Patched Actions Rework (#6899)
* Rejig Actions * fix merge errors * lambda-b-gon * fix PAI, add innate actions * Revert "fix PAI, add innate actions" This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b. * Just fix by making nullable. if only require: true actually did something somehow. * Make AddActions() ensure an actions component and misc comments * misc cleanup * Limit range even when not checking for obstructions * remove old guardian code * rename function and make EntityUid nullable * fix magboot bug * fix action search menu * make targeting toggle all equivalent actions * fix combat popups (enabling <-> disabling) * fix networking * Allow action locking * prevent telepathy
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
using Content.Shared.Actions;
|
||||
using Content.Shared.Actions.ActionTypes;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.ViewVariables;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Server.Guardian
|
||||
{
|
||||
@@ -22,5 +23,17 @@ namespace Content.Server.Guardian
|
||||
/// Container which holds the guardian
|
||||
/// </summary>
|
||||
[ViewVariables] public ContainerSlot GuardianContainer = default!;
|
||||
|
||||
[DataField("action")]
|
||||
public InstantAction Action = new()
|
||||
{
|
||||
Name = "action-name-guardian",
|
||||
Description = "action-description-guardian",
|
||||
Icon = new SpriteSpecifier.Texture(new ResourcePath("Interface/Actions/manifest.png")),
|
||||
UseDelay = TimeSpan.FromSeconds(2),
|
||||
Event = new GuardianToggleActionEvent(),
|
||||
};
|
||||
}
|
||||
|
||||
public sealed class GuardianToggleActionEvent : PerformActionEvent { };
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user