Re-organize all projects (#4166)
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23
Content.Server/Warps/WarpPointComponent.cs
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23
Content.Server/Warps/WarpPointComponent.cs
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using Content.Shared.Examine;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Warps
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{
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[RegisterComponent]
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public sealed class WarpPointComponent : Component, IExamine
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{
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public override string Name => "WarpPoint";
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[ViewVariables(VVAccess.ReadWrite)] [DataField("location")] public string? Location { get; set; }
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public void Examine(FormattedMessage message, bool inDetailsRange)
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{
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var loc = Location == null ? "<null>" : $"'{Location}'";
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message.AddText(Loc.GetString("This one's location ID is {0}", loc));
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}
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}
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}
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