Re-organize all projects (#4166)
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50
Content.Server/Botany/Components/SeedComponent.cs
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50
Content.Server/Botany/Components/SeedComponent.cs
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#nullable enable
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using Content.Shared.Examine;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Botany.Components
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{
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[RegisterComponent]
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public class SeedComponent : Component, IExamine
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{
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public override string Name => "Seed";
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[DataField("seed")]
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private string? _seedName;
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[ViewVariables]
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public Seed? Seed
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{
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get => _seedName != null ? IoCManager.Resolve<IPrototypeManager>().Index<Seed>(_seedName) : null;
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set => _seedName = value?.ID;
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}
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public void Examine(FormattedMessage message, bool inDetailsRange)
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{
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if (!inDetailsRange)
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return;
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if (Seed == null)
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{
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message.AddMarkup(Loc.GetString("It doesn't seem to contain any seeds.\n"));
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return;
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}
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message.AddMarkup(Loc.GetString($"It has a picture of [color=yellow]{Seed.DisplayName}[/color] on the front.\n"));
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if(!Seed.RoundStart)
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message.AddMarkup(Loc.GetString($"It's tagged as variety [color=lightgray]no. {Seed.Uid}[/color].\n"));
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else
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{
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message.AddMarkup(Loc.GetString($"Plant Yield: [color=lightblue]{Seed.Yield}[/color]\n"));
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message.AddMarkup(Loc.GetString($"Plant Potency: [color=lightblue]{Seed.Potency}[/color]\n"));
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}
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}
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}
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}
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