Re-organize all projects (#4166)
This commit is contained in:
33
Content.Shared/CombatMode/CombatModeSystemMessages.cs
Normal file
33
Content.Shared/CombatMode/CombatModeSystemMessages.cs
Normal file
@@ -0,0 +1,33 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using Content.Shared.Targeting;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.CombatMode
|
||||
{
|
||||
public static class CombatModeSystemMessages
|
||||
{
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class SetTargetZoneMessage : EntityEventArgs
|
||||
{
|
||||
public SetTargetZoneMessage(TargetingZone targetZone)
|
||||
{
|
||||
TargetZone = targetZone;
|
||||
}
|
||||
|
||||
public TargetingZone TargetZone { get; }
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class SetCombatModeActiveMessage : EntityEventArgs
|
||||
{
|
||||
public SetCombatModeActiveMessage(bool active)
|
||||
{
|
||||
Active = active;
|
||||
}
|
||||
|
||||
public bool Active { get; }
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user