Re-organize all projects (#4166)

This commit is contained in:
DrSmugleaf
2021-06-09 22:19:39 +02:00
committed by GitHub
parent 9f50e4061b
commit ff1a2d97ea
1773 changed files with 5258 additions and 5508 deletions

View File

@@ -0,0 +1,49 @@
using Content.Server.Ghost.Components;
using Content.Server.Mind.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Ghost
{
[UsedImplicitly]
public class GhostSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GhostComponent, MindRemovedMessage>(OnMindRemovedMessage);
SubscribeLocalEvent<GhostComponent, MindUnvisitedMessage>(OnMindUnvisitedMessage);
}
public override void Shutdown()
{
base.Shutdown();
UnsubscribeLocalEvent<GhostComponent, MindRemovedMessage>(OnMindRemovedMessage);
UnsubscribeLocalEvent<GhostComponent, MindUnvisitedMessage>(OnMindUnvisitedMessage);
}
private void OnMindRemovedMessage(EntityUid uid, GhostComponent component, MindRemovedMessage args)
{
DeleteEntity(uid);
}
private void OnMindUnvisitedMessage(EntityUid uid, GhostComponent component, MindUnvisitedMessage args)
{
DeleteEntity(uid);
}
private void DeleteEntity(EntityUid uid)
{
if (!EntityManager.TryGetEntity(uid, out var entity)
|| entity.Deleted == true
|| entity.LifeStage == EntityLifeStage.Terminating)
return;
if (entity.TryGetComponent<MindComponent>(out var mind))
mind.GhostOnShutdown = false;
entity.Delete();
}
}
}