Pieter-Jan Briers
ff0b1bfd05
Fix power warnings & sort errors.
2018-05-30 16:10:36 +02:00
Pieter-Jan Briers
097c876578
More data in power debug tool.
2018-05-30 14:23:08 +02:00
Pieter-Jan Briers
7e5c764b50
Make power node not die on map load.
2018-05-27 23:39:14 +02:00
Pieter-Jan Briers
e36033a3ac
Power improvements:
...
* crashes fixed
* made lights an RSI.
2018-05-27 21:45:31 +02:00
Pieter-Jan Briers
ab91d358ef
Power is now frame time aware and actually works correctly.
2018-05-27 19:33:27 +02:00
Pieter-Jan Briers
147aad5064
Some work on the mess that is this power code.
...
Jesus.
Tons of fixes, refactors and other things.
The powernet's code is still awful though.
2018-05-27 16:44:50 +02:00
clusterfack
3915b735ae
Examine System ( #65 )
...
* Examine System
* Adds some relevant comments
2018-05-09 16:34:26 +02:00
Pieter-Jan Briers
74193d1182
Compatability with sawmills. ( #60 )
2018-04-19 20:23:49 +02:00
clusterfack
98bd1552b9
Fixes power components ( #39 )
...
Fixes the power components not having node set if they get a node added as a component in OnAdd()
2018-03-09 17:59:19 +01:00
Acruid
b005d661f8
Component Messaging Rework ( #36 )
...
* Remove DiscoBall.
* Changes `IEntity.AddComponent(IComponent)` to `IEntity.AddComponent<T>`.
* Pulled ComponentManager registration out of Component into Entity.
* Killed component message params.
* Updated engine submodule.
2018-02-24 11:48:23 -08:00
clusterfack
05d4b2793b
Adds wirecutter, powernet wire interaction ( #34 )
...
So it begins, the first of many interactions. Wirecutters cut powernet wires.
2018-02-13 00:07:50 -06:00
clusterfack
1f22f8ab6a
Power System (Complete) ( #25 )
...
* Power Commit 1
* Commit 2
* Powernet Part2, All components essentially complete
* Commit 4
* Commit 5
* Commit 6
Creates prototypes
* Finishes powernet code alpha
Adds prototypes and logic for powernet updating and regeneration
* Adds onremove functionality to all components
Without these bits of logic nothing makes any sense!
* And this
* Fixes a lot of bugs
* Fix powernet thinking devices are duplicates
* Fix bug and add comments
* woop woop thats the sound of the police
2018-02-03 21:35:42 -07:00