Re-organize all projects (#4166)

This commit is contained in:
DrSmugleaf
2021-06-09 22:19:39 +02:00
committed by GitHub
parent 9f50e4061b
commit ff1a2d97ea
1773 changed files with 5258 additions and 5508 deletions

View File

@@ -0,0 +1,37 @@
using Content.Shared.Hands;
using Content.Shared.Inventory;
using Content.Shared.Notification;
using Robust.Shared.GameObjects;
namespace Content.Server.Inventory.Components
{
/// <summary>
/// Pops up a message when equipped / unequipped (including hands).
/// For debugging purposes.
/// </summary>
[RegisterComponent]
public class DebugEquipComponent : Component, IEquipped, IEquippedHand, IUnequipped, IUnequippedHand
{
public override string Name => "DebugEquip";
void IEquipped.Equipped(EquippedEventArgs eventArgs)
{
eventArgs.User.PopupMessage("equipped " + Owner.Name);
}
void IEquippedHand.EquippedHand(EquippedHandEventArgs eventArgs)
{
eventArgs.User.PopupMessage("equipped hand " + Owner.Name);
}
void IUnequipped.Unequipped(UnequippedEventArgs eventArgs)
{
eventArgs.User.PopupMessage("unequipped " + Owner.Name);
}
void IUnequippedHand.UnequippedHand(UnequippedHandEventArgs eventArgs)
{
eventArgs.User.PopupMessage("unequipped hand" + Owner.Name);
}
}
}