Adds barotrauma (pressure damage) (#1605)

* Adds barotrauma, disables it for now

* At least show status effect, but don't damage the mobs

* Fix switch misuse
This commit is contained in:
Víctor Aguilera Puerto
2020-08-07 16:23:16 +02:00
committed by GitHub
parent 079937a9fe
commit ffc9a24ea0
16 changed files with 300 additions and 3 deletions

View File

@@ -0,0 +1,27 @@
using Content.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Atmos
{
[RegisterComponent]
public class PressureProtectionComponent : Component, IPressureProtection
{
public override string Name => "PressureProtection";
[ViewVariables]
public float HighPressureMultiplier { get; private set; }
[ViewVariables]
public float LowPressureMultiplier { get; private set; }
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(this, x => HighPressureMultiplier, "highPressureMultiplier", 1f);
serializer.DataField(this, x => LowPressureMultiplier, "lowPressureMultiplier", 1f);
}
}
}