Re-organize all projects (#4166)

This commit is contained in:
DrSmugleaf
2021-06-09 22:19:39 +02:00
committed by GitHub
parent 9f50e4061b
commit ff1a2d97ea
1773 changed files with 5258 additions and 5508 deletions

View File

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using Content.Shared.Singularity.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Log;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.ParticleAccelerator.Components
{
[RegisterComponent]
[ComponentReference(typeof(ParticleAcceleratorPartComponent))]
public class ParticleAcceleratorEmitterComponent : ParticleAcceleratorPartComponent
{
public override string Name => "ParticleAcceleratorEmitter";
[DataField("emitterType")]
public ParticleAcceleratorEmitterType Type = ParticleAcceleratorEmitterType.Center;
public void Fire(ParticleAcceleratorPowerState strength)
{
var projectile = Owner.EntityManager.SpawnEntity("ParticlesProjectile", Owner.Transform.Coordinates);
if (!projectile.TryGetComponent<ParticleProjectileComponent>(out var particleProjectileComponent))
{
Logger.Error("ParticleAcceleratorEmitter tried firing particles, but they was spawned without a ParticleProjectileComponent");
return;
}
particleProjectileComponent.Fire(strength, Owner.Transform.WorldRotation, Owner);
}
public override string ToString()
{
return base.ToString() + $" EmitterType:{Type}";
}
}
public enum ParticleAcceleratorEmitterType
{
Left,
Center,
Right
}
}