Re-organize all projects (#4166)
This commit is contained in:
59
Content.Server/Instruments/InstrumentSystem.cs
Normal file
59
Content.Server/Instruments/InstrumentSystem.cs
Normal file
@@ -0,0 +1,59 @@
|
||||
using Content.Shared;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Server.Instruments
|
||||
{
|
||||
[UsedImplicitly]
|
||||
internal sealed class InstrumentSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IConfigurationManager _cfg = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
_cfg.OnValueChanged(CCVars.MaxMidiEventsPerSecond, OnMaxMidiEventsPerSecondChanged, true);
|
||||
_cfg.OnValueChanged(CCVars.MaxMidiEventsPerBatch, OnMaxMidiEventsPerBatchChanged, true);
|
||||
_cfg.OnValueChanged(CCVars.MaxMidiBatchesDropped, OnMaxMidiBatchesDroppedChanged, true);
|
||||
_cfg.OnValueChanged(CCVars.MaxMidiLaggedBatches, OnMaxMidiLaggedBatchesChanged, true);
|
||||
}
|
||||
|
||||
public int MaxMidiEventsPerSecond { get; private set; }
|
||||
public int MaxMidiEventsPerBatch { get; private set; }
|
||||
public int MaxMidiBatchesDropped { get; private set; }
|
||||
public int MaxMidiLaggedBatches { get; private set; }
|
||||
|
||||
private void OnMaxMidiLaggedBatchesChanged(int obj)
|
||||
{
|
||||
MaxMidiLaggedBatches = obj;
|
||||
}
|
||||
|
||||
private void OnMaxMidiBatchesDroppedChanged(int obj)
|
||||
{
|
||||
MaxMidiBatchesDropped = obj;
|
||||
}
|
||||
|
||||
private void OnMaxMidiEventsPerBatchChanged(int obj)
|
||||
{
|
||||
MaxMidiEventsPerBatch = obj;
|
||||
}
|
||||
|
||||
private void OnMaxMidiEventsPerSecondChanged(int obj)
|
||||
{
|
||||
MaxMidiEventsPerSecond = obj;
|
||||
}
|
||||
|
||||
public override void Update(float frameTime)
|
||||
{
|
||||
base.Update(frameTime);
|
||||
|
||||
foreach (var component in ComponentManager.EntityQuery<InstrumentComponent>(true))
|
||||
{
|
||||
component.Update(frameTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user