when the transform

This commit is contained in:
Paul
2021-05-09 22:36:19 +02:00
parent c136755df2
commit ffdf1d17fe

View File

@@ -687,9 +687,7 @@ namespace Content.Server.GameObjects.EntitySystems.Click
return;
}
if(item.TryGetComponent<ITransformComponent>(out var transformComponent))
transformComponent.LocalRotation = intentional ? Angle.Zero : (_random.Next(0, 100) / 100f) * MathHelper.TwoPi;
item.Transform.LocalRotation = intentional ? Angle.Zero : (_random.Next(0, 100) / 100f) * MathHelper.TwoPi;
var comps = item.GetAllComponents<IDropped>().ToList();