Re-organize all projects (#4166)
This commit is contained in:
318
Content.Server/Access/Components/IdCardConsoleComponent.cs
Normal file
318
Content.Server/Access/Components/IdCardConsoleComponent.cs
Normal file
@@ -0,0 +1,318 @@
|
||||
#nullable enable
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Hands.Components;
|
||||
using Content.Server.Items;
|
||||
using Content.Server.Power.Components;
|
||||
using Content.Server.UserInterface;
|
||||
using Content.Shared.Access;
|
||||
using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.Acts;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Server.Access.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
[ComponentReference(typeof(IActivate))]
|
||||
public class IdCardConsoleComponent : SharedIdCardConsoleComponent, IActivate, IInteractUsing, IBreakAct
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
|
||||
private ContainerSlot _privilegedIdContainer = default!;
|
||||
private ContainerSlot _targetIdContainer = default!;
|
||||
|
||||
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(IdCardConsoleUiKey.Key);
|
||||
[ViewVariables] private bool Powered => !Owner.TryGetComponent(out PowerReceiverComponent? receiver) || receiver.Powered;
|
||||
|
||||
private bool PrivilegedIDEmpty => _privilegedIdContainer.ContainedEntities.Count < 1;
|
||||
private bool TargetIDEmpty => _targetIdContainer.ContainedEntities.Count < 1;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
_privilegedIdContainer = ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, $"{Name}-privilegedId");
|
||||
_targetIdContainer = ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, $"{Name}-targetId");
|
||||
|
||||
Owner.EnsureComponentWarn<AccessReader>();
|
||||
Owner.EnsureComponentWarn<ServerUserInterfaceComponent>();
|
||||
|
||||
if (UserInterface != null)
|
||||
{
|
||||
UserInterface.OnReceiveMessage += OnUiReceiveMessage;
|
||||
}
|
||||
|
||||
UpdateUserInterface();
|
||||
}
|
||||
|
||||
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
|
||||
{
|
||||
if (obj.Session.AttachedEntity == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (obj.Message)
|
||||
{
|
||||
case IdButtonPressedMessage msg:
|
||||
switch (msg.Button)
|
||||
{
|
||||
case UiButton.PrivilegedId:
|
||||
HandleId(obj.Session.AttachedEntity, _privilegedIdContainer);
|
||||
break;
|
||||
case UiButton.TargetId:
|
||||
HandleId(obj.Session.AttachedEntity, _targetIdContainer);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case WriteToTargetIdMessage msg:
|
||||
TryWriteToTargetId(msg.FullName, msg.JobTitle, msg.AccessList);
|
||||
break;
|
||||
}
|
||||
|
||||
UpdateUserInterface();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if there is an ID in <see cref="_privilegedIdContainer"/> and said ID satisfies the requirements of <see cref="AccessReader"/>.
|
||||
/// </summary>
|
||||
private bool PrivilegedIdIsAuthorized()
|
||||
{
|
||||
if (!Owner.TryGetComponent(out AccessReader? reader))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var privilegedIdEntity = _privilegedIdContainer.ContainedEntity;
|
||||
return privilegedIdEntity != null && reader.IsAllowed(privilegedIdEntity);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when the "Submit" button in the UI gets pressed.
|
||||
/// Writes data passed from the UI into the ID stored in <see cref="_targetIdContainer"/>, if present.
|
||||
/// </summary>
|
||||
private void TryWriteToTargetId(string newFullName, string newJobTitle, List<string> newAccessList)
|
||||
{
|
||||
if (!PrivilegedIdIsAuthorized() || _targetIdContainer.ContainedEntity == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var targetIdEntity = _targetIdContainer.ContainedEntity;
|
||||
|
||||
var targetIdComponent = targetIdEntity.GetComponent<IdCardComponent>();
|
||||
targetIdComponent.FullName = newFullName;
|
||||
targetIdComponent.JobTitle = newJobTitle;
|
||||
|
||||
if (!newAccessList.TrueForAll(x => _prototypeManager.HasIndex<AccessLevelPrototype>(x)))
|
||||
{
|
||||
Logger.Warning("Tried to write unknown access tag.");
|
||||
return;
|
||||
}
|
||||
var targetIdAccess = targetIdEntity.GetComponent<AccessComponent>();
|
||||
targetIdAccess.SetTags(newAccessList);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when one of the insert/remove ID buttons gets pressed.
|
||||
/// </summary>
|
||||
private void HandleId(IEntity user, ContainerSlot container)
|
||||
{
|
||||
if (!user.TryGetComponent(out IHandsComponent? hands))
|
||||
{
|
||||
Owner.PopupMessage(user, Loc.GetString("You have no hands."));
|
||||
return;
|
||||
}
|
||||
|
||||
if (container.ContainedEntity == null)
|
||||
{
|
||||
InsertIdFromHand(user, container, hands);
|
||||
}
|
||||
else
|
||||
{
|
||||
PutIdInHand(container, hands);
|
||||
}
|
||||
}
|
||||
|
||||
private void InsertIdFromHand(IEntity user, ContainerSlot container, IHandsComponent hands)
|
||||
{
|
||||
var isId = hands.GetActiveHand?.Owner.HasComponent<IdCardComponent>();
|
||||
if (isId != true)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (hands.ActiveHand == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!hands.Drop(hands.ActiveHand, container))
|
||||
{
|
||||
Owner.PopupMessage(user, Loc.GetString("You can't let go of the ID card!"));
|
||||
return;
|
||||
}
|
||||
UpdateUserInterface();
|
||||
}
|
||||
|
||||
private void PutIdInHand(ContainerSlot container, IHandsComponent hands)
|
||||
{
|
||||
var idEntity = container.ContainedEntity;
|
||||
if (idEntity == null || !container.Remove(idEntity))
|
||||
{
|
||||
return;
|
||||
}
|
||||
UpdateUserInterface();
|
||||
|
||||
hands.PutInHand(idEntity.GetComponent<ItemComponent>());
|
||||
}
|
||||
|
||||
private void UpdateUserInterface()
|
||||
{
|
||||
var isPrivilegedIdPresent = _privilegedIdContainer.ContainedEntity != null;
|
||||
var targetIdEntity = _targetIdContainer.ContainedEntity;
|
||||
IdCardConsoleBoundUserInterfaceState newState;
|
||||
// this could be prettier
|
||||
if (targetIdEntity == null)
|
||||
{
|
||||
newState = new IdCardConsoleBoundUserInterfaceState(
|
||||
isPrivilegedIdPresent,
|
||||
PrivilegedIdIsAuthorized(),
|
||||
false,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
_privilegedIdContainer.ContainedEntity?.Name ?? "",
|
||||
_targetIdContainer.ContainedEntity?.Name ?? "");
|
||||
}
|
||||
else
|
||||
{
|
||||
var targetIdComponent = targetIdEntity.GetComponent<IdCardComponent>();
|
||||
var targetAccessComponent = targetIdEntity.GetComponent<AccessComponent>();
|
||||
newState = new IdCardConsoleBoundUserInterfaceState(
|
||||
isPrivilegedIdPresent,
|
||||
PrivilegedIdIsAuthorized(),
|
||||
true,
|
||||
targetIdComponent.FullName,
|
||||
targetIdComponent.JobTitle,
|
||||
targetAccessComponent.Tags.ToArray(),
|
||||
_privilegedIdContainer.ContainedEntity?.Name ?? "",
|
||||
_targetIdContainer.ContainedEntity?.Name ?? "");
|
||||
}
|
||||
UserInterface?.SetState(newState);
|
||||
}
|
||||
|
||||
void IActivate.Activate(ActivateEventArgs eventArgs)
|
||||
{
|
||||
if(!eventArgs.User.TryGetComponent(out ActorComponent? actor))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if(!Powered) return;
|
||||
|
||||
UserInterface?.Open(actor.PlayerSession);
|
||||
}
|
||||
|
||||
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
|
||||
{
|
||||
var item = eventArgs.Using;
|
||||
var user = eventArgs.User;
|
||||
|
||||
if (!PrivilegedIDEmpty && !TargetIDEmpty)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!item.TryGetComponent<IdCardComponent>(out var idCardComponent) || !user.TryGetComponent(out IHandsComponent? hand))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (PrivilegedIDEmpty)
|
||||
{
|
||||
InsertIdFromHand(user, _privilegedIdContainer, hand);
|
||||
}
|
||||
|
||||
else if (TargetIDEmpty)
|
||||
{
|
||||
InsertIdFromHand(user, _targetIdContainer, hand);
|
||||
}
|
||||
|
||||
UpdateUserInterface();
|
||||
return true;
|
||||
}
|
||||
|
||||
[Verb]
|
||||
public sealed class EjectPrivilegedIDVerb : Verb<IdCardConsoleComponent>
|
||||
{
|
||||
protected override void GetData(IEntity user, IdCardConsoleComponent component, VerbData data)
|
||||
{
|
||||
if (!ActionBlockerSystem.CanInteract(user))
|
||||
{
|
||||
data.Visibility = VerbVisibility.Invisible;
|
||||
return;
|
||||
}
|
||||
|
||||
data.Text = Loc.GetString("Eject Privileged ID");
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.192dpi.png";
|
||||
data.Visibility = component.PrivilegedIDEmpty ? VerbVisibility.Invisible : VerbVisibility.Visible;
|
||||
}
|
||||
|
||||
protected override void Activate(IEntity user, IdCardConsoleComponent component)
|
||||
{
|
||||
if (!user.TryGetComponent(out IHandsComponent? hand))
|
||||
{
|
||||
return;
|
||||
}
|
||||
component.PutIdInHand(component._privilegedIdContainer, hand);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class EjectTargetIDVerb : Verb<IdCardConsoleComponent>
|
||||
{
|
||||
protected override void GetData(IEntity user, IdCardConsoleComponent component, VerbData data)
|
||||
{
|
||||
if (!ActionBlockerSystem.CanInteract(user))
|
||||
{
|
||||
data.Visibility = VerbVisibility.Invisible;
|
||||
return;
|
||||
}
|
||||
|
||||
data.Text = Loc.GetString("Eject Target ID");
|
||||
data.Visibility = component.TargetIDEmpty ? VerbVisibility.Invisible : VerbVisibility.Visible;
|
||||
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.192dpi.png";
|
||||
}
|
||||
|
||||
protected override void Activate(IEntity user, IdCardConsoleComponent component)
|
||||
{
|
||||
if (!user.TryGetComponent(out IHandsComponent? hand))
|
||||
{
|
||||
return;
|
||||
}
|
||||
component.PutIdInHand(component._targetIdContainer, hand);
|
||||
}
|
||||
}
|
||||
|
||||
public void OnBreak(BreakageEventArgs eventArgs)
|
||||
{
|
||||
var privileged = _privilegedIdContainer.ContainedEntity;
|
||||
if (privileged != null)
|
||||
_privilegedIdContainer.Remove(privileged);
|
||||
|
||||
var target = _targetIdContainer.ContainedEntity;
|
||||
if (target != null)
|
||||
_targetIdContainer.Remove(target);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user