add ghostnado button to warp menu (#27556)
* add ghostnado button to warp menu * translator ops --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
@@ -43,10 +43,16 @@ namespace Content.Server.Ghost
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[Dependency] private readonly TransformSystem _transformSystem = default!;
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[Dependency] private readonly VisibilitySystem _visibilitySystem = default!;
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private EntityQuery<GhostComponent> _ghostQuery;
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private EntityQuery<PhysicsComponent> _physicsQuery;
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public override void Initialize()
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{
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base.Initialize();
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_ghostQuery = GetEntityQuery<GhostComponent>();
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_physicsQuery = GetEntityQuery<PhysicsComponent>();
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SubscribeLocalEvent<GhostComponent, ComponentStartup>(OnGhostStartup);
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SubscribeLocalEvent<GhostComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<GhostComponent, ComponentShutdown>(OnGhostShutdown);
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@@ -62,6 +68,7 @@ namespace Content.Server.Ghost
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SubscribeNetworkEvent<GhostWarpsRequestEvent>(OnGhostWarpsRequest);
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SubscribeNetworkEvent<GhostReturnToBodyRequest>(OnGhostReturnToBodyRequest);
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SubscribeNetworkEvent<GhostWarpToTargetRequestEvent>(OnGhostWarpToTargetRequest);
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SubscribeNetworkEvent<GhostnadoRequestEvent>(OnGhostnadoRequest);
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SubscribeLocalEvent<GhostComponent, BooActionEvent>(OnActionPerform);
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SubscribeLocalEvent<GhostComponent, ToggleGhostHearingActionEvent>(OnGhostHearingAction);
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@@ -241,7 +248,7 @@ namespace Content.Server.Ghost
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private void OnGhostReturnToBodyRequest(GhostReturnToBodyRequest msg, EntitySessionEventArgs args)
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{
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if (args.SenderSession.AttachedEntity is not {Valid: true} attached
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|| !TryComp(attached, out GhostComponent? ghost)
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|| !_ghostQuery.TryComp(attached, out var ghost)
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|| !ghost.CanReturnToBody
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|| !TryComp(attached, out ActorComponent? actor))
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{
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@@ -257,7 +264,7 @@ namespace Content.Server.Ghost
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private void OnGhostWarpsRequest(GhostWarpsRequestEvent msg, EntitySessionEventArgs args)
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{
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if (args.SenderSession.AttachedEntity is not {Valid: true} entity
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|| !HasComp<GhostComponent>(entity))
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|| !_ghostQuery.HasComp(entity))
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{
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Log.Warning($"User {args.SenderSession.Name} sent a {nameof(GhostWarpsRequestEvent)} without being a ghost.");
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return;
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@@ -270,7 +277,7 @@ namespace Content.Server.Ghost
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private void OnGhostWarpToTargetRequest(GhostWarpToTargetRequestEvent msg, EntitySessionEventArgs args)
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{
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if (args.SenderSession.AttachedEntity is not {Valid: true} attached
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|| !TryComp(attached, out GhostComponent? _))
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|| !_ghostQuery.HasComp(attached))
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{
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Log.Warning($"User {args.SenderSession.Name} tried to warp to {msg.Target} without being a ghost.");
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return;
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@@ -284,17 +291,37 @@ namespace Content.Server.Ghost
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return;
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}
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if ((TryComp(target, out WarpPointComponent? warp) && warp.Follow) || HasComp<MobStateComponent>(target))
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WarpTo(attached, target);
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}
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private void OnGhostnadoRequest(GhostnadoRequestEvent msg, EntitySessionEventArgs args)
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{
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if (args.SenderSession.AttachedEntity is not {} uid
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|| !_ghostQuery.HasComp(uid))
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{
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_followerSystem.StartFollowingEntity(attached, target);
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Log.Warning($"User {args.SenderSession.Name} tried to ghostnado without being a ghost.");
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return;
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}
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var xform = Transform(attached);
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_transformSystem.SetCoordinates(attached, xform, Transform(target).Coordinates);
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_transformSystem.AttachToGridOrMap(attached, xform);
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if (TryComp(attached, out PhysicsComponent? physics))
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_physics.SetLinearVelocity(attached, Vector2.Zero, body: physics);
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if (_followerSystem.GetMostFollowed() is not {} target)
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return;
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WarpTo(uid, target);
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}
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private void WarpTo(EntityUid uid, EntityUid target)
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{
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if ((TryComp(target, out WarpPointComponent? warp) && warp.Follow) || HasComp<MobStateComponent>(target))
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{
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_followerSystem.StartFollowingEntity(uid, target);
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return;
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}
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var xform = Transform(uid);
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_transformSystem.SetCoordinates(uid, xform, Transform(target).Coordinates);
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_transformSystem.AttachToGridOrMap(uid, xform);
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if (_physicsQuery.TryComp(uid, out var physics))
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_physics.SetLinearVelocity(uid, Vector2.Zero, body: physics);
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}
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private IEnumerable<GhostWarp> GetLocationWarps()
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