diff --git a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs index dd5c61a229..59924fd8ec 100644 --- a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs +++ b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs @@ -1023,9 +1023,9 @@ public sealed class NukeopsRuleSystem : GameRuleSystem _roles.MindAddRole(mindId, new NukeopsRoleComponent { PrototypeId = NukeopsId }, mind); if (mind.CurrentEntity != null) { - foreach (var (nukeops, gameRule) in EntityQuery()) + foreach (var (nukeops, _) in EntityQuery()) { - nukeops.OperativePlayers.Add(mind.CharacterName!, mind.CurrentEntity.GetValueOrDefault()); + nukeops.OperativePlayers.Add(mind.CharacterName!, mindId); } }