Re-organize all projects (#4166)
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37
Content.Shared/DragDrop/DragDropRequestEvent.cs
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37
Content.Shared/DragDrop/DragDropRequestEvent.cs
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#nullable enable
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using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Serialization;
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namespace Content.Shared.DragDrop
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{
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/// <summary>
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/// Requests a drag / drop interaction to be performed
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/// </summary>
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[Serializable, NetSerializable]
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public class DragDropRequestEvent : EntityEventArgs
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{
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/// <summary>
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/// Location that the entity was dropped.
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/// </summary>
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public EntityCoordinates DropLocation { get; }
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/// <summary>
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/// Entity that was dragged and dropped.
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/// </summary>
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public EntityUid Dropped { get; }
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/// <summary>
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/// Entity that was drag dropped on.
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/// </summary>
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public EntityUid Target { get; }
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public DragDropRequestEvent(EntityCoordinates dropLocation, EntityUid dropped, EntityUid target)
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{
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DropLocation = dropLocation;
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Dropped = dropped;
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Target = target;
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}
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}
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}
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