Re-organize all projects (#4166)
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using System.Threading;
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using System.Threading.Tasks;
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using Content.Server.DoAfter;
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using Content.Server.GameObjects.Components;
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using Content.Server.GameObjects.EntitySystems.DoAfter;
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using NUnit.Framework;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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