Re-enable instruments with fallback when MIDI isn't available.

This commit is contained in:
Pieter-Jan Briers
2020-03-30 18:36:58 +02:00
parent ebe5ffe33e
commit ff36b2dcc7
3 changed files with 152 additions and 96 deletions

View File

@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using Content.Shared.GameObjects.Components.Instruments;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Client.Audio.Midi;
using Robust.Shared.Audio.Midi;
@@ -28,6 +29,7 @@ namespace Content.Client.GameObjects.Components.Instruments
[Dependency] private readonly IGameTiming _timing;
#pragma warning restore 649
[CanBeNull]
private IMidiRenderer _renderer;
private int _instrumentProgram = 1;
@@ -42,8 +44,14 @@ namespace Content.Client.GameObjects.Components.Instruments
[ViewVariables(VVAccess.ReadWrite)]
public bool LoopMidi
{
get => _renderer.LoopMidi;
set => _renderer.LoopMidi = value;
get => _renderer?.LoopMidi ?? false;
set
{
if (_renderer != null)
{
_renderer.LoopMidi = value;
}
}
}
/// <summary>
@@ -53,9 +61,13 @@ namespace Content.Client.GameObjects.Components.Instruments
public int InstrumentProgram
{
get => _instrumentProgram;
set {
set
{
_instrumentProgram = value;
_renderer.MidiProgram = _instrumentProgram;
if (_renderer != null)
{
_renderer.MidiProgram = _instrumentProgram;
}
}
}
@@ -63,22 +75,26 @@ namespace Content.Client.GameObjects.Components.Instruments
/// Whether there's a midi song being played or not.
/// </summary>
[ViewVariables]
public bool IsMidiOpen => _renderer.Status == MidiRendererStatus.File;
public bool IsMidiOpen => _renderer?.Status == MidiRendererStatus.File;
/// <summary>
/// Whether the midi renderer is listening for midi input or not.
/// </summary>
[ViewVariables]
public bool IsInputOpen => _renderer.Status == MidiRendererStatus.Input;
public bool IsInputOpen => _renderer?.Status == MidiRendererStatus.Input;
public override void Initialize()
{
base.Initialize();
IoCManager.InjectDependencies(this);
_renderer = _midiManager.GetNewRenderer();
_renderer.MidiProgram = _instrumentProgram;
_renderer.TrackingEntity = Owner;
_renderer.OnMidiPlayerFinished += () => { OnMidiPlaybackEnded?.Invoke(); };
if (_renderer != null)
{
_renderer.MidiProgram = _instrumentProgram;
_renderer.TrackingEntity = Owner;
_renderer.OnMidiPlayerFinished += () => { OnMidiPlaybackEnded?.Invoke(); };
}
}
protected override void Shutdown()
@@ -93,9 +109,16 @@ namespace Content.Client.GameObjects.Components.Instruments
serializer.DataField(ref _instrumentProgram, "program", 1);
}
public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null, IComponent component = null)
public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null,
IComponent component = null)
{
base.HandleMessage(message, netChannel, component);
if (_renderer == null)
{
return;
}
switch (message)
{
case InstrumentMidiEventMessage midiEventMessage:
@@ -107,8 +130,8 @@ namespace Content.Client.GameObjects.Components.Instruments
case InstrumentStopMidiMessage _:
_renderer.StopAllNotes();
if(IsInputOpen) CloseInput();
if(IsMidiOpen) CloseMidi();
if (IsInputOpen) CloseInput();
if (IsMidiOpen) CloseMidi();
break;
}
}
@@ -116,7 +139,7 @@ namespace Content.Client.GameObjects.Components.Instruments
/// <inheritdoc cref="MidiRenderer.OpenInput"/>
public bool OpenInput()
{
if (_renderer.OpenInput())
if (_renderer != null && _renderer.OpenInput())
{
_renderer.OnMidiEvent += RendererOnMidiEvent;
return true;
@@ -128,28 +151,37 @@ namespace Content.Client.GameObjects.Components.Instruments
/// <inheritdoc cref="MidiRenderer.CloseInput"/>
public bool CloseInput()
{
if (!_renderer.CloseInput()) return false;
if (_renderer == null || !_renderer.CloseInput())
{
return false;
}
_renderer.OnMidiEvent -= RendererOnMidiEvent;
return true;
}
/// <inheritdoc cref="MidiRenderer.OpenMidi(string)"/>
public bool OpenMidi(string filename)
{
if (!_renderer.OpenMidi(filename)) return false;
if (_renderer == null || !_renderer.OpenMidi(filename))
{
return false;
}
_renderer.OnMidiEvent += RendererOnMidiEvent;
return true;
}
/// <inheritdoc cref="MidiRenderer.CloseMidi"/>
public bool CloseMidi()
{
if (!_renderer.CloseMidi()) return false;
if (_renderer == null || !_renderer.CloseMidi())
{
return false;
}
_renderer.OnMidiEvent -= RendererOnMidiEvent;
return true;
}
/// <summary>