02:00
DrSmugleaf
ecb0448250
Fix thrown entity deletion crash
2020-07-08 16:39:05 +02:00
DrSmugleaf
066af63323
Fix not being able to buckle into an entity that is in the same container as you
2020-07-08 16:10:46 +02:00
DrSmugleaf
4ec733577f
Fix "You can't reach there!" message being created twice
2020-07-08 16:00:04 +02:00
DrSmugleaf
e1f9033a69
Merge branch 'master' into buckle-locker-fix-1262
2020-07-08 15:35:20 +02:00
DrSmugleaf
f5a9f91de4
Fix not staying buckled to a strap when both the buckled and the strap go into the same container
2020-07-08 15:30:48 +02:00
DrSmugleaf
8f9af88bb2
Add unbuckling the entity if put into a container
2020-07-08 14:45:25 +02:00
DrSmugleaf
d20e4969e2
Add light to lit welders ( #1282 )
...
* Add light to lit welders
* Fix null errors
* Make the welder light orange
2020-07-08 13:41:32 +02:00
DrSmugleaf
770d4e72e7
Add 0.25 second delay to unbuckling after recently buckling and more summaries
2020-07-08 13:22:14 +02:00
DrSmugleaf
f9a948ace3
Fix wrong buckle status effect icon texture path
2020-07-08 13:02:38 +02:00
DrSmugleaf
39b650da38
Fix "You're already buckled in" not appearing if trying to buckle while already buckled
2020-07-08 13:01:08 +02:00
DrSmugleaf
da4b55814a
Fix halved buckle range not applying, add range property to strap
2020-07-08 12:54:00 +02:00
bhespiritu
df395b9435
Fixed Welding Tool Not Updating ( #1314 )
...
* Fix Welding Tool Not Updating
- Added in the ISolutionChange interface so that it dirties the entity any time the amount of welding fuel changes. This applies whether it's lit or unlit.
- I also removed some redundant code.
* Update Content.Server/GameObjects/Components/Interactable/WelderComponent.cs
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
2020-07-08 11:46:54 +02:00
Pieter-Jan Briers
5d0b86c659
Hide transfer verbs when right clicking reagent container in active hand.
...
Fixes #1313
2020-07-08 02:54:54 +02:00
DrSmugleaf
e7d756811e
Replace CanBeNull annotations with nullable reference types ( #1270 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-07-08 01:41:20 +02:00
Víctor Aguilera Puerto
271945e1a5
Cleanup flashbangs. Fixes #1305
2020-07-08 00:51:08 +02:00
Víctor Aguilera Puerto
a7565b7651
Fix stunbaton issues
2020-07-07 23:12:12 +02:00
DrSmugleaf
8f685f0541
Merge branch 'master' into buckle-locker-fix-1262
2020-07-07 20:36:43 +02:00
AJCM-git
ae41d03ec6
Re-organizing the Resources folder. Part 1. ( #1234 )
...
* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00
DrSmugleaf
5901e6e45f
Replace InEntityStorageComponent with in container check
2020-07-07 01:00:29 +02:00
DrSmugleaf
0a292634be
Add Shutdown override to EntityStorageComponent
2020-07-07 00:49:14 +02:00
DrSmugleaf
e5d78152c8
Replace Has & Add with Ensure
2020-07-07 00:35:38 +02:00
DrSmugleaf
793f843ae8
Fixing these namespaces was a mistake
2020-07-07 00:33:57 +02:00
DrSmugleaf
7cc5a3fb65
Merge conflict fixes
2020-07-07 00:23:41 +02:00
DrSmugleaf
b850ac2437
Merge branch 'master' into buckle-locker-fix-1262
2020-07-07 00:20:07 +02:00