Patched Actions Rework (#6899)

* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)

* fix networking

* Allow action locking

* prevent telepathy
This commit is contained in:
Leon Friedrich
2022-02-26 18:24:08 +13:00
committed by GitHub
parent d32f884157
commit ff7d4ed9f6
135 changed files with 3156 additions and 5166 deletions

View File

@@ -1,9 +1,7 @@
using Content.Server.Actions;
using Content.Server.DoAfter;
using Content.Server.Hands.Components;
using Content.Server.Popups;
using Content.Shared.Actions;
using Content.Shared.Actions.Components;
using Content.Shared.Audio;
using Content.Shared.Damage;
using Content.Shared.Examine;
@@ -13,10 +11,6 @@ using Content.Shared.MobState;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Log;
using Robust.Shared.Player;
using Robust.Shared.Utility;
@@ -30,6 +24,7 @@ namespace Content.Server.Guardian
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly DamageableSystem _damageSystem = default!;
[Dependency] private readonly SharedActionsSystem _actionSystem = default!;
public override void Initialize()
{
@@ -50,9 +45,22 @@ namespace Content.Server.Guardian
SubscribeLocalEvent<GuardianHostComponent, MobStateChangedEvent>(OnHostStateChange);
SubscribeLocalEvent<GuardianHostComponent, ComponentShutdown>(OnHostShutdown);
SubscribeLocalEvent<GuardianHostComponent, GuardianToggleActionEvent>(OnPerformAction);
SubscribeLocalEvent<GuardianComponent, AttackAttemptEvent>(OnGuardianAttackAttempt);
}
private void OnPerformAction(EntityUid uid, GuardianHostComponent component, GuardianToggleActionEvent args)
{
if (args.Handled)
return;
if (component.HostedGuardian != null)
ToggleGuardian(component);
args.Handled = true;
}
private void OnGuardianUnplayer(EntityUid uid, GuardianComponent component, PlayerDetachedEvent args)
{
var host = component.Host;
@@ -74,12 +82,14 @@ namespace Content.Server.Guardian
private void OnHostInit(EntityUid uid, GuardianHostComponent component, ComponentInit args)
{
component.GuardianContainer = uid.EnsureContainer<ContainerSlot>("GuardianContainer");
_actionSystem.AddAction(uid, component.Action, null);
}
private void OnHostShutdown(EntityUid uid, GuardianHostComponent component, ComponentShutdown args)
{
if (component.HostedGuardian == null) return;
EntityManager.QueueDeleteEntity(component.HostedGuardian.Value);
_actionSystem.RemoveAction(uid, component.Action);
}
private void OnGuardianAttackAttempt(EntityUid uid, GuardianComponent component, AttackAttemptEvent args)
@@ -151,9 +161,6 @@ namespace Content.Server.Guardian
return;
}
// Can't work without actions
EntityManager.EnsureComponent<ServerActionsComponent>(target);
if (component.Injecting) return;
component.Injecting = true;
@@ -175,8 +182,7 @@ namespace Content.Server.Guardian
comp.Used ||
!TryComp<HandsComponent>(ev.User, out var hands) ||
!hands.IsHolding(comp.Owner) ||
HasComp<GuardianHostComponent>(ev.Target) ||
!TryComp<SharedActionsComponent>(ev.Target, out var actions))
HasComp<GuardianHostComponent>(ev.Target))
{
comp.Injecting = false;
return;
@@ -194,8 +200,6 @@ namespace Content.Server.Guardian
{
guardianComponent.Host = ev.Target;
// Grant the user the recall action and notify them
actions.Grant(ActionType.ManifestGuardian);
SoundSystem.Play(Filter.Entities(ev.Target), "/Audio/Effects/guardian_inject.ogg", ev.Target);
_popupSystem.PopupEntity(Loc.GetString("guardian-created"), ev.Target, Filter.Entities(ev.Target));