Re-enable instruments with fallback when MIDI isn't available.

This commit is contained in:
Pieter-Jan Briers
2020-03-30 18:36:58 +02:00
parent ebe5ffe33e
commit ff36b2dcc7
3 changed files with 152 additions and 96 deletions

View File

@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using Content.Shared.GameObjects.Components.Instruments;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Client.Audio.Midi;
using Robust.Shared.Audio.Midi;
@@ -28,6 +29,7 @@ namespace Content.Client.GameObjects.Components.Instruments
[Dependency] private readonly IGameTiming _timing;
#pragma warning restore 649
[CanBeNull]
private IMidiRenderer _renderer;
private int _instrumentProgram = 1;
@@ -42,8 +44,14 @@ namespace Content.Client.GameObjects.Components.Instruments
[ViewVariables(VVAccess.ReadWrite)]
public bool LoopMidi
{
get => _renderer.LoopMidi;
set => _renderer.LoopMidi = value;
get => _renderer?.LoopMidi ?? false;
set
{
if (_renderer != null)
{
_renderer.LoopMidi = value;
}
}
}
/// <summary>
@@ -53,33 +61,41 @@ namespace Content.Client.GameObjects.Components.Instruments
public int InstrumentProgram
{
get => _instrumentProgram;
set {
set
{
_instrumentProgram = value;
if (_renderer != null)
{
_renderer.MidiProgram = _instrumentProgram;
}
}
}
/// <summary>
/// Whether there's a midi song being played or not.
/// </summary>
[ViewVariables]
public bool IsMidiOpen => _renderer.Status == MidiRendererStatus.File;
public bool IsMidiOpen => _renderer?.Status == MidiRendererStatus.File;
/// <summary>
/// Whether the midi renderer is listening for midi input or not.
/// </summary>
[ViewVariables]
public bool IsInputOpen => _renderer.Status == MidiRendererStatus.Input;
public bool IsInputOpen => _renderer?.Status == MidiRendererStatus.Input;
public override void Initialize()
{
base.Initialize();
IoCManager.InjectDependencies(this);
_renderer = _midiManager.GetNewRenderer();
if (_renderer != null)
{
_renderer.MidiProgram = _instrumentProgram;
_renderer.TrackingEntity = Owner;
_renderer.OnMidiPlayerFinished += () => { OnMidiPlaybackEnded?.Invoke(); };
}
}
protected override void Shutdown()
{
@@ -93,9 +109,16 @@ namespace Content.Client.GameObjects.Components.Instruments
serializer.DataField(ref _instrumentProgram, "program", 1);
}
public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null, IComponent component = null)
public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null,
IComponent component = null)
{
base.HandleMessage(message, netChannel, component);
if (_renderer == null)
{
return;
}
switch (message)
{
case InstrumentMidiEventMessage midiEventMessage:
@@ -107,8 +130,8 @@ namespace Content.Client.GameObjects.Components.Instruments
case InstrumentStopMidiMessage _:
_renderer.StopAllNotes();
if(IsInputOpen) CloseInput();
if(IsMidiOpen) CloseMidi();
if (IsInputOpen) CloseInput();
if (IsMidiOpen) CloseMidi();
break;
}
}
@@ -116,7 +139,7 @@ namespace Content.Client.GameObjects.Components.Instruments
/// <inheritdoc cref="MidiRenderer.OpenInput"/>
public bool OpenInput()
{
if (_renderer.OpenInput())
if (_renderer != null && _renderer.OpenInput())
{
_renderer.OnMidiEvent += RendererOnMidiEvent;
return true;
@@ -128,28 +151,37 @@ namespace Content.Client.GameObjects.Components.Instruments
/// <inheritdoc cref="MidiRenderer.CloseInput"/>
public bool CloseInput()
{
if (!_renderer.CloseInput()) return false;
if (_renderer == null || !_renderer.CloseInput())
{
return false;
}
_renderer.OnMidiEvent -= RendererOnMidiEvent;
return true;
}
/// <inheritdoc cref="MidiRenderer.OpenMidi(string)"/>
public bool OpenMidi(string filename)
{
if (!_renderer.OpenMidi(filename)) return false;
if (_renderer == null || !_renderer.OpenMidi(filename))
{
return false;
}
_renderer.OnMidiEvent += RendererOnMidiEvent;
return true;
}
/// <inheritdoc cref="MidiRenderer.CloseMidi"/>
public bool CloseMidi()
{
if (!_renderer.CloseMidi()) return false;
if (_renderer == null || !_renderer.CloseMidi())
{
return false;
}
_renderer.OnMidiEvent -= RendererOnMidiEvent;
return true;
}
/// <summary>

View File

@@ -1,10 +1,13 @@
using Content.Client.GameObjects.Components.Instruments;
using Content.Client.UserInterface;
using Robust.Client.Audio.Midi;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Interfaces.UserInterface;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Log;
using Robust.Shared.Maths;
@@ -27,7 +30,7 @@ namespace Content.Client.Instruments
public InstrumentMenu(InstrumentBoundUserInterface owner)
{
IoCManager.InjectDependencies(this);
Title = "Instrument";
Title = Loc.GetString("Instrument");
_owner = owner;
@@ -55,7 +58,7 @@ namespace Content.Client.Instruments
midiInputButton = new Button()
{
Text = "MIDI Input",
Text = Loc.GetString("MIDI Input"),
TextAlign = Label.AlignMode.Center,
SizeFlagsHorizontal = SizeFlags.FillExpand,
SizeFlagsStretchRatio = 1,
@@ -73,7 +76,7 @@ namespace Content.Client.Instruments
var midiFileButton = new Button()
{
Text = "Open File",
Text = Loc.GetString("Play MIDI File"),
TextAlign = Label.AlignMode.Center,
SizeFlagsHorizontal = SizeFlags.FillExpand,
SizeFlagsStretchRatio = 1,
@@ -91,7 +94,7 @@ namespace Content.Client.Instruments
midiLoopButton = new Button()
{
Text = "Loop",
Text = Loc.GetString("Loop"),
TextAlign = Label.AlignMode.Center,
SizeFlagsHorizontal = SizeFlags.FillExpand,
SizeFlagsStretchRatio = 1,
@@ -110,7 +113,7 @@ namespace Content.Client.Instruments
midiStopButton = new Button()
{
Text = "Stop",
Text = Loc.GetString("Stop"),
TextAlign = Label.AlignMode.Center,
SizeFlagsHorizontal = SizeFlags.FillExpand,
SizeFlagsStretchRatio = 1,
@@ -132,6 +135,26 @@ namespace Content.Client.Instruments
margin.AddChild(vBox);
if (!_midiManager.IsAvailable)
{
margin.AddChild(new PanelContainer
{
MouseFilter = MouseFilterMode.Stop,
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.Black.WithAlpha(0.90f)},
Children =
{
new Label
{
Align = Label.AlignMode.Center,
SizeFlagsVertical = SizeFlags.ShrinkCenter,
SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
StyleClasses = {NanoStyle.StyleClassLabelBig},
Text = Loc.GetString("MIDI support is currently\nnot available on your platform.")
}
}
});
}
Contents.AddChild(margin);
}
@@ -148,7 +171,8 @@ namespace Content.Client.Instruments
private async void MidiFileButtonOnOnPressed(BaseButton.ButtonEventArgs obj)
{
var filename = await _fileDialogManager.OpenFile();
var filters = new FileDialogFilters(new FileDialogFilters.Group("mid", "midi"));
var filename = await _fileDialogManager.OpenFile(filters);
if (filename == null) return;
@@ -160,7 +184,7 @@ namespace Content.Client.Instruments
if (!_owner.Instrument.OpenMidi(filename)) return;
MidiPlaybackSetButtonsDisabled(false);
if(midiInputButton.Pressed)
if (midiInputButton.Pressed)
midiInputButton.Pressed = false;
}

View File

@@ -1,70 +1,70 @@
# - type: entity
# name: BaseInstrument
# id: BaseInstrument
# abstract: true
# components:
# - type: Instrument
# handheld: false
#
# - type: Clickable
# - type: InteractionOutline
#
# - type: Collidable
# shapes:
# - !type:PhysShapeAabb
# layer: 31
#
# - type: SnapGrid
# offset: Center
#
# - type: Damageable
# - type: Destructible
# thresholdvalue: 50
#
# - type: UserInterface
# interfaces:
# - key: enum.InstrumentUiKey.Key
# type: InstrumentBoundUserInterface
#
# - type: entity
# name: Piano
# parent: BaseInstrument
# id: PianoInstrument
# description: Play Needles Piano Now.
# components:
# - type: Instrument
# program: 1
# - type: Sprite
# sprite: Objects/Instruments/musician.rsi
# state: piano
# - type: Icon
# sprite: Objects/Instruments/musician.rsi
# state: piano
#
# - type: entity
# name: Minimoog
# parent: BaseInstrument
# id: MinimoogInstrument
# components:
# - type: Instrument
# program: 7
# - type: Sprite
# sprite: Objects/Instruments/musician.rsi
# state: minimoog
# - type: Icon
# sprite: Objects/Instruments/musician.rsi
# state: minimoog
#
# - type: entity
# name: Xylophone
# parent: BaseInstrument
# id: XylophoneInstrument
# components:
# - type: Instrument
# program: 13
# - type: Sprite
# sprite: Objects/Instruments/musician.rsi
# state: xylophone
# - type: Icon
# sprite: Objects/Instruments/musician.rsi
# state: xylophone
- type: entity
name: BaseInstrument
id: BaseInstrument
abstract: true
components:
- type: Instrument
handheld: false
- type: Clickable
- type: InteractionOutline
- type: Collidable
shapes:
- !type:PhysShapeAabb
layer: 31
- type: SnapGrid
offset: Center
- type: Damageable
- type: Destructible
thresholdvalue: 50
- type: UserInterface
interfaces:
- key: enum.InstrumentUiKey.Key
type: InstrumentBoundUserInterface
- type: entity
name: Piano
parent: BaseInstrument
id: PianoInstrument
description: Play Needles Piano Now.
components:
- type: Instrument
program: 1
- type: Sprite
sprite: Objects/Instruments/musician.rsi
state: piano
- type: Icon
sprite: Objects/Instruments/musician.rsi
state: piano
- type: entity
name: Minimoog
parent: BaseInstrument
id: MinimoogInstrument
components:
- type: Instrument
program: 7
- type: Sprite
sprite: Objects/Instruments/musician.rsi
state: minimoog
- type: Icon
sprite: Objects/Instruments/musician.rsi
state: minimoog
- type: entity
name: Xylophone
parent: BaseInstrument
id: XylophoneInstrument
components:
- type: Instrument
program: 13
- type: Sprite
sprite: Objects/Instruments/musician.rsi
state: xylophone
- type: Icon
sprite: Objects/Instruments/musician.rsi
state: xylophone