Re-organize all projects (#4166)
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#nullable enable
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using Content.Server.GameObjects.Components.Observer;
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using Content.Server.GameObjects.Components.Singularity;
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using Content.Server.Ghost.Components;
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using Content.Server.Singularity.Components;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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