Re-organize all projects (#4166)
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#nullable enable
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using System.Linq;
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using Content.Server.Body.Circulatory;
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using Content.Server.Body.Respiratory;
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using Content.Shared.Chemistry;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Smoking;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SolutionAreaEffectComponent))]
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public class SmokeSolutionAreaEffectComponent : SolutionAreaEffectComponent
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{
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public override string Name => "SmokeSolutionAreaEffect";
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protected override void UpdateVisuals()
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{
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if (Owner.TryGetComponent(out AppearanceComponent? appearance) &&
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SolutionContainerComponent != null)
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{
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appearance.SetData(SmokeVisuals.Color, SolutionContainerComponent.Color);
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}
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}
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protected override void ReactWithEntity(IEntity entity, double solutionFraction)
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{
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if (SolutionContainerComponent == null)
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return;
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if (!entity.TryGetComponent(out BloodstreamComponent? bloodstream))
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return;
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if (entity.TryGetComponent(out InternalsComponent? internals) &&
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internals.AreInternalsWorking())
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return;
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var chemistry = EntitySystem.Get<ChemistrySystem>();
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var cloneSolution = SolutionContainerComponent.Solution.Clone();
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var transferAmount = ReagentUnit.Min(cloneSolution.TotalVolume * solutionFraction, bloodstream.EmptyVolume);
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var transferSolution = cloneSolution.SplitSolution(transferAmount);
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foreach (var reagentQuantity in transferSolution.Contents.ToArray())
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{
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if (reagentQuantity.Quantity == ReagentUnit.Zero) continue;
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chemistry.ReactionEntity(entity, ReactionMethod.Ingestion, reagentQuantity.ReagentId, reagentQuantity.Quantity, transferSolution);
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}
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bloodstream.TryTransferSolution(transferSolution);
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}
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protected override void OnKill()
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{
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if (Owner.Deleted)
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return;
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Owner.Delete();
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}
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}
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}
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