Adjust some frametiming stuff (#6496)
This commit is contained in:
@@ -176,8 +176,12 @@ namespace Content.Client.Atmos.EntitySystems
|
||||
|
||||
var frameCount = FrameCounter[i];
|
||||
Timer[i] += frameTime;
|
||||
if (!(Timer[i] >= delays[frameCount])) continue;
|
||||
Timer[i] = 0f;
|
||||
var time = delays[frameCount];
|
||||
|
||||
if (Timer[i] < time)
|
||||
continue;
|
||||
|
||||
Timer[i] -= time;
|
||||
FrameCounter[i] = (frameCount + 1) % Frames[i].Length;
|
||||
}
|
||||
|
||||
@@ -188,8 +192,10 @@ namespace Content.Client.Atmos.EntitySystems
|
||||
|
||||
var frameCount = FireFrameCounter[i];
|
||||
FireTimer[i] += frameTime;
|
||||
if (!(FireTimer[i] >= delays[frameCount])) continue;
|
||||
FireTimer[i] = 0f;
|
||||
var time = delays[frameCount];
|
||||
|
||||
if (FireTimer[i] < time) continue;
|
||||
FireTimer[i] -= time;
|
||||
FireFrameCounter[i] = (frameCount + 1) % FireFrames[i].Length;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -243,7 +243,7 @@ namespace Content.Client.DragDrop
|
||||
if (_targetRecheckTime > TargetRecheckInterval)
|
||||
{
|
||||
HighlightTargets();
|
||||
_targetRecheckTime = 0;
|
||||
_targetRecheckTime -= TargetRecheckInterval;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -182,7 +182,7 @@ public sealed partial class AdminLogSystem : SharedAdminLogSystem
|
||||
|
||||
private async Task SaveLogs()
|
||||
{
|
||||
_accumulatedFrameTime = 0;
|
||||
_accumulatedFrameTime = 0f;
|
||||
|
||||
// TODO ADMIN LOGS array pool
|
||||
var copy = new List<QueuedLog>(_logQueue.Count + _preRoundLogQueue.Count);
|
||||
|
||||
@@ -37,8 +37,9 @@ namespace Content.Server.Animals.Systems
|
||||
{
|
||||
udder.AccumulatedFrameTime += frameTime;
|
||||
|
||||
if (udder.AccumulatedFrameTime < udder.UpdateRate)
|
||||
continue;
|
||||
while (udder.AccumulatedFrameTime > udder.UpdateRate)
|
||||
{
|
||||
udder.AccumulatedFrameTime -= udder.UpdateRate;
|
||||
|
||||
// Actually there is food digestion so no problem with instant reagent generation "OnFeed"
|
||||
if (EntityManager.TryGetComponent<HungerComponent?>(udder.Owner, out var hunger))
|
||||
@@ -50,12 +51,14 @@ namespace Content.Server.Animals.Systems
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!_solutionContainerSystem.TryGetSolution(udder.Owner, udder.TargetSolutionName, out var solution))
|
||||
if (!_solutionContainerSystem.TryGetSolution(udder.Owner, udder.TargetSolutionName,
|
||||
out var solution))
|
||||
continue;
|
||||
|
||||
//TODO: toxins from bloodstream !?
|
||||
_solutionContainerSystem.TryAddReagent(udder.Owner, solution, udder.ReagentId, udder.QuantityPerUpdate, out var accepted);
|
||||
udder.AccumulatedFrameTime = 0;
|
||||
_solutionContainerSystem.TryAddReagent(udder.Owner, solution, udder.ReagentId,
|
||||
udder.QuantityPerUpdate, out var accepted);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -72,7 +72,7 @@ namespace Content.Server.Botany.Systems
|
||||
if (_timer < 3f)
|
||||
return;
|
||||
|
||||
_timer = 0f;
|
||||
_timer -= 3f;
|
||||
|
||||
foreach (var plantHolder in EntityManager.EntityQuery<PlantHolderComponent>())
|
||||
{
|
||||
|
||||
@@ -19,7 +19,8 @@ namespace Content.Server.Nutrition.EntitySystems
|
||||
{
|
||||
comp.OnUpdate(_accumulatedFrameTime);
|
||||
}
|
||||
_accumulatedFrameTime = 0;
|
||||
|
||||
_accumulatedFrameTime -= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user