Re-organize all projects (#4166)
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181
Content.Server/Verbs/VerbSystem.cs
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181
Content.Server/Verbs/VerbSystem.cs
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#nullable enable
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using System.Collections.Generic;
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using System.Reflection;
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using Content.Shared.GameTicking;
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using Content.Shared.Verbs;
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using Robust.Server.Player;
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using Robust.Shared.Enums;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using static Content.Shared.Verbs.VerbSystemMessages;
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namespace Content.Server.Verbs
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{
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public class VerbSystem : SharedVerbSystem, IResettingEntitySystem
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{
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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private readonly HashSet<IPlayerSession> _seesThroughContainers = new();
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public override void Initialize()
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{
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base.Initialize();
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IoCManager.InjectDependencies(this);
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SubscribeNetworkEvent<RequestVerbsMessage>(RequestVerbs);
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SubscribeNetworkEvent<UseVerbMessage>(UseVerb);
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_playerManager.PlayerStatusChanged += PlayerStatusChanged;
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}
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private void PlayerStatusChanged(object? sender, SessionStatusEventArgs args)
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{
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if (args.NewStatus == SessionStatus.Disconnected)
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{
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_seesThroughContainers.Remove(args.Session);
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}
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}
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public void Reset()
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{
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_seesThroughContainers.Clear();
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}
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public void AddContainerVisibility(IPlayerSession session)
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{
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if (!_seesThroughContainers.Add(session))
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{
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return;
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}
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var message = new PlayerContainerVisibilityMessage(true);
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RaiseNetworkEvent(message, session.ConnectedClient);
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}
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public void RemoveContainerVisibility(IPlayerSession session)
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{
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if (!_seesThroughContainers.Remove(session))
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{
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return;
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}
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var message = new PlayerContainerVisibilityMessage(false);
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RaiseNetworkEvent(message, session.ConnectedClient);
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}
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public bool HasContainerVisibility(IPlayerSession session)
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{
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return _seesThroughContainers.Contains(session);
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}
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private void UseVerb(UseVerbMessage use, EntitySessionEventArgs eventArgs)
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{
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if (!EntityManager.TryGetEntity(use.EntityUid, out var entity))
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{
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return;
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}
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var session = eventArgs.SenderSession;
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var userEntity = session.AttachedEntity;
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if (userEntity == null)
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{
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Logger.Warning($"{nameof(UseVerb)} called by player {session} with no attached entity.");
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return;
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}
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foreach (var (component, verb) in VerbUtility.GetVerbs(entity))
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{
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if ($"{component.GetType()}:{verb.GetType()}" != use.VerbKey)
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{
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continue;
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}
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if (!VerbUtility.VerbAccessChecks(userEntity, entity, verb))
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{
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break;
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}
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verb.Activate(userEntity, component);
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break;
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}
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foreach (var globalVerb in VerbUtility.GetGlobalVerbs(Assembly.GetExecutingAssembly()))
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{
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if (globalVerb.GetType().ToString() != use.VerbKey)
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{
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continue;
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}
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if (!VerbUtility.VerbAccessChecks(userEntity, entity, globalVerb))
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{
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break;
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}
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globalVerb.Activate(userEntity, entity);
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break;
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}
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}
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private void RequestVerbs(RequestVerbsMessage req, EntitySessionEventArgs eventArgs)
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{
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var player = (IPlayerSession) eventArgs.SenderSession;
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if (!EntityManager.TryGetEntity(req.EntityUid, out var entity))
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{
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Logger.Warning($"{nameof(RequestVerbs)} called on a nonexistant entity with id {req.EntityUid} by player {player}.");
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return;
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}
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var userEntity = player.AttachedEntity;
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if (userEntity == null)
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{
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Logger.Warning($"{nameof(UseVerb)} called by player {player} with no attached entity.");
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return;
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}
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if (!TryGetContextEntities(userEntity, entity.Transform.MapPosition, out var entities, true) || !entities.Contains(entity))
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{
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return;
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}
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var data = new List<VerbsResponseMessage.NetVerbData>();
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//Get verbs, component dependent.
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foreach (var (component, verb) in VerbUtility.GetVerbs(entity))
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{
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if (!VerbUtility.VerbAccessChecks(userEntity, entity, verb))
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{
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continue;
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}
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var verbData = verb.GetData(userEntity, component);
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if (verbData.IsInvisible)
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continue;
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// TODO: These keys being giant strings is inefficient as hell.
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data.Add(new VerbsResponseMessage.NetVerbData(verbData, $"{component.GetType()}:{verb.GetType()}"));
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}
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//Get global verbs. Visible for all entities regardless of their components.
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foreach (var globalVerb in VerbUtility.GetGlobalVerbs(Assembly.GetExecutingAssembly()))
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{
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if (!VerbUtility.VerbAccessChecks(userEntity, entity, globalVerb))
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{
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continue;
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}
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var verbData = globalVerb.GetData(userEntity, entity);
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if (verbData.IsInvisible)
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continue;
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data.Add(new VerbsResponseMessage.NetVerbData(verbData, globalVerb.GetType().ToString()));
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}
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var response = new VerbsResponseMessage(data.ToArray(), req.EntityUid);
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RaiseNetworkEvent(response, player.ConnectedClient);
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}
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}
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}
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