Finish refactoring tools. Add multitools. (as in multiple tools in one)
This commit is contained in:
@@ -1,12 +1,13 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Content.Server.GameObjects.Components.Interactable.Tools;
|
||||
using Content.Server.GameObjects.Components.Interactable;
|
||||
using Content.Server.GameObjects.Components.VendingMachines;
|
||||
using Content.Server.GameObjects.EntitySystems;
|
||||
using Content.Server.Interfaces;
|
||||
using Content.Server.Interfaces.GameObjects;
|
||||
using Content.Shared.GameObjects.Components;
|
||||
using Content.Shared.GameObjects.Components.Interactable;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.GameObjects.Components.UserInterface;
|
||||
@@ -235,30 +236,31 @@ namespace Content.Server.GameObjects.Components
|
||||
return;
|
||||
}
|
||||
var activeHandEntity = handsComponent.GetActiveHand?.Owner;
|
||||
activeHandEntity.TryGetComponent<ToolComponent>(out var tool);
|
||||
switch (msg.Action)
|
||||
{
|
||||
case WiresAction.Cut:
|
||||
if (activeHandEntity?.HasComponent<WirecutterComponent>() != true)
|
||||
if (tool == null || tool.Behavior != Tool.Wirecutter)
|
||||
{
|
||||
_notifyManager.PopupMessage(Owner.Transform.GridPosition, player, _localizationManager.GetString("You need to hold a wirecutter in your hand!"));
|
||||
return;
|
||||
}
|
||||
_audioSystem.Play("/Audio/items/wirecutter.ogg", Owner);
|
||||
tool.PlayUseSound();
|
||||
wire.IsCut = true;
|
||||
UpdateUserInterface();
|
||||
break;
|
||||
case WiresAction.Mend:
|
||||
if (activeHandEntity?.HasComponent<WirecutterComponent>() != true)
|
||||
if (tool == null || tool.Behavior != Tool.Wirecutter)
|
||||
{
|
||||
_notifyManager.PopupMessage(Owner.Transform.GridPosition, player, _localizationManager.GetString("You need to hold a wirecutter in your hand!"));
|
||||
return;
|
||||
}
|
||||
_audioSystem.Play("/Audio/items/wirecutter.ogg", Owner);
|
||||
tool.PlayUseSound();
|
||||
wire.IsCut = false;
|
||||
UpdateUserInterface();
|
||||
break;
|
||||
case WiresAction.Pulse:
|
||||
if (activeHandEntity?.HasComponent<MultitoolComponent>() != true)
|
||||
if (tool == null || tool.Behavior != Tool.Multitool)
|
||||
{
|
||||
_notifyManager.PopupMessage(Owner.Transform.GridPosition, player, _localizationManager.GetString("You need to hold a multitool in your hand!"));
|
||||
return;
|
||||
@@ -288,10 +290,10 @@ namespace Content.Server.GameObjects.Components
|
||||
|
||||
bool IAttackBy.AttackBy(AttackByEventArgs eventArgs)
|
||||
{
|
||||
if (!eventArgs.AttackWith.HasComponent<ScrewdriverComponent>())
|
||||
{
|
||||
if (!eventArgs.AttackWith.TryGetComponent<ToolComponent>(out var tool))
|
||||
return false;
|
||||
if (tool.Behavior != Tool.Screwdriver)
|
||||
return false;
|
||||
}
|
||||
|
||||
IsPanelOpen = !IsPanelOpen;
|
||||
IoCManager.Resolve<IEntitySystemManager>()
|
||||
|
||||
Reference in New Issue
Block a user