Re-organize all projects (#4166)
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#nullable enable
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using Content.Shared.DragDrop;
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using Content.Shared.Nutrition.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Shared.Kitchen.Components
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{
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public abstract class SharedKitchenSpikeComponent : Component, IDragDropOn
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{
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public override string Name => "KitchenSpike";
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[ViewVariables]
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[DataField("delay")]
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protected float SpikeDelay = 12.0f;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("sound")]
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protected string? SpikeSound = "/Audio/Effects/Fluids/splat.ogg";
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bool IDragDropOn.CanDragDropOn(DragDropEvent eventArgs)
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{
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if (!eventArgs.Dragged.HasComponent<SharedButcherableComponent>())
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{
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return false;
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}
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// TODO: Once we get silicons need to check organic
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return true;
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}
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public abstract bool DragDropOn(DragDropEvent eventArgs);
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}
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}
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