Re-organize all projects (#4166)

This commit is contained in:
DrSmugleaf
2021-06-09 22:19:39 +02:00
committed by GitHub
parent 9f50e4061b
commit ff1a2d97ea
1773 changed files with 5258 additions and 5508 deletions

View File

@@ -0,0 +1,29 @@
using Content.Server.Standing;
using Content.Server.Stunnable.Components;
using Content.Shared.MobState;
using Content.Shared.MobState.State;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Server.MobState.States
{
public class CriticalMobState : SharedCriticalMobState
{
public override void EnterState(IEntity entity)
{
base.EnterState(entity);
if (entity.TryGetComponent(out AppearanceComponent? appearance))
{
appearance.SetData(DamageStateVisuals.State, DamageState.Critical);
}
if (entity.TryGetComponent(out StunnableComponent? stun))
{
stun.CancelAll();
}
EntitySystem.Get<StandingStateSystem>().Down(entity);
}
}
}