Re-organize all projects (#4166)
This commit is contained in:
@@ -0,0 +1,28 @@
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Damage.Components;
|
||||
using Content.Shared.Throwing;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
|
||||
namespace Content.Server.Damage.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
public class DamageOtherOnHitComponent : Component, IThrowCollide
|
||||
{
|
||||
public override string Name => "DamageOtherOnHit";
|
||||
|
||||
[DataField("damageType")]
|
||||
private DamageType _damageType = DamageType.Blunt;
|
||||
[DataField("amount")]
|
||||
private int _amount = 1;
|
||||
[DataField("ignoreResistances")]
|
||||
private bool _ignoreResistances;
|
||||
|
||||
void IThrowCollide.DoHit(ThrowCollideEventArgs eventArgs)
|
||||
{
|
||||
if (!eventArgs.Target.TryGetComponent(out IDamageableComponent? damageable)) return;
|
||||
|
||||
damageable.ChangeDamage(_damageType, _amount, _ignoreResistances, eventArgs.User);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user